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Difference between revisions of "Casino Street Zone"

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(he said previous, he could mean levels in the game and not series)
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The new gimmick for this act appears to be playing cards which Sonic can jump on before they flip over, and even run on a moving deck of cards. In addition there are different versions of the cannons, pinball tables and rolling tunnels, as well as the [[Batbot]] and [[Crawl]] badniks from [[Sonic the Hedgehog 3|Sonic the Hedgehog 3's]] [[Carnival Night Zone]] and Casino Night Zone.
 
The new gimmick for this act appears to be playing cards which Sonic can jump on before they flip over, and even run on a moving deck of cards. In addition there are different versions of the cannons, pinball tables and rolling tunnels, as well as the [[Batbot]] and [[Crawl]] badniks from [[Sonic the Hedgehog 3|Sonic the Hedgehog 3's]] [[Carnival Night Zone]] and Casino Night Zone.
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{{quote|''A bright and busy casino-inspired theme park, where shining neon lights fill the streets. Casino Street Zone is bustling with elaborate pinball areas and powerful cannons, so time your movement well to guarantee your chance of survival. If luck is on your side, why not explore for a moment and try your hand at the slots?''|Description on the [http://www.sonicthehedgehog4.co.uk/en/ Sonic 4 site]}}
  
 
== Acts ==
 
== Acts ==

Revision as of 12:49, 5 October 2010

Sonic Retro emblem.svg Sonic the Hedgehog 4
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Levels
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Casino Street Zone

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Sonic4-CSZ.png
Casino Street Zone
Second level, Sonic the Hedgehog 4
Number of Acts: 4
Level theme: carnival/casino
Casino Street Zone is the second level in Sonic the Hedgehog 4. It exhibits many gameplay elements common of levels with a carnival/casino theme. The zone is known for the Score Attack gimmick in Act 2 of the PartnerNET build where Sonic was enclosed in a pinball area and had to get 100,000 points to proceed to the next level. This was mostly unfavoured by fans and it was later changed to an iPhone-exclusive act, with the console version recieving an entirely new Act.

On September 23, 2010, Joystiq revealed a trailer and some information regarding the level, as well as a few statements from Ken Balough. While this level shares a number of gameplay elements with Sonic 2's Casino Night Zone, Balough stated that Casino Street Zone was not inspired by any previous levels.

The new gimmick for this act appears to be playing cards which Sonic can jump on before they flip over, and even run on a moving deck of cards. In addition there are different versions of the cannons, pinball tables and rolling tunnels, as well as the Batbot and Crawl badniks from Sonic the Hedgehog 3's Carnival Night Zone and Casino Night Zone.

A bright and busy casino-inspired theme park, where shining neon lights fill the streets. Casino Street Zone is bustling with elaborate pinball areas and powerful cannons, so time your movement well to guarantee your chance of survival. If luck is on your side, why not explore for a moment and try your hand at the slots?

— Description on the Sonic 4 site

Acts

  • Act 1 - Neon City Adrift in the Night
  • Act 2 - Unknown (Console) / 100,000 Point Challenge (iPhone)
  • Act 3 - Casino Climax
  • Boss - Dr. Eggman's Party


Casino Street's level select image can be seen at the bottom left in this development image.
Sonic the Hedgehog 4
Sonic4EpI PC title.png

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