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Difference between revisions of "Capsule"

From Sonic Retro

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[[Image:Capsule_Open_S3.png|right|thumb|200px|[[Knuckles]] breaking an Egg Prison in [[IceCap Zone]]]]
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[[Image:Capsule_Open_S3.png|right|thumb|230px|[[Knuckles]] breaking an Egg Prison in [[IceCap Zone]]]]
  
A '''capsule''' (or '''egg prison''') is an object that is found at the end of a zone. These ubiquitous containers are where [[Dr. Robotnik]] stores the [[Animal Friends]] he's captured. The capsule acts as a 'finish line' for the player in that once it is activated, the zone ends and the player's score is tallied. The animals are freed by jumping on a button at the top of the capsule. They appear at the end of every third act in ''[[Sonic 1]]'' and end of every second act in ''[[Sonic 2]]'', ''[[Sonic 3 & Knuckles]]'' and ''[[Sonic Advance]]''. Capsules are also at the end of Action Stages in ''[[Sonic Adventure]]''.
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A '''capsule''' (or '''egg prison''') is an object that is found at the end of a zone. These ubiquitous containers are where [[Dr. Robotnik]] stores the [[Animal Friends]] he's captured. The capsule acts as a 'finish line' for the player in that once it is activated, the zone ends and the player's score is tallied. The animals are usually freed by jumping on a button at the top of the capsule, although in ''[[Sonic 2 (8-bit)]]'', which features a kind of floating egg prison, [[Sonic]] has to [[spin attack]] into the underside to open it.
  
In ''[[Sonic & Knuckles]]'s'' [[Flying Battery Zone]], the Doctor's skyship houses a great number of egg prisons which can be popped open during the normal course of the level. Instead of captured animals, these pods can contain [[rings]], [[badniks]], or even [[Gapsule|a cunningly-disguised sub-boss]]. Or they may just act as springs.
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Capsules appear at the end of every third act in ''[[Sonic 1]]'' and end of every second act in ''[[Sonic 2]]'', ''[[Sonic 3 & Knuckles]]'' and ''[[Sonic Advance]]''. They are also found at the end of Action Stages in ''[[Sonic Adventure]]''.
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In ''[[Sonic & Knuckles]]'s'' [[Flying Battery Zone]], the Doctor's skyship houses a great number of egg prisons which can be popped open during the normal course of the level. Instead of captured animals, these pods can contain [[rings]], [[badniks]], or even [[Gapsule|a cunningly-disguised sub-boss]]. Other capsules are empty, or the button may act as a spring.
  
 
{|border="1" class="prettytable"
 
{|border="1" class="prettytable"
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|[[Image:SADX_Capsule.jpg|140px]]
 
|[[Image:SADX_Capsule.jpg|140px]]
 
|-
 
|-
|''[[Sonic 1]]'',<br/>[[Green Hill Zone]]
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|''[[Sonic 1 (16-bit)]]'',<br/>[[Green Hill Zone]]
|''[[Sonic 2]]'',<br/>[[Aquatic Ruin Zone]]
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|''[[Sonic 2 (16-bit)]]'',<br/>[[Aquatic Ruin Zone]]
|''[[Sonic 3]]'',<br/>[[IceCap Zone]]
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|''[[Sonic 3 & Knuckles]]'',<br/>[[IceCap Zone]]
 
|''[[Sonic Adventure DX]]'',<br/>[[Final Egg]]
 
|''[[Sonic Adventure DX]]'',<br/>[[Final Egg]]
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|}
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{|border="1" class="prettytable"
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|-
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|[[Image:8bitS1JungleCapsule.PNG|150px]]
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|[[Image:8bitS2Capsule.png|150px]]
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|-
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|''[[Sonic 1 (8-bit)]]'',<br/>[[Jungle Zone]]
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|''[[Sonic 2 (8-bit)]]'',<br/>[[Aqua Lake Zone]]
 
|}
 
|}
  
  
 
[[Category:Items]]
 
[[Category:Items]]

Revision as of 21:49, 25 June 2009

Knuckles breaking an Egg Prison in IceCap Zone

A capsule (or egg prison) is an object that is found at the end of a zone. These ubiquitous containers are where Dr. Robotnik stores the Animal Friends he's captured. The capsule acts as a 'finish line' for the player in that once it is activated, the zone ends and the player's score is tallied. The animals are usually freed by jumping on a button at the top of the capsule, although in Sonic 2 (8-bit), which features a kind of floating egg prison, Sonic has to spin attack into the underside to open it.

Capsules appear at the end of every third act in Sonic 1 and end of every second act in Sonic 2, Sonic 3 & Knuckles and Sonic Advance. They are also found at the end of Action Stages in Sonic Adventure.

In Sonic & Knuckles's Flying Battery Zone, the Doctor's skyship houses a great number of egg prisons which can be popped open during the normal course of the level. Instead of captured animals, these pods can contain rings, badniks, or even a cunningly-disguised sub-boss. Other capsules are empty, or the button may act as a spring.

Capsule Closed S1.PNG Capsule Closed S2.PNG Capsule Closed S3.PNG SADX Capsule.jpg
Sonic 1 (16-bit),
Green Hill Zone
Sonic 2 (16-bit),
Aquatic Ruin Zone
Sonic 3 & Knuckles,
IceCap Zone
Sonic Adventure DX,
Final Egg
150px 8bitS2Capsule.png
Sonic 1 (8-bit),
Jungle Zone
Sonic 2 (8-bit),
Aqua Lake Zone