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SCHG How-to:Guide

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Show new changes starting from 03:02, 22 February 2020
   
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17 February 2020

     08:28 (Move log) . . GerbilSoft (talk | contribs) moved page SCHG How-to:Restore Hidden Palace palsing orb to SCHG How-to:Restore Hidden Palace pulsing orb(*sigh*)
N    08:02  SCHG How-to:Restore Hidden Palace palsing orb‎‎ (7 changes | history) . . (+5,468). . [Lavagaming1‎ (7×)]
 m    08:02 (cur | prev) . . (+6). . Lavagaming1 (talk | contribs)
 m    08:02 (cur | prev) . . (-6). . Lavagaming1 (talk | contribs)
 m    07:21 (cur | prev) . . (+19). . Lavagaming1 (talk | contribs)
      07:18 (cur | prev) . . (-4). . Lavagaming1 (talk | contribs)
      07:16 (cur | prev) . . (+22). . Lavagaming1 (talk | contribs)
      07:14 (cur | prev) . . (0). . Lavagaming1 (talk | contribs) (the results)
N     05:00 (cur | prev) . . (+5,431). . Lavagaming1 (talk | contribs) (Created page with "{{GuideBy|lavagaming1}} ==WHAT YOU NEED== before you start dawnload this and place it in your disassembly [http://www.HPZ.rar.com link title] ==Preview== in sonic 2 final the...")

16 February 2020

N    14:02  SCHG How-to:Disable animated tiles in sonic 2‎‎ (4 changes | history) . . (+2,167). . [Lavagaming1‎ (4×)]
      14:02 (cur | prev) . . (+6). . Lavagaming1 (talk | contribs)
      13:57 (cur | prev) . . (+249). . Lavagaming1 (talk | contribs)
      13:49 (cur | prev) . . (+43). . Lavagaming1 (talk | contribs)
N     13:45 (cur | prev) . . (+1,869). . Lavagaming1 (talk | contribs) (Created page with "{{GuideBy|lavagaming1}} in sonic 2 adding extra tiles glitches the art of the tiles in order to fix that in s2.asm you'll find these lines <syntaxhighlight lang="asm"> PLC...")