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Sonic Heroes/Sound Editing/Voices/8

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Voices


The following is a listing of the English-language voice files in Sonic Heroes. These files are located in dvdroot\bgm\SH_VOICE_E.afs.

Sonic Heroes/Sound Editing/Voices/8
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Filename (.ahx) Character Contents Notes
jun02_e02_rg Rouge “There's that black frog again.”
jun02_e02_tl Tails “Hey, there's that black frog again.”
jun02_e03_am Amy “Lucky! They can be beaten by fruits!”
jun02_e03_kn Knuckles “That fruit can take out the enemies.”
jun02_e03_om Omega “Beaten by fruits. How weak they must be.”
jun02_e03_vc Vector “Were those robots really destroyed by the fruit?”
jun02_e04_rg Rouge “Hey, are they trying to take us down to the swamp?”
jun02_e04_sd Shadow “Spineless creatures. Let's go!”
jun02_e04_sn Sonic “They're trying to take us down to the swamp! Hurry!”
jun02_e04_tl Tails “There's that black frog again!”
jun02_e05_kn Knuckles “What's that? There's something really big in that swamp!”
jun02_e05_om Omega “It's a giant alligator living in the swamp.”
jun02_e05_rg Rouge “Hey! There's something coming!”
jun02_e05_sd Shadow “We don't have time for this. Let's go!”
jun02_e05_sn Sonic “Interesting. Let's see who's faster!”
jun02_e05_tl Tails “It's an alligator! A giant alligator!”
jun02_e06_om Omega “Radar unable to detect anything in vicinity.”
jun02_e06_rg Rouge “He's – gone.”
jun02_e06_sn Sonic “He must've given up!”
jun02_e06_tl Tails “Phew! I think he's gone for now.”
jun02_e07_kn Knuckles “What!? There he is again!”
jun02_e07_rg Rouge “Why's he here again?”
jun02_e07_sd Shadow “He doesn't give up, does he?”
jun02_e07_sn Sonic “Time to party! Bring it on!”
jun02_e08_cr Cream “There's that black frog again.”
jun02_e08_sd Shadow “There he is, again!”
jun02_e08_sn Sonic “There's that black frog again!”
jun02_e08_vc Vector “There he is again! That black frog!”
jun02_m00_eg Eggman (over radio) “There are many Chao living in this jungle. You must protect them from Eggman. Find and protect 10 Chao!”
jun02_m01_eg Eggman (over radio) “Find the 20 Chao in this jungle and protect them. Good luck.”
jun02_w00_am Amy “*groan* My clothes are getting wet.”
jun02_w00_bg Big “Could Froggy be from here?”
jun02_w00_ch Charmy “Come out, come out wherever you are, Chao!”
jun02_w00_cr Cream “There's something spooky about this pond...”
jun02_w00_es Espio “Chao are very cautious creatures.”
jun02_w00_kn Knuckles “What a huge pond...”
jun02_w00_om Omega “Humidity levels unacceptable. Must get out of here.”
jun02_w00_rg Rouge “This pond is spooky.”
jun02_w00_sd Shadow “Could the answer lie ahead?”
jun02_w00_sn Sonic “Feels like the jungle is alive.”
jun02_w00_tl Tails “I hate that black frog.”
jun02_w00_vc Vector “The client sure has a thing for Chao.”
oba01_e00_am Amy “Whaatt?”
oba01_e00_bg Big “The castle is turned upside-down.”
oba01_e00_ch Charmy “Oh no!”
oba01_e00_cr Cream “Wheeerre am I?”
oba01_e00_es Espio “What!?”
oba01_e00_kn Knuckles “What's going on?!”
oba01_e00_om Omega “The horizon has turned upside-down.”
oba01_e00_rg Rouge “What's happening to us?”
oba01_e00_sd Shadow “What?”
oba01_e00_sn Sonic “What?”
oba01_e00_tl Tails “The castle is flipped upside-down!”
oba01_e00_vc Vector “The world is turned upside-down!”
oba01_e01_am Amy “Aahh! What happened to the floor?!”
oba01_e01_ch Charmy “It's reversing the reverse!”
oba01_e01_cr Cream “Actually, Amy, the castle has returned back to normal.”
oba01_e01_es Espio “What's going on?!”
oba01_e01_rg Rouge “What's going on?”
oba01_e01_sd Shadow “The upside-down castle is flipped right-side up.”
oba01_e01_sn Sonic “We're back to normal now!”
oba01_e01_tl Tails “Aaah! We're turning upside-down again!”
oba01_e01_vc Vector “That means we're back to normal again!”
oba01_e02_bg Big “Hey, there's that switch again!”
oba01_e02_ch Charmy “Look! There it is again!”
oba01_e02_om Omega “Switch detected ahead.”
oba01_e02_sn Sonic “There's that switch again.”
oba01_e03_ch Charmy “Oh boy!”
oba01_e03_es Espio “This sure feels weird.”
oba01_e03_kn Knuckles “No problem.”
oba01_e03_om Omega “Just follow the torches.”
