SA2 Cheat Table.zip
From Sonic Retro
Revision as of 21:13, 6 December 2012 by Flarn2006 (talk | contribs) (uploaded a new version of "File:SA2 Cheat Table.zip": Fixed some addresses in the Chao table, as well as some ring data types.)
Revision as of 21:13, 6 December 2012 by Flarn2006 (talk | contribs) (uploaded a new version of "File:SA2 Cheat Table.zip": Fixed some addresses in the Chao table, as well as some ring data types.)
SA2_Cheat_Table.zip (file size: 94 KB, MIME type: application/zip)
A cheat table file for Sonic Adventure 2 (PC). Download Cheat Engine here.
File history
Click on a date/time to view the file as it appeared at that time.
(newest | oldest) View (newer 10 | older 10) (10 | 20 | 50 | 100 | 250 | 500)Date/Time | Dimensions | User | Comment | |
---|---|---|---|---|
00:04, 20 December 2012 | (36 KB) | Flarn2006 (talk | contribs) | Fixed a bug where recently-spawned objects weren't being selected | |
23:00, 19 December 2012 | (35 KB) | Flarn2006 (talk | contribs) | Fixed a bug in the function calling dialog | |
02:08, 19 December 2012 | (35 KB) | Flarn2006 (talk | contribs) | Added an interface for calling any function. It will certainly crash if you don't know what you're doing! | |
18:46, 17 December 2012 | (31 KB) | Flarn2006 (talk | contribs) | Fixed a bug where alt characters would ALWAYS be used. | |
18:41, 17 December 2012 | (31 KB) | Flarn2006 (talk | contribs) | Added more fixes to the "1P Alt Char Fix" button; enabled setting rotation/scale when spawning objects | |
18:47, 15 December 2012 | (30 KB) | Flarn2006 (talk | contribs) | Fixed 1P alt char tweak | |
21:15, 14 December 2012 | (30 KB) | Flarn2006 (talk | contribs) | Added "remote control" dialog; added another of MainMemory's tweaks | |
21:15, 14 December 2012 | (30 KB) | Flarn2006 (talk | contribs) | Added "remote control" dialog; added another of MainMemory's tweaks | |
21:56, 13 December 2012 | (28 KB) | Flarn2006 (talk | contribs) | Fixed a pretty serious bug in the ASM causing new objects to be selected again and again, also moved the teleporter .loc files. | |
21:37, 13 December 2012 | (28 KB) | Flarn2006 (talk | contribs) | Object chain window now automatically selects objects that have just been spawned. (You need to select the SA2 window first!) |
- You cannot overwrite this file.
File usage
The following page links to this file: