Sonic the Hedgehog (2005 DoJa, BREW)

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(Redirected from Sonic the Hedgehog (2005 Sonic Cafe))


Sonic12005 mobile title.png
Sonic the Hedgehog
System(s): i-mode 90x, EZweb (BREW 3.1)
Publisher: Sega
Distribution portal: Sonic Cafe
Number of players: 1
Release Date RRP Code Rating
i-mode 90x
2005-12-06[1] ¥? ?
EZweb (BREW 3.1)
2006-06-22[2] ¥? ?

Sonic the Hedgehog (ソニック ザ ヘッジホッグ) is a mobile phone game originally released for i-mode 90x and EZweb (BREW 3.1) devices through the Sonic Cafe portal. This game is basically a port of the Mega Drive version of Sonic the Hedgehog. The BREW version received a North American release by Sega Mobile and a re-release by EA Mobile, and while the DoJa version remained Japan-only, the J2ME version in 2 parts can be considered the overseas equivalent. The DoJa (i-mode) version came bundled with some Panasonic cell phones in Japan.

General information

The DoJa and BREW versions both share heavy similarities with the aforementioned J2ME version in 2 parts, and you can read more about it in the respective article. The DoJa version is the only feature phone port to include sound effects and an implementation of the Special Stage. While the J2ME version chooses to lock Chaos Emeralds behind getting 50 rings and jumping into a Giant Ring, the BREW version instead removes Giant Rings and the Chaos Emeralds entirely. There are also no sound effects in the BREW version (though the Boss theme in the BREW version does have its beginning part from the Mega Drive version).

Gameplay-wise, the BREW version has a few differences compared to other versions. The difficulty modes are referred to as Very Easy, Easy and Normal; and a noticeable change is that in Final Zone, only 3 pistons are present. Some of the BREW versions that run at a high frame rate have objects that animate at a lower frame rate. However, this means that those objects always animate at the correct speed, unlike in the J2ME version.

The HUD design is partially based on Sonic Advance 2 and differs between versions. Some BREW versions have a border design with a Sonic render, others retain the "Sonic the Hedgehog" logo in the corner also seen in the DoJa version; some versions have an icon in the corner indicating that the Right Softkey can be pressed to pause the game, others have text saying "Pause" instead. The HUD design in the J2ME versions is derived from this design, but it features differently aligned graphics and is more consistent between versions.

Uniquely, the versions of the BREW release for low-end phones with low-resolution 128x160 or 128x128 screens feature an entirely different simplified art style, while having what appear to be mostly the same mechanics as the larger versions. These versions usually run at a low frame rate and are missing the water deceleration gameplay effect in Labyrinth Zone, possibly intentionally.

Screenshots (DoJa version)


External links


  1. (Wayback Machine: 2005-12-11 23:58)
  2. (Wayback Machine: 2006-06-27 22:15)
Sonic games for the Sonic Cafe mobile phone service
2001 Sonic the Hedgehog | Sonic Watch | Sonic Tennis
2002 Sonic Golf | Speed | Sonic Fishing | Sonic Billiards | Nakayoshi Chao! | Sonic Bowling | Sonic Racing Kart | Sonic Golf C-Mode Cup | Eggman no Kazuate Panic! ‎ | Sonic no Jirai Sagashi Game | Sonic Racing Shift Up
2003 Sonic Putter | Sonic Darts | Sonic Reversi | Tails no Flying Get | Speed DX
2004 Sonic Hopping | Sonic Hopping 2 | Sonic Hearts | Sonic Panel Puzzle | Sonic Gammon
2005 Sonic no Daifuugou | Sonic Jump | Sonic Reversi Hyper | Amy no Page One | Sonic Kart 3DX | Sonic the Hedgehog
2006 Shadow Shoot | Sonic Speed DX | Sonic Golf 3D | Sonic no 7 Narabe | Sonic the Hedgehog 2 | Sonic no Napoleon
2007 Sonic no Jigen Ressha ‎ | Sonic no Casino Poker
Sonic games for the Sega Mobile mobile phone service
Sonic the Hedgehog Mobile (2005) | Sonic Jump (2006) | Sonic the Hedgehog (2007) | Sonic Jump 2 (2008) | Sonic at the Olympic Games (2008)