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Sonic Mega Collection (prototype; 2002-08-15)/Comparisons

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General comparisons

SonicMegaCollection20020815 GC LicensedbyNintendo.png
2002-08-15 prototype
SonicMegaCollection GC Sega.png
Final game

A "Licensed by Nintendo" screen is displayed before the Sega logo. The final would have this string appear on the title screen instead.

SonicMegaCollection20020815 GC Title.png
2002-08-15 prototype
SonicMegaCollection title.png
Final game

The title screen is different than that in the final release, featuring no animations other than the blinking "PRESS START" text and having a simpler copyright notice at the bottom of the screen. The title screen also takes longer to display than the final, and plays the full title theme from the final's rolling demo rather than an abridged title theme.

The rolling demo is not yet implemented, thus the the game will display the logo screens again if it is left on the title screen for a while.

SonicMegaCollection20020815 GC CreateFile1.png
2002-08-15 prototype
SonicMegaCollection GC CreateFile1.png
Final game

The prompt for creating a new save file on the Memory Card was retranslated in the final. The default option is "No" in this prototype while the final defaults to "Yes".

SonicMegaCollection20020815 GC SaveComplete.png
2002-08-15 prototype
SonicMegaCollection GC SaveComplete.png
Final game

The notification after saving later received a slight reword.

BlankScreen MD.png
2002-08-15 prototype
SonicMegaCollection GC Loading.png
Final game

The starfield displayed when loading menus hasn't been implemented yet, so all loading screens are blank.

SonicMegaCollection20020815 GC MainMenu.png
2002-08-15 prototype
SonicMegaCollection GC MainMenu.png
Final game

The main menu is much like the final game, though the menu controls show different button graphics than the final. Menu descriptions at the bottom of the screen scroll more slowly, menu transitions are slower than the final, and the music does not fade out when transitioning between menus.

Games menu

SonicMegaCollection20020815 GC Games.png
2002-08-15 prototype
SonicMegaCollection GC US Games.png
Final game

The Games menu lists Sonic CD, which would be removed from the final game. Locked games are listed as a string of dots rather than "? ? ? ?" in the final.

SonicMegaCollection20020815 GC Games Sonic1.png
2002-08-15 prototype
SonicMegaCollection GC Sonic1REV00.png
Final game

The cheat codes to select different revisions of Sonic the Hedgehog don't work yet. REV00 is loaded by default.

Options menu

SonicMegaCollection20020815 GC Options.png
2002-08-15 prototype
SonicMegaCollection GC US Options.png
Final game

The option to save and exit is listed as "Game Log Recorded & Exit" instead of "SAVE & EXIT". All options use the same description text.

BlankScreen MD.png
2002-08-15 prototype
Expression error: Unexpected * operator.
Final game

The credits aren't implemented yet, simply displaying a blank screen until the user presses a button.

Extras menu

SonicMegaCollection20020815 GC Extras SonicIllustration.png
2002-08-15 prototype
SonicMegaCollection GC Extras SonicIllustration.png
Final game

All covers and illustrations do not display page numbers in the top-right corner of the screen. Additionally, the illustration galleries have fewer illustrations for Sonic, Tails, Knuckles and Dr. Eggman, and are not accompanied with descriptions.

SonicMegaCollection20020815 GC Extras Comics1.png
2002-08-15 prototype
SonicMegaCollection GC Extras Comics1.png
Final game

The intro section for the cover scans hasn't been implemented yet.

SonicMegaCollection20020815 GC Extras Comics2.png
2002-08-15 prototype
SonicMegaCollection GC Extras Comics2.png
Final game

The menu choices for Knuckles the Echidna, Sonic Super Special and miscellaneous covers are not listed in all uppercase letters.

SonicMegaCollection20020815 GC Extras SonicSuperSpecial7.png
2002-08-15 prototype
SonicMegaCollection GC Extras SonicSuperSpecial7.png
Final game

The Image characters on the cover of Sonic Super Special #7 haven't been censored yet.

SonicMegaCollection20020815 GC Extras MiscIllustrations1.png
2002-08-15 prototype
SonicMegaCollection GC Extras MiscIllustrations1.png
Final game
SonicMegaCollection20020815 GC Extras MiscIllustrations2.png
2002-08-15 prototype
SonicMegaCollection GC Extras MiscIllustrations2.png
Final game
SonicMegaCollection20020815 GC Extras MiscIllustrations3.png
2002-08-15 prototype
SonicMegaCollection GC Extras MiscIllustrations3.png
Final game

The main descriptions for the miscellaneous illustrations do not describe the illustrations themselves, but are rather brief blurbs about Sonic Adventure, Sonic Adventure 2: Battle and Sonic Advance.

SonicMegaCollection20020815 GC Extras Movies.png
2002-08-15 prototype
SonicMegaCollection GC Extras Movies.png
Final game

Two listings for the Sonic the Hedgehog OVA, "Sonic the Hedgehog the Movie 1" and "Sonic the Hedgehog the Movie 2" are listed. These slots were meant for the two parts of the OVA, which was a 2-part anime in Japan. This was most likely going to be separated like the original Japanese version. There are no files found in the ISO pertaining to the OVA however. The final replaced these listings with the opening and ending FMVs from Sonic CD.

Additionally, the "History of Sonic" video is named the "Sonic Secret File" in this prototype. Neither of the videos can be viewed, as they simply display a black screen until the user presses a button.

Save data

SonicMegaCollection20020815 GC SaveFile.png
2002-08-15 prototype
SonicMegaCollection GC SaveFile.png
Final game

Save data created by the prototype lacks a banner and has "savetest" for its description. It is also 3 blocks, whereas the final's save data is 2 blocks.

References


Sonic Mega Collection (prototype; 2002-08-15), prototype version of Sonic Mega Collection
SonicMegaCollection20020815 GC Title.png

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Part of Sonic Mega Collection development