Sonic the Hedgehog (iPhone)
From Sonic Retro
Sonic the Hedgehog | |||||||||||||||||||||||||
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System(s): iPhone, iPod Touch | |||||||||||||||||||||||||
Publisher: Sega | |||||||||||||||||||||||||
Developer: Sonic Team | |||||||||||||||||||||||||
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Sonic the Hedgehog (ソニック ザ ヘッジホッグ) is a game for the iPhone and iPod Touch. It is a version of the original Sonic the Hedgehog for the Mega Drive. Rather than being ported to run on iOS itself, the game consists of a ROM running on an emulator named iGenesis. The ROM used is the "JP2" version found on Sonic Mega Collection with revised spike damage behavior.
The game is controlled by a directional pad and a button which are overlaid on the screen. It is possible to shrink the screen so that using the controls will not block the view. This moves the start button between the buttons rather than at the top-right in full screen mode. A game save option is available and allows a game to be resumed after being turned off.
In 2013, the game was replaced with a new version (referred to as "2.0" in the version history), which was created from scratch without the need for emulation.
Contents
Versions
Version history
Main article: Sonic the Hedgehog (iPhone)/Changelog |
System | Version | Size | Date | Comment | Ref | Icon | |
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1.3 | 2012-11-08 | [6] | |||||
1.2.6 | 4MB | 2010-07-20 | [7] | ||||
1.1 | 2.7MB | 2009-11-23 | [8] | ||||
1.0 | 2009-05-20 | [6] |
Artwork
Production credits
- iGenesis: Created by Stephen Broumley on 1/7/09. Copyright 2009 Sega. All rights reserved.
- Original Game developed by SEGA
- Developed for iPhone by Smashing Studios
- Genesis Emulation: Stephen Broumley
- Sound Composer: Masato Nakamura
SEGA of America
- CEO: Naoya Tsurumi
- President & COO: Simon Jeffery
- Executive VP of Corporate Planning: Hitoshi Okuno
- Executive VP of Digital Business Planning: Haruki Satomi
- VP of Marketing: Sean Ratcliffe
- Senior VP of Sales: Sue Hughes-Taigen
- VP Creative: John Whitmore
- Director A&R: Brian Schorr
- Director Digital Content: Paxton Lazar
- Senior Producer: Chris Johnson
- Assistant Producer: Joshua Lanada
- Senior Brand Manager: Erica Mason
- Additional Art: Joshua Lanada
- QA Lead: Teressa Guest
- QA Assistant Lead: Rick Ramey, Lacey Canton
- QA Testers: Dane Day, Matt Girard, Jason Lam, Rishad Virgin, Jason Yee
- Additional Programming: Otávio Good
SEGA Europe
- Head of Mobile: Mayra San Martin
- Executive Producer: Agostino Simonetta
- Producer: Max Brode
- Localisation Manager: Marta Lois Gonzalez
- Localisation Project Supervisor: Giuseppe Rizzo
- Translators: Antonio Catanese, Antonella Marras, Jesus Alvarez, Luis J. Paredes, Daniela Kaynert, Jay Bannmuller, Carole Kunzelmann, Jean-Loup Lansac
- Language QA Coordinator: Alessandro Irranca
- Language QA Team Lead: Pedro Ortega
- Language QA Testers: Benjamin Hall, Tina Ferraro, Maribel González, David Klemm
- Senior Mastering Tech: John Hegarty
SEGA Corporate
- Character Supervisor: Takashi Iizuka, Eitaro Toyoda
- Mobile Production Director, Quality Supervisor: Daisuke Mori
- Overseas Consumer Business: Satomi Okuma
- Special Thanks: SpritesMind community, Charles MacDonald, Jane Broumley, Paris and London Broumley
- Source: In-game credits
External links
References
- ↑ https://itunes.apple.com/us/app/sonic-the-hedgehog/id316025912?mt=8 (Wayback Machine: 2018-09-21 22:24)
- ↑ http://blogs.sega.com/2010/08/26/segas-back-to-school-iphone-sale/ (Wayback Machine: 2017-11-25 19:32)
- ↑ https://itunes.apple.com/fr/app/sonic-the-hedgehog/id316050001?mt=8 (Wayback Machine: 2018-09-21 22:40)
- ↑ https://itunes.apple.com/gb/app/sonic-the-hedgehog/id316050001?mt=8 (Wayback Machine: 2018-05-11 01:38)
- ↑ 5.0 5.1 http://sega.jp/kt/apple/sonic (Wayback Machine: 2009-12-22 09:21)
- ↑ 6.0 6.1 https://itunes.apple.com/us/app/sonic-the-hedgehog/id316050001?mt=8 (Wayback Machine: 2018-09-21 22:24)
- ↑ http://itunes.apple.com/gb/app/sonic-the-hedgehog/id316050001?mt=8 (Wayback Machine: 2010-08-04 01:26)
- ↑ http://itunes.apple.com/gb/app/sonic-the-hedgehog/id316050001?mt=8 (Wayback Machine: 2010-04-19 07:06)
Sonic the Hedgehog games for the following systems | |
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2007 Sonic the Hedgehog (iPod) 2009 Sonic the Hedgehog (iPhone) 2010 Sonic the Hedgehog 2 | Sonic Spinball | Sonic at the Olympic Winter Games | Sonic the Hedgehog 4 Episode I | Sonic Comics 2011 Sonic 20th Anniversary | Sonic the Sketchhog | Sonic & Sega All-Stars Racing | Sonic the Hedgehog CD 2012 Sonic the Hedgehog 4 Episode II | Sonic the Hedgehog Skins | Sonic Jump 2013 Sonic Dash | Sonic the Hedgehog | Sonic the Hedgehog 2 | Sonic & All-Stars Racing Transformed 2014 Sonic Jump Fever 2015 Sonic Runners | Sonic Dash 2: Sonic Boom 2017 Sonic Forces: Speed Battle | Sonic Runners Adventure 2019 Sonic Racing 2020 Sonic at the Olympic Games 2022 Sonic Speed Simulator 2023 Sonic Prime Dash | Sonic Dream Team |