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Difference between revisions of "Chaotix (prototype 1207)/Comparisons/Amazing Arena"

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{{back}}
 
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Much of [[Amazing Arena]] is playable, but not all objects are finished and there are no [[Badniks]]. There are also dead ends which require debug mode to get through. It is not concerned about whether you turn the lights on yet, and in fact there aren't even switched in some levels.
  
==Level 1==
 
 
{{Comparison
 
{{Comparison
 
| image1=Notavailable.svg
 
| image1=Notavailable.svg
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| game1=Prototype 1207
 
| game1=Prototype 1207
 
| game2=Final game
 
| game2=Final game
| desc=Before you switch the lights on, Amazing Arena is meant to have a muted palette. Seems not every object got this memo.
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| desc=Most objects have broken palettes regardless of whether the lights are turned on. The springs are the first you'll see, but the issues are everywhere.
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}}
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{{Comparison
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| image1=Notavailable.svg
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| image2=Notavailable.svg
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| game1=Prototype 1207
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| game2=Final game
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| desc=Combi rings become detached from characters while riding lifts.
 
}}
 
}}
 
{{Comparison
 
{{Comparison
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| game1=Prototype 1207
 
| game1=Prototype 1207
 
| game2=Final game
 
| game2=Final game
| desc=Mind you, even when the lights are on object palettes are wrong.
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| desc=The combi-ring sparkles are drawn on top of the tubes.
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}}
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==Level 1==
 +
{{Comparison
 +
| image1=Notavailable.svg
 +
| image2=Notavailable.svg
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| game1=Prototype 1207
 +
| game2=Final game
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| desc=Level 1's [[Amazing Arena Sub-boss|sub-boss]] exists, but the music doesn't change when it's on-screen. Its head does not come off and cannot be defeated, so you're forced to wait until the sequence finishes to get by. Others levels are missing theirs.
 
}}
 
}}
 
{{Comparison
 
{{Comparison
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==Level 2==
 
==Level 2==
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{{Comparison
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| image1=Notavailable.svg
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| image2=Notavailable.svg
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| game1=Prototype 1207
 +
| game2=Final game
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| desc=While the clock is there, the light switch is not.
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}}
 +
{{Comparison
 +
| image1=Notavailable.svg
 +
| image2=Notavailable.svg
 +
| game1=Prototype 1207
 +
| game2=Final game
 +
| desc=Conveyors aren't animated, but they do work.
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}}
 
{{Comparison
 
{{Comparison
 
| image1=Notavailable.svg
 
| image1=Notavailable.svg

Revision as of 18:25, 22 January 2021

Back to: Chaotix (prototype 1207)/Comparisons.

Much of Amazing Arena is playable, but not all objects are finished and there are no Badniks. There are also dead ends which require debug mode to get through. It is not concerned about whether you turn the lights on yet, and in fact there aren't even switched in some levels.

Notavailable.svg
Prototype 1207
Notavailable.svg
Final game

Most objects have broken palettes regardless of whether the lights are turned on. The springs are the first you'll see, but the issues are everywhere.

Notavailable.svg
Prototype 1207
Notavailable.svg
Final game

Combi rings become detached from characters while riding lifts.

Notavailable.svg
Prototype 1207
Notavailable.svg
Final game

The combi-ring sparkles are drawn on top of the tubes.

Level 1

Notavailable.svg
Prototype 1207
Notavailable.svg
Final game

Level 1's sub-boss exists, but the music doesn't change when it's on-screen. Its head does not come off and cannot be defeated, so you're forced to wait until the sequence finishes to get by. Others levels are missing theirs.

Notavailable.svg
Prototype 1207
AAZ1Map.png
Final game


Level 2

Notavailable.svg
Prototype 1207
Notavailable.svg
Final game

While the clock is there, the light switch is not.

Notavailable.svg
Prototype 1207
Notavailable.svg
Final game

Conveyors aren't animated, but they do work.

Notavailable.svg
Prototype 1207
AAZ2Map.png
Final game


Level 3

Notavailable.svg
Prototype 1207
AAZ3Map.png
Final game


Level 4

Notavailable.svg
Prototype 1207
AAZ4Map.png
Final game


Level 5

Notavailable.svg
Prototype 1207
Notavailable.svg
Final game

No boss for Amazing Arena yet. The cutscene plays but Eggman never appears.

Notavailable.svg
Prototype 1207
AAZ5Map.png
Final game


References


Chaotix (prototype 1207), prototype version of Chaotix
Chaotix1207 4.png

Main page | Comparisons | Maps | Hidden content

Part of Chaotix development