Actions

Difference between revisions of "Barrier Eggman"

From Sonic Retro

m (Text replacement - "==Technical information== {| class="prettytable sortable" !" to "==Technical information== {| class="prettytable sortable" style="width:auto;" !")
m (Text replacement - "{{Breadcrumb |Sonic the Hedgehog 2 (16-bit)" to "{{Breadcrumb|noitalics=yes |Sonic the Hedgehog 2 (16-bit)|l1=''Sonic the Hedgehog 2'' (16-bit)")
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
{{Breadcrumb
+
{{Breadcrumb|noitalics=yes
|Sonic the Hedgehog 2 (16-bit)|:Category:Sonic the Hedgehog 2 (16-bit) bosses|l2=Bosses|{{PAGENAME}}}}
+
|Sonic the Hedgehog 2 (16-bit)|l1=''Sonic the Hedgehog 2'' (16-bit)|:Category:Sonic the Hedgehog 2 (16-bit) bosses|l2=Bosses|{{PAGENAME}}}}
 
{{BossInfo
 
{{BossInfo
 
| image=wingfortressboss.png
 
| image=wingfortressboss.png
Line 8: Line 8:
 
| hits=8
 
| hits=8
 
}}
 
}}
:''Not to be confused with [[Barrier Eggman (Sonic & Knuckles)|the one in Sonic & Knuckles]].''
+
{{OtherPage|desc=the similarly-named mini-boss in [[Sonic & Knuckles]]|page=Barrier Eggman (Sonic & Knuckles)}}
'''Barrier Eggman''' (バリアエッグマン) is the boss found in [[Wing Fortress Zone]] in ''[[Sonic the Hedgehog 2 (16-bit)|Sonic the Hedgehog 2]]''. The boss is actually a small moving red laser eye. This eye can only be reached by using the platforms scattered around the room. The platforms pose as much a threat as the actual boss does.
+
'''Barrier Eggman''' (バリアエッグマン) is the ninth boss of ''[[Sonic the Hedgehog 2 (16-bit)|Sonic the Hedgehog 2]]'', appearing at the end of [[Wing Fortress Zone]]. The boss is actually a small moving red laser eye. This eye can only be reached by using the platforms scattered around the room. The platforms pose as much a threat as the actual boss does.
  
 
==Strategy==
 
==Strategy==
This boss is particularly hard. The boss arena is a small room with two laser blasters and a barrier that protects Eggman. On the ceiling is a slowly moving laser eye that needs to be hit 8 times to be destroyed. The catch is, it begins closed. After a while it opens and turns red. Then it flashes and after a few seconds it fires a blue laser beam down. After a few more seconds, it closes again. The only time it can be hit is after it opens but before it fires. It's out of the character's jumping range, so the three tiny platforms (about as wide as you are) with spikes on their bottoms that fly around the room. These must be jumped on to reach the ceiling where the laser eye is located. It's very difficult to position your character on the correct platform as it flies under the laser eye when it's open. The platforms' movements are very erratic. To make matters worse, one controller error when jumping onto a platform could make you hit its spikes instead.  
+
This boss is particularly hard. The boss arena is a small room with two laser blasters and a barrier that protects [[Dr. Eggman]]. On the ceiling is a slowly moving laser eye that needs to be hit 8 times to be destroyed. The catch is, it begins closed. After a while it opens and turns red. Then it flashes and after a few seconds it fires a blue laser beam down. After a few more seconds, it closes again. The only time it can be hit is after it opens but before it fires. It's out of the character's jumping range, so the three tiny platforms (about as wide as you are) with spikes on their bottoms that fly around the room. These must be jumped on to reach the ceiling where the laser eye is located. It's very difficult to position the player character on the correct platform as it flies under the laser eye when it's open. The platforms' movements are very erratic. To make matters worse, one controller error when jumping onto a platform could make the player hit its spikes instead.  
  
 
It is best to climb on the platforms slow and wait for good opportunities to hit the boss as there is plenty of time. Get used to the platforms' movement, keep track of where each one is and will be and avoid the spikes (which cause more hits than the laser) and avoid risky moves like hitting the eye right before it fires.
 
It is best to climb on the platforms slow and wait for good opportunities to hit the boss as there is plenty of time. Get used to the platforms' movement, keep track of where each one is and will be and avoid the spikes (which cause more hits than the laser) and avoid risky moves like hitting the eye right before it fires.
  
