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Difference between revisions of "Casinopolis"

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* The '''NiGHTS pinball table''' satisfies the NiGHTS cameo cliché in recent Sonic games. On the table are cards in the design of NiGHTS characters which you can collect by hitting them. Once collected, the card is shortly replaced by a different one. After collecting five cards, the game distributes Rings if you have 2, 3, 4 or 5 of the same card. A 'higher' area of the table, called the ''Nightmare table'' is available which is a mostly-open table with lots of cards. However, it is very easy to waste time on the table, with two long NiGHTS flying sequences on the Nightmare table.
 
* The '''NiGHTS pinball table''' satisfies the NiGHTS cameo cliché in recent Sonic games. On the table are cards in the design of NiGHTS characters which you can collect by hitting them. Once collected, the card is shortly replaced by a different one. After collecting five cards, the game distributes Rings if you have 2, 3, 4 or 5 of the same card. A 'higher' area of the table, called the ''Nightmare table'' is available which is a mostly-open table with lots of cards. However, it is very easy to waste time on the table, with two long NiGHTS flying sequences on the Nightmare table.
 
* If you lose all three balls on either pinball table while you have less than 100 Rings, you are deposited in a new area called '''Dilapidated Way''', a sewer filled with spinner enemies and spiked balls. This is actually the quickest way to collect Rings, as it is possible to pass through around 35 [[Ring monitor|10-Ring Monitors]] (hence, around 350 Rings) on a single run through the area. However, it is also easy to lose all your Rings due to the aforementioned traps.
 
* If you lose all three balls on either pinball table while you have less than 100 Rings, you are deposited in a new area called '''Dilapidated Way''', a sewer filled with spinner enemies and spiked balls. This is actually the quickest way to collect Rings, as it is possible to pass through around 35 [[Ring monitor|10-Ring Monitors]] (hence, around 350 Rings) on a single run through the area. However, it is also easy to lose all your Rings due to the aforementioned traps.
* Striking the coin gambling machines on the outer edge of the main casino makes them throw out a small number of Rings in a circle. These Rings act like they do when you lose Rings by being hit, in that they disappear after a short time. Also, after three hits, no more Rings come out.
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* Striking the coin gambling machines on the outer edge of the main casino makes them throw out a small number of Rings (first six, then, three, then one) in a circle. These Rings act like they do when you lose Rings by being hit, in that they disappear after a short time. Also, after three hits, no more Rings come out.
 
* Each shower in the shower area (where you re-enter the casino from Dilapidated Way) contains one Ring.
 
* Each shower in the shower area (where you re-enter the casino from Dilapidated Way) contains one Ring.
  

Revision as of 21:00, 29 March 2008

Knuckles the Echidna
Level number: 2
Areas: 1
Maximum rings: 185 + (1-40)
A-rank requirement: 1m 0s
Miles "Tails" Prower
Level number: 2
Areas: 1
Maximum rings: 371
A-rank requirement: Race
Sonic the Hedgehog
Level number: 3
Areas: 2-4
Maximum rings: 500 + (3-120), potentially infinite
A-rank requirement: 5m 0s


Casinopolis is the Casino stage in Sonic Adventure, modelled heavily after Casino Night Zone, with a similiar colour scheme but some important differences - it is a real Casino rather than a Casino themed "Zone". It contains typical casino gimmicks such as a solid gold Sonic statue and a life-size pirate ship mockup. The main casino area is circular with a dome shape in structure.

The zone is located in Station Square, in the area accessible from the hotel and station. Opening the entry door is achieved by pressing the large button above the door. Sonic achieves this by pressing a button to activate a line of rings to the button and performing a Light Speed Dash through them, Tails flies up to it, and Knuckles climbs up a nearby wall and glides into it. The fact that the stage opening is caused by a trigger object, however, has meant that some people have discovered ways to open the level with other characters.

Sonic's Level

The aim of Sonic's level is to reach a platform in the Ring vault. This platform is high enough that you cannot reach it by normal means - by stepping on a button in the vault, a mechanical grabber will shake out all your collected Rings to collect on the vault floor, rising high enough to jump from them to the platform. 400 Rings are needed to reach the platform, though 500 Rings will make it easier to reach it.

Collecting Rings is done in a number of ways:

File:Casinopolis.jpg
Sonic on the Casinopolis pinball table
  • The Sonic pinball table gives you a Ring whenever you hit targets, and a set of Rings for completing target combinations. There is a sub-area where it is possible to control Sonic over a rotating bridge and into some Ring monitors, though this is difficult and wastes a lot of time. There is also a slot machine target which activates slots that are stopped one-by-one by pressing the jump button. Getting a line of a certain character/item horizontally or diagonally gains (or loses, in the case of Eggman) Rings, disables the slot machine for a set period, and typically activates a block to avoid losing a ball for the same amount of time.
  • The NiGHTS pinball table satisfies the NiGHTS cameo cliché in recent Sonic games. On the table are cards in the design of NiGHTS characters which you can collect by hitting them. Once collected, the card is shortly replaced by a different one. After collecting five cards, the game distributes Rings if you have 2, 3, 4 or 5 of the same card. A 'higher' area of the table, called the Nightmare table is available which is a mostly-open table with lots of cards. However, it is very easy to waste time on the table, with two long NiGHTS flying sequences on the Nightmare table.
  • If you lose all three balls on either pinball table while you have less than 100 Rings, you are deposited in a new area called Dilapidated Way, a sewer filled with spinner enemies and spiked balls. This is actually the quickest way to collect Rings, as it is possible to pass through around 35 10-Ring Monitors (hence, around 350 Rings) on a single run through the area. However, it is also easy to lose all your Rings due to the aforementioned traps.
  • Striking the coin gambling machines on the outer edge of the main casino makes them throw out a small number of Rings (first six, then, three, then one) in a circle. These Rings act like they do when you lose Rings by being hit, in that they disappear after a short time. Also, after three hits, no more Rings come out.
  • Each shower in the shower area (where you re-enter the casino from Dilapidated Way) contains one Ring.

Tails' Level

Tails' level is, as usual, a race against Sonic through Dilapidated Way. The multiple routes through the level cause the progress icons at the bottom of the screen to often jump back and forth, making it hard to know who is ahead.

Knuckles' Level

Again, Knuckles' aim is to collect three Master Emerald fragments in an extended casino area. All the areas in Sonic's casino area are available, and springs dotted around the area launch Knuckles into the upper level, which contains a moving lion sculpture, a pirate ship montage, and access to an inner-workings area above the entrance to the vault. Spinners are common in Knuckles' level, with a swarm of them in the entrance to the vault and one in each shower. The Sonic statue in the centre of the level can be smashed by punching a red-glowing crack in its foot - this sometimes reveals an Emerald fragment hidden in the statue.

Enemies

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