Bonus Stage (Sonic Spinball 16-bit)
From Sonic Retro
Revision as of 19:46, 6 March 2020 by BSonirachi
|Sonic the Hedgehog Spinball|
|Special level, Sonic the Hedgehog Spinball|
|Number of Acts: 4|
At the end of each of the first three stages of Sonic Spinball, Sonic gets to play a Bonus Stage. These bonus stages have a totally different perspective as Sonic himself is controlling a pinball machine. Sonic's eyes in the reflected images follow the ball currently in play.
The player is given a task to complete and three balls to play with. Flipper controls are the same as in the normal game, but the ball cannot be controlled with the D-Pad. Pressing all the flipper buttons at once will make Sonic shake the machine, though repeated shakes will cause a tilt and lock the flippers until the current ball leaves play.
Completing the Bonus Stages are optional and serves only to increase the player's score. The three bonus rounds, in corresponding order to the normal levels, are:
- Trapped Alive: The object is to destroy all the robot machines and free the helpless animals trapped inside them and then destroy Dr. Robotnik's Egg Mobile. Among the prisoners are Tails, and also several characters from the Sonic the Hedgehog TV series: Bunnie Rabbot, Sally Acorn, Rotor Walrus and Muttski.
- Robo Smile: A grinning Robotnik face moves across the machine. The objective is to knock out all of Robotnik's teeth, then shoot the ball into his mouth when all the teeth have been shattered.
- The March: Similar to Trapped Alive, the object is to destroy the Capsule and free the animals and Freedom Fighters within. The capsule is circled by a ring of Scratch robots.
- Clucker's Defense: A hidden multi-ball bonus game that can be played on any stage, but only if the player manages to collect every Ring in the stage. Several star circles will appear in the stage, hidden at various points. By leaping into them, Sonic will be warped to this bonus round. The objective is to destroy a Crawl who is protected by a pair of Cluckers. For this round only, all three balls are in play simultaneously, and new balls will be added as the player scores more hits on the Crawl if any balls have left.
|“||At the end of every level, Sonic jumps into a Bonus Round. This is a game of regular pinball with Sonic at the controls! You have three balls to shoot around the board, hitting as many bumpers and targets as you can. Watch those points add up!||„|
— Sonic Spinball US manual
|Sonic the Hedgehog Spinball (16-bit)|