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Sonic Physics Guide

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Show new changes starting from 14:24, 26 November 2022
   
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26 November 2022

 m   09:14  SPG:Basics‎ (diff | hist) . . (-28). . LapperDev (talk | contribs) (Hitboxes: Updated link)
     09:10  SPG:Characters‎ (diff | hist) . . (-55). . LapperDev (talk | contribs) (Updated llinks)
 m   09:04  SPG:Getting Hit‎ (diff | hist) . . (-21). . LapperDev (talk | contribs) (Updated link)
 m   08:54  SPG:Game Enemies‎ (diff | hist) . . (-142). . LapperDev (talk | contribs) (Updated links)
N    08:54  SPG:Hitboxes‎‎ (2 changes | history) . . (+5,567). . [LapperDev‎ (2×)]
      08:54 (cur | prev) . . (+275). . LapperDev (talk | contribs) (Migrated more information)
N     06:34 (cur | prev) . . (+5,292). . LapperDev (talk | contribs) (Created page "SPG:Hitboxes" to avoid clutter in the large solid objects page & easier navigation)
     06:35  SPG:Game Objects‎ (diff | hist) . . (-1,050). . LapperDev (talk | contribs) (Removed unnecessary sections & repeated information, referenced new page)
     06:35  SPG:Solid Objects‎ (diff | hist) . . (-3,384). . LapperDev (talk | contribs) (Moved hitbox information to new page)
 m   04:40  SPG:Running‎ (diff | hist) . . (+350). . LapperDev (talk | contribs) (Restored missing line of text from past version of page.)

24 November 2022

     09:25  SPG:Solid Tiles‎ (diff | hist) . . (+196). . LapperDev (talk | contribs) (Height Array: Added context example of all the different Solid Tiles)
     06:16  SPG:Slope Physics‎ (diff | hist) . . (+5). . LapperDev (talk | contribs) ("Switching Mode > 360 Degree Movement" More relevant section header & more easy to locate in list)

23 November 2022

     07:55  SPG:Solid Terrain‎‎ (2 changes | history) . . (+962). . [LapperDev‎ (2×)]
      07:55 (cur | prev) . . (+644). . LapperDev (talk | contribs) (Clearer layout & formatting)
 m    06:22 (cur | prev) . . (+318). . LapperDev (talk | contribs) (Minor additions/corrections)

22 November 2022

N    18:50  SPG:Solid Terrain‎‎ (2 changes | history) . . (+8,400). . [LapperDev‎ (2×)]
      18:50 (cur | prev) . . (+155). . LapperDev (talk | contribs) (Notes section, noting true in-game values of layers/priorities on the guide)
N     13:10 (cur | prev) . . (+8,245). . LapperDev (talk | contribs) (Created page "SPG:Solid Terrain" to explain how solid tiles are used to create complex terrain & how layering systems work in each game)
 m   13:10  SPG:Solid Tiles‎ (diff | hist) . . (+309). . LapperDev (talk | contribs) (Added reference to Solid Terrain page)