oba01_e03_rg Rouge “I can't see what I'm walking on!”
oba01_e03_sd Shadow “(whispering) Watch out!”
oba01_e03_sn Sonic “Phew! That was close.”
oba01_e03_tl Tails “Are we okay?”
oba01_e03_vc Vector “What's with this place?”
oba01_e04_am Amy “Aaahh!”
oba01_e04_ch Charmy “Aaahh!”
oba01_e04_cr Cream “Amy, look! The door's opened.”
oba01_e04_es Espio “Look! The door's opened!”
oba01_e04_kn Knuckles “Look, the door's opened.”
oba01_e04_om Omega “The door's opened.”
oba01_e04_rg Rouge “Aaahh!”
oba01_e04_sd Shadow “Let's go.”
oba01_e04_tl Tails “U'aaahh!...”
oba01_e05_om Omega “Rouge, there's a target switch. Can you handle it?”
oba01_e05_rg Rouge “What's with this ugly statue?”
oba01_e05_sn Sonic “Eggman's got some serious problems – Look at that statue!”
oba01_e05_tl Tails “Sonic, look! There's a target switch!”
oba01_e06_om Omega “Small foothold in the middle detected.”
oba01_e06_sd Shadow “There's someone there. Look out.”
oba01_e07_ch Charmy “Hmm... I think the keys are around here!”
oba01_e07_vc Vector “What? Where?”
oba01_h00_am Amy “We don't know what this switch could trigger.”
oba01_h00_bg Big “We don't know what this switch could trigger.”
oba01_h00_ch Charmy “I don't know what will happen if the switch is triggered!”
oba01_h00_cr Cream “Something unpredictable could happen with this switch.”
oba01_h00_es Espio “Who knows what could happen if you trigger this switch.”
oba01_h00_kn Knuckles “We don't know what this switch triggers.”
oba01_h00_om Omega “Triggering this switch is unpredictable.”
oba01_h00_rg Rouge “Sure is a mysterious switch.”
oba01_h00_sd Shadow “This switch is mysterious.”
oba01_h00_sn Sonic “Mysterious switch. Wonder what it does?”
oba01_h00_tl Tails “Something may happen if the switch is triggered.”
oba01_h00_vc Vector “Caution, boys. We don't know what that switch triggers.”
oba01_h01_am Amy “There must be a switch for this door somewhere.”
oba01_h01_bg Big “You need a switch to open this door...”
oba01_h01_ch Charmy “We can't open that door without a switch, right?”
oba01_h01_cr Cream “This door won't open without finding a switch.”
oba01_h01_es Espio “There must be a switch to open this door somewhere.”
oba01_h01_kn Knuckles “This door won't open without finding a switch.”
oba01_h01_om Omega “Retractable door detected.”
oba01_h01_rg Rouge “We must use a switch to open this door.”
oba01_h01_sd Shadow “There must be a switch for this door somewhere.”
oba01_h01_sn Sonic “There must be a switch for this door somewhere.”
oba01_h01_tl Tails “We need to find the switch to open this door.”
oba01_h01_vc Vector “We gotta find the switch to open that door, boys.”
oba01_h02_ch Charmy “Looks like the torches are lined up on a path or something!”
oba01_h02_es Espio “By the looks of those torches, they mark a pathway.”
oba01_h02_kn Knuckles “There may be an invisible path running alongside the torches.”
oba01_h02_om Omega “Those torches seem to be lined up for some reason.”
oba01_h02_rg Rouge “By the way those torches are lined up, it looks like...”
oba01_h02_sd Shadow “Could there be an invisible path along those torches?”
oba01_h02_sn Sonic “Should we risk following those torches?”
oba01_h02_tl Tails “Maybe we can follow those torches.”
oba01_h02_vc Vector “Should we trust the torches and follow the imaginary path?”
oba01_h03_ch Charmy “How do we get in this tower if it doesn't have a door?”
oba01_h03_es Espio “A tower without an entry. There must be a trick to get in.”
oba01_h03_kn Knuckles “Something weird about this tower. Let's try to find out what's up.”
oba01_h03_om Omega “Unable to detect a point of entry. Illogical.”
oba01_h03_rg Rouge “Strange tower; No entrance. Eggman's starting to get on my nerves.”
oba01_h03_sd Shadow “What a strange tower the Doctor has built. Let's have a look around.”
oba01_h03_sn Sonic “Look for an entrance to the tower.”
oba01_h03_tl Tails “I don't see an entry to the tower. Must be hidden somewhere.”
oba01_h03_vc Vector “Hey, this tower doesn't have an entry. Let's look around.”
oba01_h04_am Amy “We have to find a wall that's easy to break to move on.”
oba01_h04_bg Big “Gotta be a wall to break. Let's look around.”
oba01_h04_ch Charmy “Let's break the walls!”
oba01_h04_cr Cream “Isn't there a wall that's easy to break?”
oba01_h04_es Espio “We need to find a wall to break, if we want to continue.”
oba01_h04_kn Knuckles “We have to break through the wall.”
