Actions

Difference between revisions of "Chaotix (prototype 1207)/Comparisons"

From Sonic Retro

Line 57: Line 57:
 
| game2=Final game
 
| game2=Final game
 
| desc=The level select is also available from main menu. There are a couple of options here not seen in the final game, such as being able to set it so your partner can't jump.
 
| desc=The level select is also available from main menu. There are a couple of options here not seen in the final game, such as being able to set it so your partner can't jump.
 +
}}
 +
 +
==Gameplay comparisons==
 +
{{Comparison
 +
| image1=Chaotix1207 32X Comparison TitleCard.png
 +
| image2=Chaotix 32X Comparison TitleCard.png
 +
| game1=Prototype 1207
 +
| game2=Final game
 +
| desc=There are a couple of errors in the title cards. Heavy is called "Heaby" and the game is still referring to itself as ''Knuckles' Ringstar''.
 +
}}
 +
{{Comparison
 +
| image1=Notavailable.svg
 +
| image2=Notavailable.svg
 +
| game1=Prototype 1207
 +
| game2=Final game
 +
| desc=In the final game, the stars connecting the two combi rings change colour depending on distance, being blue if the characters are close, and moving through the spectrum to red when they're at their limits. In the 1207 prototype, the stars are always blue.
 
}}
 
}}
  

Revision as of 13:51, 16 April 2018

Back to: Chaotix (prototype 1207).

General comparisons

Chaotix1207 32X Comparison SegaLogo.png
Prototype 1207
Chaotix 32X Comparison SegaLogo.png
Final game

The Sega logo is displayed over an image of Carnival Island. A higher resolution version appears in the game's manuals, but is never in-game in the final version.

Chaotix1207 4.png
Prototype 1207
Chaotix title.png
Final game

Welcome to the next level in Super 32X world. No characters can be seen on the title screen, and they're not even referenced in text.

Chaotix1207 32X Comparison Options.png
Prototype 1207
Chaotix 32X Comparison Options.png
Final game

The "option" screen by default is a basic sound test, represented solely by four hexadecimal digits. You have to hold A, B or C when selecting it from the title screen to access other features.

Chaotix1207 32X Comparison ColorTest.png
Prototype 1207
Chaotix 32X Comparison ColorTest.png
Final game

Hold A while selecting "option" and you'll see the colour test screen. Perhaps not surprising that the Mars number is red.

Chaotix1207 32X Comparison SoundTest1.png
Prototype 1207
Chaotix 32X Comparison SoundTest1.png
Final game

Hold C and you get a more detailed sound test. It functions like the final game, but there aren't any graphics to speak of yet.

Chaotix1207 32X Comparison SoundTest2.png
Prototype 1207
Chaotix 32X Comparison SoundTest2.png
Final game

The notes and volume levels are represented by white lines, but it appears to be accurate.

Chaotix1207 32X Comparison DataLoad.png
Prototype 1207
Chaotix 32X Comparison DataLoad.png
Final game

Start a new game and you'll be presented with the "data load" screen. It has yet to receive a background, and the controls are reversed. The Amazing Arena, Techno Tower and Marina Madness are ordered differently in the final game

Chaotix1207 32X Comparison LevelSelect.png
Prototype 1207
Chaotix 32X Comparison LevelSelect.png
Final game

The level select is also available from main menu. There are a couple of options here not seen in the final game, such as being able to set it so your partner can't jump.

Gameplay comparisons

Chaotix1207 32X Comparison TitleCard.png
Prototype 1207
Chaotix 32X Comparison TitleCard.png
Final game

There are a couple of errors in the title cards. Heavy is called "Heaby" and the game is still referring to itself as Knuckles' Ringstar.

Notavailable.svg
Prototype 1207
Notavailable.svg
Final game

In the final game, the stars connecting the two combi rings change colour depending on distance, being blue if the characters are close, and moving through the spectrum to red when they're at their limits. In the 1207 prototype, the stars are always blue.

Level comparisons

References


Chaotix
Chaotix title.png

Main page
Comparisons
Maps
Credits


Manuals
Promotional material
Magazine articles
Video coverage
Reception


Development
Hidden content
Bugs
Region coding
Hacking guide