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SCHG:Sonic CD/Art Editing/Metallic Madness MMDs
From Sonic Retro
R81A__.mmd - Metallic Madness Zone 1 Present
| Offset | Description
|
| $00A572 | Giant ring flash
|
| $01E414 | 4x4 block (SSZ BF) (Unused)
|
| $01E524 | Foreground lamp post (SSZ BF) (Unused)
|
| $02F75E | Points
|
| $02F7C2 | Seed pod
|
| $02FE6A | Giant ring
|
| $030274 | Goal post
|
| $030434 | End sign
|
| $030A10 | Clear screen
|
| $03171A | Main title card patterns
|
| $0327A6 | Diagonal spring
|
| $032AB2 | Vertical and horizontal springs
|
| $032CD4 | Monitors & contents, and time frame posts
|
| $0332D8 | Explosions
|
| $0337C0 | Rings
|
| $033E34 | HUD
|
| $033F60 | Continue post
|
| $0340E0 | Flower
|
| $034366 | Shrinker/expander lasers
|
| $034482 | Metallic Madness title card font patterns
|
| $038A30 | 16x16 mappings
|
| $039426 | Main patterns (8x8 tiles)
|
| $03BD58 | Doors
|
| $03BE2A | Spikes
|
| $03BEC4 | Large piston
|
| $03C154 | Collapsing platforms
|
| $03C1BC | Appearing/disappearing platforms
|
| $03C228 | Moving slicer poles
|
| $03C554 | Diagonal buzzsaws
|
| $03C798 | Diagonal buzzsaws (Good Future)
|
| $03C9F4 | Unused platform
|
| $03CAE8 | Sphere platforms
|
| $03CB9E | Large seesaw and spike ball
|
| $03D1CA | Large seesaw and spike ball (Good Future)
|
| $03D810 | Revolving platforms
|
| $03DA02 | Button
|
| $03DA54 | Wheel
|
| $03DB0A | Mekabu/Buzzsaw enemy
|
| $03DD4E | Booby/Hornet enemy
|
| $03E068 | Grabber enemy
|
| $03E3E8 | Animals (Whitebird and Sheep)
|
| $03E578 | Aged and destroyed teleporter
|
| $03E6C4 | Active and destroyed teleporter
|
| $03FB0C | Spikes
|
| $03FC4C | Arena doors and electrical dischargers (WWZ GF) (Unused)
|
R81B__.mmd - Metallic Madness Zone 1 Past
| Offset | Description
|
| $00A514 | Giant ring flash
|
| $01E414 | 4x4 block (SSZ BF) (Unused)
|
| $01E524 | Foreground lamp post (SSZ BF) (Unused)
|
| $02F75E | Points
|
| $02F7C2 | Seed pod
|
| $02FE6A | Giant ring
|
| $030274 | Goal post
|
| $030434 | End sign
|
| $030A10 | Clear screen
|
| $03171A | Main title card patterns
|
| $0327A6 | Diagonal spring
|
| $032AB2 | Vertical and horizontal springs
|
| $032CD4 | Monitors & contents, and time frame posts
|
| $0332D8 | Explosions
|
| $0337C0 | Rings
|
| $033E34 | HUD
|
| $033F60 | Continue post
|
| $0340E0 | Flower
|
| $034366 | Shrinker/expander lasers
|
| $034482 | Metallic Madness title card font patterns
|
| $038A30 | 16x16 mappings
|
| $03942A | Main patterns (8x8 tiles)
|
| $03BBAE | Doors
|
| $03BC80 | Spikes
|
| $03BD1A | Large piston
|
| $03BFAA | Collapsing platforms
|
| $03C012 | Appearing/disappearing platforms
|
| $03C07E | Moving slicer poles
|
| $03C3AA | Diagonal buzzsaws
|
| $03C5EE | Diagonal buzzsaws (Good Future)
|
| $03C84A | Unused platform
|
| $03C93E | Sphere platforms
|
| $03C9F4 | Large seesaw and spike ball
|
| $03D020 | Large seesaw and spike ball (Good Future)
|
| $03D666 | Revolving platforms
|
| $03D858 | Button
|
| $03D8AA | Wheel
|
| $03D960 | Mekabu/Buzzsaw enemy
|
| $03DBA4 | Booby/Hornet enemy
|