oba01_h04_om Omega “Find a weak wall and I'll take it down.”
oba01_h04_rg Rouge “The only option is to break the walls.”
oba01_h04_sd Shadow “We have to break the walls to continue moving on.”
oba01_h04_sn Sonic “You guys see any walls that we could break through?”
oba01_h04_tl Tails “If only we could find a wall that we could break through!”
oba01_h04_vc Vector “I'm sure we can break some of these walls.”
oba01_h05_om Omega “The unlit torches must be the key.”
oba01_h05_rg Rouge “Unlit torches... Hmm... Wonder if...?”
oba01_h05_sd Shadow “Unlit torches...”
oba01_h06_ch Charmy “Blow out the fire!”
oba01_h06_es Espio “We have to blow the fire out.”
oba01_h06_vc Vector “There's no water – but we can stir the wind up.”
oba01_h07_ch Charmy “I'm sick of this place! Let's find the switch!”
oba01_h07_es Espio “We aren't getting anywhere. We must find that switch.”
oba01_h07_vc Vector “This isn't working. We have to find the switch somewhere.”
oba01_h08_am Amy “Maybe we can use Homing Attack on those ghosts to get over there.”
oba01_h08_bg Big “Use Homing Attack on the ghosts to get to the other side.”
oba01_h08_ch Charmy “Let's move along as we take out the ghosts!”
oba01_h08_cr Cream “We should use Homing Attack on those ghosts to get over there.”
oba01_h08_es Espio “We must use those ghosts to get over to the other side.”
oba01_h08_kn Knuckles “Let's use those ghosts – as steps!”
oba01_h08_om Omega “Keep moving as we defeat those ghosts.”
oba01_h08_rg Rouge “What if we use those ghosts as steps?”
oba01_h08_sd Shadow “I'll take down those ghosts as we move along.”
oba01_h08_sn Sonic “Hey, what if we use those ghosts as steps, and move along?”
oba01_h08_tl Tails “Do you think we could use those ghosts as steps?”
oba01_h08_vc Vector “We have to use those ghosts to cross over to the other side.”
oba01_h09_am Amy “What's with all these doors? And that strange switch over there?”
oba01_h09_bg Big “The room is full of doors... Interesting.”
oba01_h09_ch Charmy “Doors and a switch! Hmm... How 'bout using the switch first?”
oba01_h09_cr Cream “I think these doors are broken. I think someone should fix them.”
oba01_h09_es Espio “Another one of Eggman's puzzles? Let me solve this one.”
oba01_h09_kn Knuckles “These are doors, right? What's going on?”
oba01_h09_om Omega “Unable to analyze the phenomenon of this castle.”
oba01_h09_rg Rouge “What do all these doors have to do with that switch?”
oba01_h09_sd Shadow “The Doctor must be playing games with us. Let's open that case first.”
oba01_h09_sn Sonic “What's with these doors? That switch over there looks suspicious.”
oba01_h09_tl Tails “Nothing but doors! I wonder what that switch is doing over there?”
oba01_h09_vc Vector “A room full of doors... Okay, start looking around, boys.”
oba01_h10_am Amy “We shouldn't risk it here. Let's go down using that pole.”
oba01_h10_bg Big “This looks pretty dangerous. Better use that pole to spin down.”
oba01_h10_cr Cream “It's not safe to jump down here. Let's use Amy's Tornado.”
oba01_h11_am Amy “Don't forget which switch moves which statue, okay?”
oba01_h11_bg Big “Three switches, and three statues.”
oba01_h11_ch Charmy “Let's just throw all three switches and see what happens!”
oba01_h11_cr Cream “The statues' positions change based on which switch is thrown.”
oba01_h11_es Espio “Those statues must move using those switches.”
oba01_h11_kn Knuckles “Those switches must have something to do with these statues.”
oba01_h11_om Omega “Those three switches must have something to do with the statues.”
oba01_h11_rg Rouge “The statues' positions change depending on which switch is thrown.”
oba01_h11_sd Shadow “Looks like the positions of the statues change with the switch.”
oba01_h11_sn Sonic “Those statues must move using those switches.”
oba01_h11_tl Tails “The statues' positions change depending on which switch is thrown.”
oba01_h11_vc Vector “The statues' positions change based on which switch is thrown.”
oba01_h12_am Amy (empty) (empty)
oba01_h12_bg Big “Control the trolley like the bobsled. Dodge the ghosts.”
oba01_h12_cr Cream “The trolley controls are identical to the bobsled. Just watch out for those ghosts!”
oba01_h12_kn Knuckles “The trolley controls are the same as the bobsled. Be sure not to hit any ghosts.”
oba01_h12_om Omega “The trolley controls are identical to the bobsled. Avoid the ghosts.”
oba01_h12_rg Rouge “The trolley controls are the same as the bobsled. Be sure not to hit any ghosts.”
oba01_h12_sd Shadow “The trolley controls are the same as the bobsled. Watch out for the ghosts.”
oba01_h12_sn Sonic “The trolley controls are the same as the bobsled. Just avoid the ghosts.”
