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Difference between revisions of "Arid Sands"

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=Unused Area=
 
=Unused Area=
  
The Night time level also contains a large chunk of level that was blocked off, likely to keep what already felt like a slow level short. This area can be seen in the Shamar Debut trailer and features several ruins in a canyon. However, the same video also shows the city having a different layout in terms of battles and one battle in the unused portion with an unprecedented three [[Titan]] enemies. Because of this, it's believed this may be a "Hard Mode" of the level that could be released as downloadable content. Players can explore most of this area using a combination of physics abuse and glitching. As of 21 May, 2009, the level can be explored as Act 1-2.
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The Night time level also contains a large chunk of level that was blocked off, likely to keep what already felt like a slow level short. This area can be seen in the Shamar Debut trailer and features several ruins in a canyon. However, the same video also shows the city having a different layout in terms of battles and one battle in the unused portion with two [[Titan]] enemies. Players can explore most of this area using a combination of physics abuse and glitching. As of 21 May, 2009, the level can be explored as Act 2. However, the monolith objects are not present in the DLC version.
  
 
=Apotos and Shamar Adventure Pack=
 
=Apotos and Shamar Adventure Pack=

Revision as of 13:51, 22 May 2009

Aridsands.png
Arid Sands
Shamar's level, Sonic Unleashed
Number of Acts: 5 (including DLC)
Boss: Dark Guardian

Arid Sands is Shamar's level in Sonic Unleashed. Based on a Middle-Eastern desert town, Arid Sands features many breakable objects, ruins, and a great deal of Wall Jumping. The day stage ends outside of a structure resembling the monastery at Petra in Jordan; a building carved into the rock itself.

Most of the night Act focuses on finding several keys to open doors. You also learn that throwing barrels of water at flaming wizards will extinguish them. There's a ton of combat, including a rooftop section that seems to last forever...

Unused Area

The Night time level also contains a large chunk of level that was blocked off, likely to keep what already felt like a slow level short. This area can be seen in the Shamar Debut trailer and features several ruins in a canyon. However, the same video also shows the city having a different layout in terms of battles and one battle in the unused portion with two Titan enemies. Players can explore most of this area using a combination of physics abuse and glitching. As of 21 May, 2009, the level can be explored as Act 2. However, the monolith objects are not present in the DLC version.

Apotos and Shamar Adventure Pack

The fifth Sonic Unleashed downloadable content is the Apotos and Shamar Adventure Pack, serving as the first content pack to update two continents with new stages. Arid Sands gains one new daytime stages, two new nighttime stage, and harder or extended versions of one daytime and one nighttime stage. It was released on Xbox Live for 250 MS Points on 21 May, 2009.

Day Act 1-2

Day Act 1-2 is a harder version of Act 1.

Day Act 3

Day Act 3 requires players to explore a fully 3D area to find ten chao. The general style of the stage is similar to a 3D Mario stage.

Night Act 2

Night Act 2 is the second, unused half of Act 1. Although it's a part of Act 1, it was dubbed its own act for whatever reason. Exploring the ruins in the canyons, this takes players through a few Titan fights before winding up outside of the arena for Dark Guardian.

Night Act 3

Night Act 3 is a large platforming area on some ruins requiring players to jump from poles over abysses. Titans are also present and are fought on small platforms. A hit from them can send a player into the abyss.

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