It's also good to save the three rings for as long as possible, in case you need them after getting hit.
+
It's also good to save the three [[Ring]]s for as long as possible, in case the player needs them after getting hit.
  
== Other Appearances ==
+
==Other appearances==
[[Barrier Eggman (Sonic & Knuckles)]] is a similar boss in the [[Flying Battery Zone]] in ''[[Sonic & Knuckles]]''. Here, the wall will slowly move in, and there are no platforms. All you have to do is avoid the laser and eventually it will destroy itself. Both appearances of this boss have been on one of Robotnik's flying skyships.
+
A [[Barrier Eggman (Sonic & Knuckles)|similar boss]] appears in the [[Flying Battery Zone]] in ''[[Sonic & Knuckles]]'', albeit with a different attack strategy. Both appearances of this boss have been on one of Eggman's flying skyships.
  
 
==Technical information==
 
==Technical information==
Line 30: Line 30:
 
!Subparameters
 
!Subparameters
 
|-
 
|-
|[[SCHG:Sonic 2|Sonic the Hedgehog 2]]
+
|''[[SCHG:Sonic the Hedgehog 2 (16-bit)|Sonic the Hedgehog 2]]''
 
|$C5
 
|$C5
 
|$3C442
 
|$3C442
Line 37: Line 37:
 
|$??????? (multiple)
 
|$??????? (multiple)
 
|}
 
|}
 +
 
==References==
 
==References==
<references />
+
<references/>
  
 
{{S2MDOmni|3}}
 
{{S2MDOmni|3}}

Latest revision as of 08:40, 31 July 2023

Sonic Retro emblem.svg Sonic the Hedgehog 2 (16-bit)
»
Bosses
»
Barrier Eggman
Wingfortressboss.png
Barrier Eggman
Game: Sonic the Hedgehog 2 (16-bit)
Level: Wing Fortress Zone
Hits to defeat: 8
For the similarly-named mini-boss in Sonic & Knuckles, see Barrier Eggman (Sonic & Knuckles).

Barrier Eggman (バリアエッグマン) is the ninth boss of Sonic the Hedgehog 2, appearing at the end of Wing Fortress Zone. The boss is actually a small moving red laser eye. This eye can only be reached by using the platforms scattered around the room. The platforms pose as much a threat as the actual boss does.

Strategy

This boss is particularly hard. The boss arena is a small room with two laser blasters and a barrier that protects Dr. Eggman. On the ceiling is a slowly moving laser eye that needs to be hit 8 times to be destroyed. The catch is, it begins closed. After a while it opens and turns red. Then it flashes and after a few seconds it fires a blue laser beam down. After a few more seconds, it closes again. The only time it can be hit is after it opens but before it fires. It's out of the character's jumping range, so the three tiny platforms (about as wide as you are) with spikes on their bottoms that fly around the room. These must be jumped on to reach the ceiling where the laser eye is located. It's very difficult to position the player character on the correct platform as it flies under the laser eye when it's open. The platforms' movements are very erratic. To make matters worse, one controller error when jumping onto a platform could make the player hit its spikes instead.

It is best to climb on the platforms slow and wait for good opportunities to hit the boss as there is plenty of time. Get used to the platforms' movement, keep track of where each one is and will be and avoid the spikes (which cause more hits than the laser) and avoid risky moves like hitting the eye right before it fires.

It's also good to save the three Rings for as long as possible, in case the player needs them after getting hit.

Other appearances

A similar boss appears in the Flying Battery Zone in Sonic & Knuckles, albeit with a different attack strategy. Both appearances of this boss have been on one of Eggman's flying skyships.

Technical information

Game Object ID # Code offset Mappings offset Compressed art offset Subparameters
Sonic the Hedgehog 2 $C5 $3C442 $3CCD8, $3CEBC $8E138 (Nemesis format, 117 Blocks) $??????? (multiple)

References


Sonic the Hedgehog 2 (16-bit)
Sonic2 title.png

Main page (KiS2|2013|3D|Ages)
Comparisons (KiS2) (2013)
Maps (KiS2) (2013)
Achievements
Credits


Manuals
Promotional material
Magazine articles
Video coverage
Reception
Merchandise


Development
Hidden content (KiS2) (2013)
Bugs (KiS2) (2013)
Region coding
Hacking guide
Bootlegs