oba01_h12_tl Tails “The trolley controls are the same as the bobsled's. Make sure to dodge the ghosts!”
oba01_h13_am Amy “Use the breaks and jump! The B button to brake, and A button to jump.”
oba01_h13_bg Big “Use the breaks and jump too! Press the B button to break, and the A button to jump.”
oba01_h13_cr Cream “Don't forget to use the breaks, and you can also jump! Use the B button to brake, and A button to jump.”
oba01_h13_kn Knuckles “Use the breaks, and jump. B button to brake, and A button to jump.”
oba01_h13_om Omega “Use the breaks and jump. B button to brake, and A button to jump.”
oba01_h13_ps_am Amy “Use the breaks and jump! Square button to brake, and X button to jump.”
oba01_h13_ps_bg Big “Use the breaks and jump too! Press the Square button to break, and X button to jump.”
oba01_h13_ps_cr Cream “Don't forget to use the breaks, and you can also jump! Use the Square button to brake, and X button to jump.”
oba01_h13_ps_kn Knuckles “Use the breaks, and jump. Square button to brake, and X button to jump.”
oba01_h13_ps_om Omega “Use the breaks and jump. Square button to brake, and X button to jump.”
oba01_h13_ps_rg Rouge “Use the breaks and jump. Square button to brake, and X button to jump.”
oba01_h13_ps_sd Shadow “Use the breaks and jump. Square button to brake, and X button to jump.”
oba01_h13_ps_sn Sonic “Use the breaks and jump! Square button to brake, and X button to jump.”
oba01_h13_ps_tl Tails “Don't forget to use the breaks, and you can also jump! Use the Square button to brake, and X button to jump.”
oba01_h13_rg Rouge “Use the breaks and jump. B button to brake, and A button to jump.”
oba01_h13_sd Shadow “Use the breaks and jump. B button to brake, and A button to jump.”
oba01_h13_sn Sonic “Use the breaks and jump! B button to brake, and A button to jump.”
oba01_h13_tl Tails “Don't forget to use the breaks, and you can also jump! Use the B button to brake, and A button to jump.”
oba01_h13_xb_am Amy “Use the breaks and jump! X button to brake, and A button to jump.”
oba01_h13_xb_bg Big “Use the breaks and jump too! Press the X button to break, and the A button to jump.”
oba01_h13_xb_cr Cream “Don't forget to use the breaks, and you can also jump! Use the X button to brake, and A button to jump.”
oba01_h13_xb_kn Knuckles “Use the breaks and jump. X button to brake, and A button to jump.”
oba01_h13_xb_om Omega “Use the breaks and jump. X button to brake, and A button to jump.”
oba01_h13_xb_rg Rouge “Use the breaks and jump. X button to brake, and A button to jump.”
oba01_h13_xb_sd Shadow “Use the breaks and jump. X button to brake, and A button to jump.”
oba01_h13_xb_sn Sonic “Use the breaks and jump! X button to brake, and A button to jump.”
oba01_h13_xb_tl Tails “Don't forget to use the breaks, and you can also jump! Use the X button to brake, and A button to jump!”
oba01_h14_ch Charmy “The keys should be around here somewhere!”
oba01_h14_es Espio “The keys must be around here somewhere.”
oba01_h14_vc Vector “We're getting close to finding the keys.”
oba01_h15_ch Charmy “I think the torches are near!”
oba01_h15_es Espio “We're getting very close to the torches.”
oba01_h15_vc Vector “The torches must be around here somewhere.”
oba01_h16_ch Charmy “If you press that switch up there, something bad might happen right?”
oba01_h16_es Espio “There's a switch up there.”
oba01_h16_vc Vector “There's a switch up there, Espio.”
oba01_m00_eg Eggman “You'll need to find the keys to open the doors found inside the castle. Find ten keys!”
oba01_m01_eg Eggman “Find the ten keys in the castle without being detected by the enemies. Be careful not to get detected.”
oba01_w00_am Amy “I hate places like this.”
oba01_w00_bg Big “Feels like I'm falling up.”
oba01_w00_ch Charmy “Key? Key? You mean castle key?”
oba01_w00_cr Cream “The castle seems like it's going to fall down.”
oba01_w00_es Espio “What a mysterious place.”
oba01_w00_kn Knuckles “This place makes me feel uneasy.”
oba01_w00_om Omega “Anomaly detected in gravity field. Surrounding area unstable.”
oba01_w00_rg Rouge “Heh. That Knuckles sure hasn't changed much.”
oba01_w00_sd Shadow “'Sonic'... Why does that name... bother me so much?”
oba01_w00_sn Sonic “I never thought I'd see Shadow again.”
oba01_w00_tl Tails “An upside-down castle?”
oba01_w00_vc Vector “A key hunt in a strange place like this.”
oba02_e00_am Amy “Okay, we're finally inside.”
oba02_e00_bg Big “Don't worry. I'll be right by you.”
oba02_e00_ch Charmy “Okay, let's do it!”
oba02_e00_cr Cream “I'm kinda scared!”
oba02_e00_es Espio “I think you're right.”
