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Bonus Stage (Sonic the Hedgehog 3 & Knuckles)

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Sonic the Hedgehog 3 and Sonic & Knuckles both contain individual Bonus Stages which are accessible only by passing a checkpoint. Sonic 3 & Knuckles contains all 3 of these stages, which are still accessible by passing the checkpoint with a certain number of rings.

Sonic 3 bonus stage

Gumball Machine

Bubblegum.png

Accessed by passing any checkpoint with 50 rings or above, this bonus stage consists of a large vertical space with a gumball machine at the top, one-time-use Metropolis Zone-style bumpers on the sides, and springs at the bottom. It is possible to turn Super in this Bonus Stage by jumping at the right time, just when the stage loads, but only in Sonic 3 alone. Spheres come out of the gumball machine and have a variety of effects:

Sonic3 BonusBalls Sprites.png
1-Up Ball (1UPボール)Media:Sonic3 MD JP manual.pdf[1]: Gives an extra life
Sonic3 BonusBalls Sprites.png
Flame Ball (フレイムボール)Media:Sonic3 MD JP manual.pdf[1]: Gives a Fire Shield (Flame Barrier)
Sonic3 BonusBalls Sprites.png
Thunder Ball (サンダーボール)Media:Sonic3 MD JP manual.pdf[1]: Gives a Lightning Shield (Thunder Barrier)
Sonic3 BonusBalls Sprites.png
Catapult Ball (カタバルトボール)Media:Sonic3 MD JP manual.pdf[1]: Replaces the springs at the bottom
Sonic3 BonusBalls Sprites.png
Aqua Ball (アクアボール)Media:Sonic3 MD JP manual.pdf[1]: Gives a Water Shield (Aqua Barrier)
Sonic3 BonusBalls Sprites.png
(Super) Ring Ball (リングボール)Media:Sonic3 MD JP manual.pdf[1]: Gives 10 rings
Sonic3 BonusBalls Sprites.png
Bumper Ball (バンバーボール)Media:Sonic3 MD JP manual.pdf[1]: Bounces Sonic off of ball
Sonic3 BonusBalls Sprites.png
Clear Ball (ィクリアーボール)Media:Sonic3 MD JP manual.pdf[1]: Nothing

Sonic & Knuckles bonus stages

Glowing Spheres

Magspheres.png

Entered by passing a checkpoint with 35 rings or more, the Glowing SpheresMedia:S&K MD UK manual.pdf[2] (or Rolling Jump (ローリングジャンプ)Media:S&K MD JP manual.pdf[3]) bonus stage features bumpers and flippers on the sides, magnetic balls, star bumpers, rings with grey orbs in the middle, and a rising laser that will knock the player out of the stage when touching it. Touching one of the grey orbs will change it into one of the following spheres:

Sonic3 BonusBalls Sprites.png
1-Up Ball (1UPボール)Media:S&K MD JP manual.pdf[4]: Gives an extra life
Sonic3 BonusBalls Sprites.png
Flame Ball (フレイムボール)Media:S&K MD JP manual.pdf[4]: Gives a Fire Shield (Flame Barrier)
Sonic3 BonusBalls Sprites.png
Thunder Ball (サンダーボール)Media:S&K MD JP manual.pdf[4]: Gives a Lightning Shield (Thunder Barrier)
Sonic3 BonusBalls Sprites.png
Aqua Ball (アクアボール)Media:S&K MD JP manual.pdf[4]: Gives a Water Shield (Aqua Barrier)
Sonic3 BonusBalls Sprites.png
(Super) Ring Ball (リングボール)Media:S&K MD JP manual.pdf[4]: Gives 5 to 80 rings. The closer to the top of the stage the player is, the more rings it will give.
Sonic3 BonusBalls Sprites.png
Bumper Ball (バンバーボール)Media:S&K MD JP manual.pdf[4]: Bounces Sonic off of ball
Sonic3 BonusBalls Sprites.png
Clear Ball (ィクリアーボール)Media:S&K MD JP manual.pdf[4]: Nothing

Slot Machine

Slots.png

Entered by passing a checkpoint with between 20 and 34 rings, the Slot MachineMedia:S&K MD UK manual.pdf[5] (スロットマシン)Media:S&K MD JP manual.pdf[6] bonus stage is like the Sonic 1 Special Stage, but without the up/down circles and with a ring gambling machine like the ones in Sonic 2's Casino Night Zone. Ring combinations are:

SonicandKnuckles SlotMachine Sprites.png
Win 2 rings
SonicandKnuckles SlotMachine Sprites.png
SonicandKnuckles SlotMachine Sprites.png
Win 4 rings
SonicandKnuckles SlotMachine Sprites.png
SonicandKnuckles SlotMachine Sprites.png
SonicandKnuckles SlotMachine Sprites.png
Win 8 rings
SonicandKnuckles SlotMachine Sprites.png
SonicandKnuckles SlotMachine Sprites.png
SonicandKnuckles SlotMachine Sprites.png
Win 10 rings
SonicandKnuckles SlotMachine Sprites.png
SonicandKnuckles SlotMachine Sprites.png
SonicandKnuckles SlotMachine Sprites.png
Win 20 rings
SonicandKnuckles SlotMachine Sprites.png
SonicandKnuckles SlotMachine Sprites.png
SonicandKnuckles SlotMachine Sprites.png
Win 25 rings
SonicandKnuckles SlotMachine Sprites.png
SonicandKnuckles SlotMachine Sprites.png
SonicandKnuckles SlotMachine Sprites.png
Win 30 rings
SonicandKnuckles SlotMachine Sprites.png
SonicandKnuckles SlotMachine Sprites.png
SonicandKnuckles SlotMachine Sprites.png
Win 100 rings
SonicandKnuckles SlotMachine Sprites.png
SonicandKnuckles SlotMachine Sprites.png
SonicandKnuckles SlotMachine Sprites.png
Lose 100 rings

Getting 1 Jackpot and 2 others gives double what would be given if 3 of those others were collected (i.e. Sonic + Sonic + Jackpot gives 60 rings). Does not apply to Robotnik; the player will still only lose 100 rings.

Getting 2 Jackpots and 1 other quadruples the effect of 3 of the others (i.e. Sonic + Jackpot + Jackpot gives 120 rings, the highest possible payout.). As above, this does not apply to Robotnik; the player will still only lose 100 rings.

If a player enters this bonus stage with 50 or more rings, collecting one standing ring in the stage gives a continue. This could be a code leftover from Sonic 1, in which collecting 50 rings in the Special Stage there offers a continue also. This only works the first time as losing rings then getting your ring count to 50 again will not grant another continue.

References


Sonic the Hedgehog 3
Sonic3 title.png

Main page (S3&K)
Maps
Cheat codes
Achievements
Comparisons


Manuals
Promotional material
Magazine articles
Merchandise


Development
Secrets (S3&K)
Bugs (S3&K)
Hacking guide

Sonic & Knuckles
Sonic & Knuckles title.png

Main page (Blue Sphere|KiS2|S3&K)
Maps
Cheat codes
Achievements


Manuals
Print advertisements
TV advertisements
Magazine articles
Merchandise


Development
Secrets
Bugs
Hacking guide