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SA2 Cheat Table.zip

From Sonic Retro

Revision as of 19:43, 28 December 2012 by Flarn2006 (talk | contribs) (uploaded a new version of "File:SA2 Cheat Table.zip": Now you can double-click on an object in the list to get help on its parameters. There's also a window that lists the objects you've spawned, and a button to delete all of them.)
SA2_Cheat_Table.zip(file size: 94 KB, MIME type: application/zip)

A cheat table file for Sonic Adventure 2 (PC). Download Cheat Engine here.

File history

Click on a date/time to view the file as it appeared at that time.

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Date/TimeDimensionsUserComment
16:52, 13 December 2012 (28 KB)Flarn2006 (talk | contribs)Game no longer crashes when you spawn an enemy and kill it, or spawn a point marker and trigger it.
16:51, 13 December 2012 (28 KB)Flarn2006 (talk | contribs)Game no longer crashes when you spawn an enemy and kill it, or spawn a point marker and trigger it.
13:31, 13 December 2012 (28 KB)Flarn2006 (talk | contribs)Changed the way the assembly code is loaded; now it's loaded from a file into the same section of memory it reads.
11:43, 13 December 2012 (27 KB)Flarn2006 (talk | contribs)
18:26, 12 December 2012 (27 KB)Flarn2006 (talk | contribs)Added object placement interface
18:26, 12 December 2012 (27 KB)Flarn2006 (talk | contribs)Added object placement interface
21:10, 11 December 2012 (23 KB)Flarn2006 (talk | contribs)Added a toggle to prevent dying when falling into bottomless pits (useful for noclipping!)
20:11, 11 December 2012 (24 KB)Flarn2006 (talk | contribs)Added a button to force-select object layout (1p, 2p, hardmode)
23:44, 10 December 2012 (24 KB)MainMemory (talk | contribs)Added entries for individual upgrades, updated level list link.
23:03, 10 December 2012 (23 KB)Flarn2006 (talk | contribs)Split script into multiple .lua files, added object search feature
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