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Difference between revisions of "Align Sprite"

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{{Program
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{{ProgramBob
 
| screen=AlignSprite.png
 
| screen=AlignSprite.png
 
| screenwidth=250px
 
| screenwidth=250px
| category=Graphics
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| category=Graphics editor
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| date=July 29, 2011
 
| system=Microsoft Windows
 
| system=Microsoft Windows
| credits=[[MarkeyJester]]
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| credits=[[User:MarkeyJester|MarkeyJester]]
 
}}
 
}}
'''Align Sprite''' is a utility that aligns a bitmap of a sprite appropriately and marks empty tiles, making it suitable for importing to SonMapEd. AlignSprite is written by  [[MarkeyJester]].
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'''Align Sprite''' is a utility that aligns a bitmap of a sprite appropriately and marks empty tiles, making it suitable for importing to SonMapEd. AlignSprite is written by  [[User:MarkeyJester|MarkeyJester]].
  
 
{{Download
 
{{Download

Revision as of 15:31, 9 April 2018

AlignSprite.png
Align Sprite
Category: Graphics editor
System: Microsoft Windows
Credits: MarkeyJester

Align Sprite is a utility that aligns a bitmap of a sprite appropriately and marks empty tiles, making it suitable for importing to SonMapEd. AlignSprite is written by MarkeyJester.

Download.svg Download Align Sprite
File: AlignSprite.zip (8 kB) (info)

Usage

  • Prepare a bitmap of a sprite to be aligned. Note that it must be in 24-bit format, the top left pixel is assumed to be the transparent color, and large files will not work with this utility.
  • Drag and drop that file onto the AlignSprite executable.
  • The file is now converted. Tiles marked as empty have the color FF 00 FF (255 000 255).

To convert multiple sprites at once, a batch file can be used:

@echo off
AlignSprite.exe WalkFrame01.bmp =
AlignSprite.exe WalkFrame02.bmp =
AlignSprite.exe WalkFrame03.bmp =
pause

External Links