IPB

Welcome Guest ( Log In | Register )


 

Recent Changes | Random | Help | Special Pages | Upload
home | info | forums | svn | irc | podcast | about

Solidity

From Sonic Retro

The solidity of a tile determines how it will interact with Sonic. There are four possible states:

  • Not solid - Sonic will pass through the tile, without interacting with it.
  • All solid - the whole tile is solid.
  • Top solid - the top (or bottom) of the tile is solid, and uses the main collision array.
  • L/R solid - the sides of the tile are solid, and use the rotated collision array.