oba02_e00_kn Knuckles “What a castle!”
oba02_e00_om Omega “Initiating interior search.”
oba02_e00_rg Rouge “Sure is spooky in here.”
oba02_e00_sd Shadow “Inside the castle...”
oba02_e00_sn Sonic “Feels like Halloween with all these ghosts.”
oba02_e00_tl Tails “I wonder what's next!”
oba02_e00_vc Vector “I think we're trapped!”
oba02_e01_am Amy “Ahh!”
oba02_e01_bg Big “What's that?”
oba02_e01_ch Charmy (singsong) “I see where you are!”
oba02_e01_cr Cream “Aahh!”
oba02_e01_es Espio “I sense something...”
oba02_e01_kn Knuckles “Hey... You surprised me!...”
oba02_e01_om Omega “Doesn't compute. Illogical.”
oba02_e01_rg Rouge “Ah!”
oba02_e01_sd Shadow “Whoa.”
oba02_e01_sn Sonic “Whaah!”
oba02_e01_tl Tails “Aahh!”
oba02_e01_vc Vector “What're you singing about?”
oba02_e02_ch Charmy “It's alive! And it's coming this way!”
oba02_e02_rg Rouge “It's moving!”
oba02_e02_tl Tails “It's alive!”
oba02_e03_rg Rouge “I have a bad feeling about this...”
oba02_e04_ch Charmy “It's a giant spiderweb!”
oba02_e04_es Espio “Should we grind on it to cross over?”
oba02_e04_kn Knuckles “What's this, a spiderweb?!”
oba02_e04_om Omega “The web is strong. We should be able to grind on it.”
oba02_e04_rg Rouge “Arhhh! A spider's web!”
oba02_e04_sn Sonic “Let's grind on this thing.”
oba02_e04_vc Vector “Whhaat?”
oba02_e05_am Amy “Hheerree we go!”
oba02_e05_sd Shadow “You all ready?”
oba02_e05_sn Sonic “Hang on!”
oba02_e06_rg Rouge “There's another trolley. Let's get on it!”
oba02_e06_tl Tails “There's another trolley. Let's catch it!”
oba02_e07_es Espio “I should be able to do Triangle Jump here.”
oba02_e07_sd Shadow “We may be able to use Triangle Jump.”
oba02_e07_sn Sonic “Hey, we may be able to do Triangle Jump since it's so narrow here!”
oba02_e08_ch Charmy “Hey, what is this place?”
oba02_e08_es Espio “Look! There are torches here too.”
oba02_e08_kn Knuckles “What is this place?”
oba02_e08_om Omega “Detecting three altars.”
oba02_e08_rg Rouge “What is this place?”
oba02_e08_sd Shadow “I guess they wanted to challenge us.”
oba02_e08_sn Sonic “Those three altars look suspicious. Let's go!”
oba02_e08_tl Tails “Sonic!”
oba02_e09_ch Charmy “I found the torches!”
oba02_e09_es Espio “Huh?”
oba02_e09_vc Vector “How are we supposed to blow out those torches?”
oba02_e10_ch Charmy “This is a long hallway!”
oba02_e10_vc Vector “Come on, Charmy! Let's go!”
oba02_e11_ch Charmy “We're going around and around and around!”
oba02_e11_es Espio “There's something wrong here.”
oba02_m00_eg Eggman “You won't be able to escape from the mysterious castle, as long as the red torches are burning. Extinguish all the torches!”
oba02_m01_eg Eggman “Find and extinguish all of the blue torches! Those blue torches are very hard to find, so keep a sharp eye out for them.”
oba02_w00_am Amy “What a spooky place.”
oba02_w00_bg Big “What a strange house.”
oba02_w00_ch Charmy “Torchy, torchies, where are you?”
oba02_w00_cr Cream “Something surely isn't quite right here!”
oba02_w00_es Espio “Kinda reminds me of a ninja hideout full of traps.”
oba02_w00_kn Knuckles “Ghosts must really like me for some reason.”
oba02_w00_om Omega “Unidentifiable lifeforms detected.”
oba02_w00_rg Rouge “Sure feels spooky.”
oba02_w00_sd Shadow “This place is suspicious.”
oba02_w00_sn Sonic “Quite a haunted house.”
oba02_w00_tl Tails “I wonder who lives here?”
oba02_w00_vc Vector “What a crazy haunted house.”
sea01_h00_am Amy “Can you get rid of this rock, Big?”
sea01_h00_bg Big “Do you want me to break this rock?”
sea01_h00_ch Charmy “Vector! Take care of this rock, okay?”
sea01_h00_cr Cream “Can you break this rock, Mr. Big?”
sea01_h00_es Espio “Vector, deal with this rock.”
sea01_h00_kn Knuckles “I'll break this rock into pieces with my fists!”
sea01_h00_om Omega “Targeting rock.”
sea01_h00_rg Rouge “Can you break this, Omega?”
sea01_h00_sd Shadow “Omega, break this rock.”
sea01_h00_sn Sonic “Rock on, Knuckles!”
sea01_h00_tl Tails “Can you break this rock, Knuckles?”
sea01_h00_vc Vector “This rock is history!”
sea01_h01_am Amy “Holy cow! These ruins move as you get close to them!”
sea01_h01_bg Big “Mmm... Did these ruins just move?”
sea01_h01_ch Charmy “Hey! These ruins just moved!”
sea01_h01_cr Cream “Wow... These ruins move when you get close to them.”
sea01_h01_es Espio “These ruins! They moved when we got near them.”
sea01_h01_kn Knuckles “Some of the submerged sea ruins move when you get close to them.”
sea01_h01_om Omega “These structures activate and move when motion is detected nearby.”
sea01_h01_rg Rouge “What's up with these ruins? They move when you approach them.”
sea01_h01_sd Shadow “These ruins react by moving when you approach them.”
sea01_h01_sn Sonic “These ruins move when we get close to them.”
sea01_h01_tl Tails “The ruins in this area move when you walk up to them.”
sea01_h01_vc Vector “These ruins react to motion.”
sea01_h02_am Amy “Cream, can you take us to the shore on the other side?”
sea01_h02_bg Big “Mmm... I wonder if we can fly to that beach over there.”
sea01_h02_ch Charmy “Yeah! I think we can make it over to the other side!”
sea01_h02_cr Cream “I think we can get to the shore of the other side if I fly to those ruins.”
sea01_h02_es Espio “Can you transport us to that shoreline over there, Charmy?”
sea01_h02_kn Knuckles “Hey, Tails! Can't we get to the other side of the shore by flying?”
sea01_h02_om Omega “Rouge can transport us to the shore on the other side.”
sea01_h02_rg Rouge “I think flying to the shore on the other side is possible...”
sea01_h02_sd Shadow “Rouge, can we fly to the shore on the other side?”
sea01_h02_sn Sonic “Tails, I think we can fly to the shore on the other side.”
sea01_h02_tl Tails “We can fly to the shore on the other side. Leave it to me!”
sea01_h02_vc Vector “Hey, Charmy! Do you think you can fly us over to the shore on the other side?”
sea01_h03_ch Charmy “Hey, Vector! I think we can move these ruins!”
sea01_h03_es Espio “Looks like we can move these ruins. Vector, give it a try.”
sea01_h03_vc Vector “Let me try moving these ruins.”
sea01_h04_ch Charmy “Hmm... I hear something moving!”
sea01_h04_es Espio “Hermit crabs... Must be nearby.”
sea01_h04_vc Vector “Hey, have you seen any hermit crabs in this area?”
sea01_h05_am Amy “What do you think about using that cannon?”
sea01_h05_bg Big “What's that cannon doing there? Maybe we can use it somehow.”
sea01_h05_ch Charmy “Yeah! Cannonball time!”
sea01_h05_cr Cream “It looks like we can use that cannon to go up.”
sea01_h05_es Espio “There may be an exit at the top. What's that cannon doing here?”
sea01_h05_kn Knuckles “Looks like we can use that cannon to go up.”
sea01_h05_om Omega “Cannon may be used to get to the top.”
sea01_h05_rg Rouge “Hey, I think we can use that cannon to go up.”
sea01_h05_sd Shadow “Looks like we can go up using that cannon.”
sea01_h05_sn Sonic “Looks like we can use that cannon to go up.”
sea01_h05_tl Tails “Looks like we can use that cannon to go up the vertical tunnel.”
sea01_h05_vc Vector “A dead end... Maybe we can use that cannon to get out of here.”
sea01_m00_eg Eggman (over radio) “Here is your first mission. I want to test your investigation skills. Collect 10 hermit crabs.”
sea01_m01_eg Eggman (over radio) “There's a total of 20 hermit crabs on this beach. Find all 20 of them!”
sea01_w00_am Amy “What a beautiful beach. I wanna go for a swim!”
sea01_w00_bg Big “Wait for me Froggy...”
sea01_w00_ch Charmy “The sound of waves makes me sleepy...”
sea01_w00_cr Cream “Gorgeous weather for a picnic.”
sea01_w00_es Espio “The warm breeze is calming.”
sea01_w00_kn Knuckles “Has our mission to find Eggman been postponed?”
sea01_w00_om Omega “There's no hiding from me, Eggman.”
sea01_w00_rg Rouge “It's only the start of a long journey. Let's pace ourselves.”
sea01_w00_sd Shadow “Just what... am I?”
sea01_w00_sn Sonic “The breeze feels good.”
sea01_w00_tl Tails “This place would make a great vacation spot.”
sea01_w00_vc Vector “We should take an island vacation when we get our reward.”
sea02_e00_am Amy “Wow! What a beautiful, white palace!”
sea02_e00_bg Big “Froggy...”
sea02_e00_ch Charmy “They're here! They're here!”
sea02_e00_cr Cream “Amy! We're not here to sight-see.”
sea02_e00_es Espio “A sea palace. Could there possibly be Chao in such a place?”
sea02_e00_kn Knuckles “I'm ready to take them out!”
sea02_e00_om Omega “Primary target is Eggman. Don't forget it.”
sea02_e00_rg Rouge “This place is really beautiful!”
sea02_e00_sd Shadow “Ancient civilization established on the sea...”
sea02_e00_sn Sonic “A sea palace!”
sea02_e00_tl Tails “Looks like Eggman's robots are here too.”
sea02_e00_vc Vector “Let's stop wasting time and keep moving!”
sea02_e01_am Amy “We can travel far distances by moving in all directions using Big's umbrella.”
sea02_e01_cr Cream “It's a good trick to use when we need an extra lift!”
sea02_e01_es Espio “We can travel far distances by moving around using the bubble to glide.”
sea02_e01_kn Knuckles “If we use Triangle Dive, we can move all around while gliding.”
sea02_e01_rg Rouge “We should stop if there's a foothold... Or some treasure we can get.”
sea02_e01_sd Shadow “Using Triangle Dive, gliding to far away places will be easy.”
sea02_e01_tl Tails “Let's try getting items if we can.”
sea02_e01_vc Vector “There are treasures that can only be obtained by using this trick.”
sea02_e02_am Amy “Look at all the huge turtles!”
sea02_e02_bg Big “I wanna find Froggy, and go fishing!”
sea02_e02_ch Charmy “Wow! He's swimming!”
sea02_e02_cr Cream “Swimming like that looks fun!”
sea02_e02_es Espio “What a huge turtle.”
sea02_e02_kn Knuckles “Well at least he'll carry it and not us.”
sea02_e02_om Omega “Numerous Eggman robots detected. Prepare attack mode.”
sea02_e02_rg Rouge “Hey, where's the turtle going?”
sea02_e02_sn Sonic “*whistle* This turtle is swimming with a block on his back.”
sea02_e02_tl Tails “It looks really heavy.”
sea02_e02_vc Vector “He may be able to take us somewhere.”
sea02_e03_kn Knuckles “Whoa! What's with that giant rock!?”
sea02_e03_om Omega “Emergency alert. Evacuate immediately.”
sea02_e03_rg Rouge “It's coming this way!”
sea02_e03_sd Shadow “Watch your back!”
sea02_e03_sn Sonic “Get outta the way! Here we go!”
sea02_e03_tl Tails “It's coming this way!”
sea02_e04_kn Knuckles “Looks like its buddy has joined the party!”
sea02_e04_rg Rouge “Now there's two rocks!”
sea02_e04_sd Shadow “Things just got a little more interesting.”
sea02_e04_tl Tails “Aahh!! There are two rocks now!”
sea02_e05_kn Knuckles “Wow!!”
sea02_e05_om Omega “Motion sensors have detected a third rock.”
sea02_e05_rg Rouge “What's going on?!”
sea02_e05_sd Shadow “This is useless. Let's go!”
sea02_e05_sn Sonic “Now they're a team of three!”
sea02_e05_tl Tails “Help!”
sea02_h00_am Amy “Can you open this stone door, Big?”
sea02_h00_bg Big “Hmm... A stone door. Maybe we should knock first.”
sea02_h00_ch Charmy “Can you break down that stone door, Vector?”
sea02_h00_cr Cream “The stone door is shut tight. Can you help us, Mr. Big?”
sea02_h00_es Espio “A stone door. Maybe Vector can break this thing down.”
sea02_h00_kn Knuckles “I'll take care of this stone door.”
sea02_h00_om Omega “Stand clear and I'll open it.”
sea02_h00_rg Rouge “Omega, we're counting on you to break this stone door.”
sea02_h00_sd Shadow “Omega, break this stone door.”
sea02_h00_sn Sonic “Knuckles, can you break open that stone door?”
sea02_h00_tl Tails “Knuckles, can you open the stone door for us?”
sea02_h00_vc Vector “Break down that stone door? No problem boys; Stand aside.”
sea02_h01_am Amy “These ruins are in our way. Can you break it, Big?”
sea02_h01_bg Big “Mmm... I think I can break them.”
sea02_h01_ch Charmy “These ruins are in our way! Vector, knock 'em down!”
sea02_h01_cr Cream “Can you break them, Mr. Big?”
sea02_h01_es Espio “These ruins look fragile. Vector, give it a try?”
sea02_h01_kn Knuckles “I'll break these ruins into pieces with one punch.”
sea02_h01_om Omega “Ruins are breakable. Let me handle this.”
sea02_h01_rg Rouge “Looks like we can break these ruins down. Give it a shot, Omega.”
sea02_h01_sd Shadow “These ruins aren't very strong. Try breaking them, Omega.”
sea02_h01_sn Sonic “Knuckles, try punching these ruins to get inside.”
sea02_h01_tl Tails “Knuckles, can you break these ruins with your punches?”
sea02_h01_vc Vector “This is a piece-a cake. Stand back, boys.”
sea02_h02_am Amy “Some of the ruins are beginning to crumble away. We have to be careful of falling pieces!”
sea02_h02_bg Big “Mmm? These stone pillars don't look too good. We better watch out.”
sea02_h02_ch Charmy “The pillars on the sides of the path look crumbled!”
sea02_h02_cr Cream “Watch out for the falling rocks from the stone pillars on the sides of the path!”
sea02_h02_es Espio “The stone pillars seem to be crumbling. We better be careful.”
sea02_h02_kn Knuckles “The stone pillars on both sides of the path are beginning to crumble! We better get moving!”
sea02_h02_om Omega “Stone pillars on path determined fragile. Be careful of falling debris.”
sea02_h02_rg Rouge “Watch out for the falling stone pillars on the sides on the path.”
sea02_h02_sd Shadow “Some of these ruins are beginning to crumble. Be careful!”
sea02_h02_sn Sonic “Some of those ruins are so ancient, they may crumble if we get too close to them.”
sea02_h02_tl Tails “The stone pillars on both sides of the path are beginning to crumble. We better watch out!”
sea02_h02_vc Vector “The pillars on the sides of the path look unstable. Better be careful.”
sea02_h03_ch Charmy “Hey guys! Did you see that bubbly-looking thing?”
sea02_h03_es Espio “I thought I sensed Chao.”
sea02_h03_vc Vector “Hmm... Chao... They must be around here somewhere!”
sea02_m00_eg Eggman (over radio) “A Chao is lost deep in that palace. Find and rescue that Chao!”
sea02_m01_eg Eggman (over radio) “A Chao is lost deep in that palace. Find and rescue that Chao without being detected by the enemies. If detected by the enemies, you fail your mission!”
sea02_w00_am Amy “I wonder what that is? It looks like a palace.”
sea02_w00_bg Big “I wonder who lives here.”
sea02_w00_ch Charmy “Chao... Maybe they're playing in the water.”
sea02_w00_cr Cream “I've never seen a palace built on the ocean.”
sea02_w00_es Espio “Where's Chao?...”
sea02_w00_kn Knuckles “Without any guards this palace looks deserted.”
sea02_w00_om Omega “I shall destroy all Eggman's robots. Armed and ready.”
sea02_w00_rg Rouge “The beach is nice, but... jewelery is best.”
sea02_w00_sd Shadow “Sealed palace...”
sea02_w00_sn Sonic “There must be a reason for building a palace above water.”
sea02_w00_tl Tails “I wonder how they built this stone palace on the ocean?”
sea02_w00_vc Vector “Search and Rescue is hard work.”
sky01_e00_am Amy “Why would he need so many ships?”
sky01_e00_bg Big “Look at all the fishy ships! I miss my Froggy and fishing...”
sky01_e00_ch Charmy “Armada! Armada!”
sky01_e00_cr Cream “Maybe he just had a lot of time on his hands.”
sky01_e00_es Espio “There are so many battleships. Could this be Eggman's armada?”
sky01_e00_kn Knuckles “They've really went overboard!”
Sonic Heroes/Sound Editing/Voices/8
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Sonic Community Hacking Guide
General
Sonic Music Hacking Guide | SonED2 Manual
Game-Specific
Sonic the Hedgehog (16-bit) | Sonic the Hedgehog (8-bit) | Sonic Eraser | Sonic CD (prototype 510) | Sonic CD | Sonic CD (PC) | Sonic 2 (Nick Arcade prototype) | Sonic 2 (Simon Wai prototype) | Sonic 2 (16-bit) | Sonic 2 (8-bit) | Sonic 2 & Knuckles | Dr. Robotnik's Mean Bean Machine | Sonic Triple Trouble | Sonic 3 | Sonic & Knuckles | Sonic 3 & Knuckles | Sonic & Knuckles Collection | Sonic Crackers | Sonic 3D: Flickies' Island | Chaotix | Sonic R PC | Sonic Jam 6 | Sonic Advance | Sonic Advance 2 | Sonic Advance 3 | Sonic Battle | Sonic Adventure | Sonic Adventure DX: Director's Cut | Sonic Adventure DX: PC | Sonic Adventure (2010) | Sonic Adventure 2 | Sonic Adventure 2: Battle | Sonic Adventure 2 (PC) | Sonic Heroes | Shadow the Hedgehog | Sonic Riders | Sonic the Hedgehog (2006) | Sonic & Sega All-Stars Racing | Sonic Unleashed (Xbox 360/PS3) | Sonic Generations
Legacy Guides
The Nemesis Hacking Guides The Esrael Hacking Guides
ROM: Sonic 1 | Sonic 2 | Sonic 2 Beta | Sonic 3

Savestate: Sonic 1 | Sonic 2 Beta/Final | Sonic 3

Sonic 1 (English / Portuguese) | Sonic 2 Beta (English / Portuguese) | Sonic 2 and Knuckles (English / Portuguese)
Move to Sega Retro
Number Systems (or scrap) | Assembly Hacking Guide | Subroutine Equivalency List | 68000 Instruction Set | 68000 ASM-to-Hex Code Reference | VDP Documentation | Official Sega 32X Documentation | Official Mega-CD Documentation | Official Sega Mega Drive Documentation