Sonic the Hedgehog CD (Mega-CD prototype; 1993-06-21)/Comparisons/Tidal Tempest
From Sonic Retro
Contents
Zone 1
v0.51 prototype |
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Final game |
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Sonic doesn't have an underwater palette in any of the time zones, despite having (an incorrect) one in the 510 and 512 prototypes. The foreground ripples are still present, however - these would be removed in the final game.
v0.51 prototype |
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Final game |
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The waterfall towards the end is still higher than the final game, but no longer has the rendering errors seen in the 510 and 512 prototypes.
v0.51 prototype |
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Final game |
v0.51 prototype |
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Final game |
v0.51 prototype |
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Final game |
v0.51 prototype |
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Final game |
Zone 2
v0.51 prototype |
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Final game |
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Some parts of the scenery are a bit glitchy in the present and past time zones. These garbage tiles weren't here in the 510 and 512 prototypes, and would be fixed in later builds.
v0.51 prototype |
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Final game |
v0.51 prototype |
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Final game |
v0.51 prototype |
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Final game |
v0.51 prototype |
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Final game |
Zone 3
v0.51 prototype |
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Final game |
v0.51 prototype |
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Final game |
References
Sonic the Hedgehog CD (Mega-CD prototype; 1993-06-21), prototype version of Sonic the Hedgehog CD | |
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