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Much of Amazing Arena is playable, but not all objects are finished and there are no Badniks. There are also dead ends which require debug mode to get through. It is not concerned about whether you turn the lights on yet, and in fact there aren't even switched in some levels.
Most objects have broken palettes regardless of whether the lights are turned on. The springs are the first you'll see, but the issues are everywhere.
Combi rings become detached from characters while riding lifts.
The combi-ring sparkles are drawn on top of the tubes.
Level 1
Level 1's sub-boss exists, but the music doesn't change when it's on-screen. Its head does not come off and cannot be defeated, so you're forced to wait until the sequence finishes to get by. Others levels are missing theirs.
Level 2
While the clock is there, the light switch is not.
Conveyors aren't animated, but they do work.
Level 3
Level 4
Level 5
No boss for Amazing Arena yet. The cutscene plays but Eggman never appears.
References