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Difference between revisions of "Casino Night (Sonic Generations 3DS)"

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Revision as of 09:45, 8 April 2018

Sonic Retro emblem.svg Sonic Generations (Nintendo 3DS)
»
Levels
»
Casino Night
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  • Classic
  • Modern
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Casino Night
Second level, Sonic Generations (Nintendo 3DS)
Number of Acts: 2
Level theme: carnival/casino
Boss: Metal Sonic
Non-English names:
  • JP: カジノナイト Kajino Naito
Green Hill | Mushroom Hill
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Casino Night is the second level in Sonic Generations, and an adaptation of the level Casino Night Zone seen in Sonic the Hedgehog 2. Unlike the console version which only got a pinball stage, the portable version is a full stage. Classic runs, flips, and rolls through much like the original game, while Modern rushes through its colorful neon landscape. It should be noted that Sonic gets rings every time he collides with a bumper, something that did not happen in the original stage. This is likely because there is no score tally during playthroughs as score only counts towards time and rings collected at the end of the stages.

Act 1

The classic act is almost a reinvention of the original level with modern graphics of the 3DS, with slot machines, a city setting style Las Vegas and pinball devices.

Act 2

The modern act differs little from the first act, with additions like giant roulette that reward the player with rings (50 to 100), and the presence of several gimmick seen previously in Casino Street Zone of Sonic the Hedgehog 4: Episode 1.

Sonic Generations (Nintendo 3DS)
SonicGenerations 3DS title.png

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