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Sonic Adventure 2: The Trial/Comparisons

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General comparisons

Game Introduction

SonicAdventure2 The Trial DemoInProgress.png
The Trial (Demo Notice)

When the game starts, a screen is displayed telling the player that this demo is "work in progress" and unexpected problems have a chance to be discovered.

SonicAdventure2 The Trial Opening1.png
The Trial
SonicAdventure2 SegaLogo.png
Final

On the Sega splash screen, the "PRESENTED BY" text above the logo uses a slightly different format than that of the final release. The screen itself appears to be a bit higher quality as well, since the final's is slightly blurred/lower resolution.

SonicAdventure2 The Trial Opening2.png
The Trial
SonicAdventure2 SonicTeamLogo.png
Final

The same goes for the Sonic Team logo's screen.

SonicAdventure2 The Trial Opening3.png
The Trial
SonicAdventure Opening3.png
Final

After the Sega and Sonic Team logos appear, the game displays the Sofdec and ADX logos, as well as copyright information. This is not shown in the final release of the game, as the opening animation plays instead.

SonicAdventure2TheTrial DC title.png
The Trial
Sa2 title.png
Final (US)

The most obvious difference on the surface is the title screen, which not only uses a different style, but a completely different logo. There are silhouettes/outlines of Sonic and Shadow in the background, which is just a solid black color, and the "Press Start Button" is the same as the one used in the final's post-title gameplay demos. The "2" also uses a different font, as well as the copyright information differing slightly, with a Sega date of 1998 and a Sonic Team date of 2000.

SonicAdventure2 TheTrial Trailer SonicSkyRail.png
The Trial (Trailer)
If you wait long enough on the title screen, a short
YouTube
trailer
plays out to promote the game's upcoming release. Weirdly, Sonic is seen in Sky Rail in this trailer, a stage that only Shadow plays in the Dark Story.


Cutscene Comparisons

SonicAdventure2 CutsceneCard.png
Final (US)

When pressing START, the game immediately loads the cutscene for City Escape. However, the cutscene card is not displayed like in the final.

SonicAdventure2 The Trial Cutscene1.png
The Trial
SonicAdventure2 CutsceneComparison1.png
Final

The font used for the text is still "Impress" from Sonic Adventure instead of "Comic Sans" like the final.

SonicAdventure2 The Trial Cutscene2.png
The Trial
SonicAdventure2 CutsceneComparison2.png
Final

After the line, "Cargo secured on board and..." one of the pilots exclaim "What the hell...!" This was localized and changed to "What!?" in the final release.

SonicAdventure2 The Trial Cutscene3.png
The Trial
SonicAdventure2 CutsceneComparison3.png
Final

The lighting used in the Trial is visibly different, especially on Sonic.

SonicAdventure2 The Trial Cutscene4.png
The Trial
SonicAdventure2 CutsceneComparison4.png
Final

Sonic's eyes in part of the cutscene are a bit higher than the final. The line used in this shot is also different, reading "I'd feel better running !!" rather than the localized "I like running better!"

SA2Trial.png
The Trial
SonicAdventure2 CutsceneComparison5.png
Final

Sonic is seen wearing his regular shoes in this build rather than the SOAP Shoes. This is because this demo was made before Sega and SOAP sealed the merchandising deal for Sonic to wear them. Thus, they are not present yet in this build.

SonicAdventure2 The Trial Cutscene6.png
The Trial
SonicAdventure2 CutsceneComparison6.png
Final (US)

Because Japanese voice lines are used in this demo, the localized "Yeah!" text is not displayed when Sonic falls to the city.


City Escape Comparisons

SonicAdventure2 The Trial CityEscapeMission1.png
The Trial
SonicAdventure2 CityEscapeMission1.png
Final

The Mission Card text reads "Find the Goal Ring." instead of "Escape from the military pursuit!"

SonicAdventure2 The Trial PauseMenu.png
The Trial
SonicAdventure2 PauseMenu.png
Final

The Pause Menu in the Trial uses a slightly different design, using lighter colors and saying "PAUSE" instead of "1P PAUSE".

SonicAdventure2 The Trial Somersault.png
The Trial
SonicAdventure2 Somersault.png
Final

Sonic cannot perform the Somersault Jump combo when pressing B then A while moving in mid-somersault, instead just kicking back like the non-moving combo.

SonicAdventure2 The Trial SpinDash.png
The Trial
SonicAdventure2 SpinDash.png
Final

Sonic's turning radius when he performs the Spin Dash appears to be a bit further than the final's.

SonicAdventure2 The Trial CityEscape2.png
The Trial
SonicAdventure2 CityEscape2.png
Final

A lot of the billboards in City Escape have been updated, some of them being changed to "SOAP" boards to signify the SOAP Shoes deal.

SonicAdventure2 The Trial CityEscape3.png
The Trial
SonicAdventure2 CityEscape3.png
Final

Speaking of billboards, some of the billboards in this build are used for Phantasy Star Online, most likely used to promote the game since this demo was bundled with certain releases of that game.

SonicAdventure2 The Trial CityEscape4.png.png
The Trial
SonicAdventure2 CityEscape4.png.png
Final

Strangely, despite not even being able to use it, Sonic's line when he attempts to use the Mystic Melody without the upgrade is different, although this could just be different because of localization. The Trial's line reads, "It seems to be ancient artifact..." while the final's reads, "Looks like some old ruins..."

SonicAdventure2 The Trial CityEscape5.png
The Trial
SonicAdventure2 CityEscape5.png
Final

The camera angle when Sonic finishes the stage is slightly different, being closer to the ground.

Post-City Escape

SonicAdventure2 The Trial Coming2001.png
The Trial (Ending Sequence)

After the player completes City Escape, a short teaser animatic plays showing Sonic and Shadow, followed by text accompanied by a voice that says "COMING 2001". The 10th anniversary logo displays afterwards, and the demo restarts.


Sonic Adventure 2: The Trial, prototype version of Sonic Adventure 2
SonicAdventure2TheTrial DC title.png

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Part of Sonic Adventure 2 development