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Difference between revisions of "Buzz Bomber"

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==Technical Information==
 
==Technical Information==
 
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{|border="1" class="prettytable"
===[[Sonic the Hedgehog (Genesis)]]===
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!Game
{|
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!Object ID #
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!Code offset
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!Mappings offset
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!Compressed art offset
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!Subparameters
 
|-
 
|-
|width="60" |97DE
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|[[SCHG:Sonic the Hedgehog|Sonic the Hedgehog]] (Genesis)
|Buzz Bomber [[object]] offset
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|$22
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|$97DE
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|$9A42
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|$35EF4
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|$00
 
|-
 
|-
|35EF4
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|[[Sonic the Hedgehog (Game Gear)]]
|Buzz Bomber [[sprite]] art ([[Nemesis Format]], 55 blocks)
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|$0E
|-
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|22
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|Buzz Bomber object function number
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|
|}
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|
 
 
 
 
===[[Sonic the Hedgehog (Game Gear)]]===
 
 
 
{|
 
|-
 
|width="60" |0E
 
|Buzz Bomber object function number
 
 
|}
 
|}
  
 
[[Category:Badniks]]
 
[[Category:Badniks]]

Revision as of 20:56, 28 December 2007

File:Buzzbomber.gif
Manual art and sprites

Buzz Bombers (called "Biiton" in the Japanese manual) are found in multiple zones in both Sega Genesis and Sega Game Gear versions of the original Sonic the Hedgehog game. They are airborne enemies that fly until just above Sonic and fire a bullet down diagonally at him. They then fly off rather quickly. It's easiest to defeat them during the pause immediately before they fire.

This badnik was also the inspiration for Buzzer in Sonic 2, and it made an appearance in the bonus Green Hill stage in Sonic Adventure 2.

Technical Information

Game Object ID # Code offset Mappings offset Compressed art offset Subparameters
Sonic the Hedgehog (Genesis) $22 $97DE $9A42 $35EF4 $00
Sonic the Hedgehog (Game Gear) $0E