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Sonic 3D: Flickies' Island magazine articles

From Sonic Retro

This page has a list of articles for Sonic 3D: Flickies' Island and covers short magazine articles not deserving of their own page.

File Date Source Title and comments
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1996-xx-xx














Electronic Gaming Monthly (US) #83: "June 1996"
"Special Feature: Sonic 3-D"
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1996-06-03














Mean Machines Sega (UK) #45: "July 1996"
"Cover Story: Sonic 3D"
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1996-06-12














Computer & Video Games (UK) #176: "July 1996"
"E3 Show Report: Mega Drive - Sonic Blast"
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1996-07-11














Computer & Video Games (UK) #177: "August 1996"
"New Games: Sonic 3D"
Two-page preview of the Mega Drive version. Screenshots from an early version labelled "E3 Demo" are shown. Most are from Green Grove Zone, and two are from Gene Gadget Zone which is said to be the second level (in fact it's the sixth).
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1996-xx-xx














SuperGamePower (BR) #29: "Agosto 1996"
"Pré Estréia: Sonic Blast"
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1996-07-09














Game Players (US) Vol. 9 No. 8 "August 1996"
"Genesis Games: Sonic Blast"
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1996-xx-xx














GamePro (US) #95: "August 1996"
"Sonic Blast: The Ultimate 3D Adventure"
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1996-09-09














Computer & Video Games (UK) #179: "October 1996"
"Coming Soon: Sonic 3D"
Two-page preview of the Mega Drive version. The first six zones are shown, and the game is said to be 70% complete. Special stages are yet to be added, according to the writer.
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1996-09-18














Sega Saturn Magazine (UK) #12: "October 1996"
"Sonic Xtreme Canned"
A paragraph in the UK Sega Saturn Magazine explaining that a Saturn port of Sonic 3D: Flickies' Island will be released instead of the now cancelled Sonic X-treme. There were no screenshots of the Saturn version available at the time, so the magazine uses Mega Drive ones.
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1996-09-03














Mean Machines Sega (UK) #48: "October 1996"
"Megadrive Preview: Sonic 3D"
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1996-xx-xx














SuperGamePower (BR) #32: "Novembro 1996"
"Pré Estréia: Sonic 3D Blast"
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1996-10-08














Ultra Game Players (US) #90: "November 1996"
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1996-10-09














Computer & Video Games (UK) #180: "November 1996"
"Review: Sonic 3D Flickys Island"
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1996-10-04














Mean Machines Sega (UK) #49: "November 1996"
"Megadrive Review: Sonic 3D"
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1996-xx-xx














Electronic Gaming Monthly (US) #88: "November 1996"
"Next Wave: Sonic 3D Blast"
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1996-xx-xx














Tips & Tricks (US) #22: "December 1996"
"Select Games"
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1996-xx-xx














SuperGamePower (BR) #33: "Dezembro 1996"
"Mega: Sonic 3D Blast"
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1996-xx-xx














Electronic Gaming Monthly (US) #89: "December 1996"
"Sonic 3D Blast"
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1996-xx-xx














Electronic Gaming Monthly (US) #89: "December 1996"
"Next Wave: Sonic 3D Blast"
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xxxx-xx-xx














Tips & Tricks (US) #23: "xxxx xxxx"
"Select Games"
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199x-xx-xx














SuperGamePower (BR) #34: "Janeiro 1997"
"Detonado: Sonic 3D Blast"
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1996-12-17














Sega Saturn Magazine (UK) #15: "January 1997"
"Showcase: Sonic 3D"
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199x-xx-xx














Ultra Game Players (US) #93: "January 1997"
"Review: Saturn - Sonic 3D Blast"
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1996-12-06














Mean Machines Sega (UK) #51: "January 1997"
"News: Sonic 3D Blast"
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1997-xx-xx














GamePro (US) #100: "January 1997"
"Sonic 3D Blast"
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1997-02-12














Computer & Video Games (UK) #184: "March 1997"
"Coming Soon: Sonic 3D"
Two-page preview of the Saturn version. The article covers the new special stage, improved graphics and new map screens. The game is said to be 95% complete.
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1996-xx-xx














Hyper (AU) #38: "December 1996"
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xxxx-xx-xx














Tips & Tricks (US) #24: "xxxx xxxx"
"Genesis/Saturn Strategy"
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1997-xx-xx














SuperGamePower (BR) #35: "Fevereiro 1997"
"Saturn: Sonic 3D Blast"
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1997-01-16














Sega Saturn Magazine (UK) #16: "February 1997"
"Review: Sonic Blast 3D"
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1997-02-12














Computer & Video Games (UK) #184: "March 1997"
"Review: Sonic 3D"
Two-page review of the Saturn version. The reviewer describes the game as disappointing overall, but praises the new Sonic Team-produced special stages.
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1997-02-12














Computer & Video Games (UK) Freeplay #11: "March 1997"
"Tips: Sonic 3D: Flickies' Island"
Short article explaining two ways to access the level select in the Mega Drive version.
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1997-xx-xx














Hyper (AU) #41: "March 1997"
"Previews: Sonic Blast 3D"
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1997-xx-xx














Hyper (AU) #42: "April 1997"
"Review: Sonic 3D Blast"
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Full-length articles

Unknown magazines

Clip 1

This clip focuses on how Yuji Naka put Sonic Xtreme on hold to finish porting the game.

Page 1
Sonic 3D: Flickies' Island
S3D1.PNG

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