| $03DEBE | Grabber enemy
|
| $03E23E | Animals (Whitebird and Sheep)
|
| $03E3CE | Aged and destroyed teleporter
|
| $03E51A | Active and destroyed teleporter
|
| $03FB0C | Spikes
|
| $03FC4C | Arena doors and electrical dischargers (WWZ GF) (Unused)
|
R81C__.mmd - Metallic Madness Zone 1 Good Future
| Offset | Description
|
| $00A62C | Giant ring flash
|
| $01E414 | 4x4 block (SSZ BF) (Unused)
|
| $01E524 | Foreground lamp post (SSZ BF) (Unused)
|
| $02F75E | Points
|
| $02F7C2 | Seed pod
|
| $02FE6A | Giant ring
|
| $030274 | Goal post
|
| $030434 | End sign
|
| $030A10 | Clear screen
|
| $03171A | Main title card patterns
|
| $0327A6 | Diagonal spring
|
| $032AB2 | Vertical and horizontal springs
|
| $032CD4 | Monitors & contents, and time frame posts
|
| $0332D8 | Explosions
|
| $0337C0 | Rings
|
| $033E34 | HUD
|
| $033F60 | Continue post
|
| $0340E0 | Flower
|
| $034366 | Shrinker/expander lasers
|
| $034482 | Metallic Madness title card font patterns
|
| $037F78 | 16x16 mappings
|
| $038AEE | Main patterns (8x8 tiles)
|
| $03B7EA | Doors
|
| $03B8BC | Spikes
|
| $03B956 | Large piston
|
| $03BBE6 | Collapsing platforms
|
| $03BC4E | Appearing/disappearing platforms
|
| $03BCBA | Moving slicer poles
|
| $03BFE6 | Diagonal buzzsaws (Present/Past/BF)
|
| $03C22A | Diagonal buzzsaws
|
| $03C486 | Unused platform
|
| $03C57A | Sphere platforms
|
| $03C630 | Large seesaw and spike ball (Present/Past/BF)
|
| $03CC5C | Large seesaw and spike ball
|
| $03D2A2 | Revolving platforms
|
| $03D494 | Button
|
| $03D4E6 | Wheel
|
| $03D59C | Mekabu/Buzzsaw enemy
|
| $03D7E0 | Booby/Hornet enemy
|
| $03DAFA | Grabber enemy
|
| $03DE7A | Animals (Whitebird and Sheep)
|
| $03E00A | Aged and destroyed teleporter
|
| $03E156 | Active and destroyed teleporter
|
| $03FB0C | Spikes
|
| $03FC4C | Arena doors and electrical dischargers (WWZ GF) (Unused)
|
R81D__.mmd - Metallic Madness Zone 1 Bad Future
| Offset | Description
|
| $00A774 | Giant ring flash
|
| $01DEAC | Flower
|
| $01E132 | Shrinker/expander lasers
|
| $01E24E | Metallic Madness title card font patterns
|
| $02F75E | Points
|
| $02F7C2 | Seed pod
|
| $02FE6A | Giant ring
|
| $030274 | Goal post
|
| $030434 | End sign
|
| $030A10 | Clear screen
|
| $03171A | Main title card patterns
|
| $0327A6 | Diagonal spring
|
| $032AB2 | Vertical and horizontal springs
|
| $032CD4 | Monitors & contents, and time frame posts
|
| $0332D8 | Explosions
|
| $0337C0 | Rings
|
| $033E34 | HUD
|
| $033F60 | Continue post
|
| $03677E | 16x16 mappings
|
| $0371B0 | Main patterns (8x8 tiles)
|
| $039E08 | Doors
|
| $039EDA | Spikes
|
| $039F74 | Large piston
|
| $03A204 | Collapsing platforms
|
| $03A26C | Appearing/disappearing platforms
|
| $03A2D8 | Moving slicer poles
|
| $03A604 | Diagonal buzzsaws
|
| $03A848 | Diagonal buzzsaws (Good Future)
|
| $03AAA4 | Unused platform
|
| $03AB98 | Sphere platforms
|
| $03AC4E | Large seesaw and spike ball
|
| $03B27A | Large seesaw and spike ball (Good Future)
|
| $03B8C0 | Revolving platforms
|
| $03BAB2 | Button
|
| $03BB04 | Wheel
|
| $03BBBA | Mekabu/Buzzsaw enemy
|
| $03BDFE | Booby/Hornet enemy
|
| $03C118 | Grabber enemy
|
| $03C498 | Animals (Whitebird and Sheep)
|
| $03C628 | Aged and destroyed teleporter
|
| $03C774 | Active and destroyed teleporter
|
| $03D59C | Mekabu/Buzzsaw enemy
|
| $03D7E0 | Booby/Hornet enemy
|
| $03DAFA | Grabber enemy
|
| $03DE7A | Animals (Whitebird and Sheep)
|
| $03E00A | Aged and destroyed teleporter
|
| $03E156 | Active and destroyed teleporter
|
| $03FB0C | Spikes
|
| $03FC4C | Arena doors and electrical dischargers (WWZ GF) (Unused)
|
R82A__.mmd - Metallic Madness Zone 2 Present
| Offset | Description
|
| $00B1A0 | Giant ring flash
|
| $01DAAC | Flower
|
| $01DD32 | Shrinker/expander lasers
|
| $01DE4E | Metallic Madness title card font patterns
|
| $02F75E | Points
|
| $02F7C2 | Giant ring
|
| $02FBCC | Goal post
|
| $02FD8C | End sign
|
| $030368 | Clear screen
|
| $031072 | Main title card patterns
|
| $0320FE | Diagonal spring
|
| $03240A | Vertical and horizontal springs
|
| $03262C | Monitors & contents, and time frame posts
|
| $032C30 | Explosions
|
| $033118 | Rings
|
| $03378C | HUD
|
| $0338B8 | Continue post
|
| $035E24 | 16x16 mappings
|
| $036A62 | Main patterns (8x8 tiles)
|
| $039558 | Doors
|
| $03962A | Spikes
|
| $0396C4 | Large piston
|
| $039954 | Collapsing platforms
|
| $0399BC | Large walking bomb
|
| $039EEC | Unused platform
|
| $039FE0 | Large seesaw and spike ball
|
| $03A60C | Large seesaw and spike ball (Good Future)
|
| $03AC52 | Falling spiked platforms
|
| $03AE02 | Walking platform
|
| $03AF72 | Button
|
| $03AFC4 | Wheel
|
| $03B07A | Mekabu/Buzzsaw enemy
|
| $03B2BE | Transport tube door
|
| $03B320 | Animals (Whitebird and Sheep)
|
| $03B4B0 | Armoured rolling enemy
|
| $03B8A4 | Aged and destroyed teleporter
|
| $03B9F0 | Active and destroyed teleporter
|
| $03C660 | Revolving (plane switching) platform
|
| $03C76C | Unused
|
| $03C826 | Rotating panels from Robotnik's ship 1
|
| $03CEA4 | Rotating panels from Robotnik's ship 2
|
| $03D838 | Rotating panels from Robotnik's ship 3
|
| $03D9EE | Robotnik's ship and Robotnik in ship
|
| $03F014 | Amy Rose
|
| $03FB0C | Spikes
|
| $03FC4C | Arena doors and electrical dischargers (WWZ GF) (Unused)
|
R82B__.mmd - Metallic Madness Zone 2 Past
| Offset | Description
|
| $00B430 | Giant ring flash
|
| $01DCAC | Flower
|
| $01DF32 | Shrinker/expander lasers
|
| $01E04E | Metallic Madness title card font patterns
|
| $02F75E | Points
|
| $02F7C2 | Giant ring
|
| $02FBCC | Goal post
|
| $02FD8C | End sign
|
| $030368 | Clear screen
|
| $031072 | Main title card patterns
|
| $0320FE | Diagonal spring
|
| $03240A | Vertical and horizontal springs
|
| $03262C | Monitors & contents, and time frame posts
|
| $032C30 | Explosions
|
| $033118 | Rings
|
| $03378C | HUD
|
| $0338B8 | Continue post
|
| $03398C | Revolving (plane switching) platform
|
| $033A98 | Unused
|
| $033B52 | Rotating panels from Robotnik's ship 1
|
| $0341D0 | Rotating panels from Robotnik's ship 2
|
| $034B64 | Rotating panels from Robotnik's ship 3
|
| $034D1A | Robotnik's ship and Robotnik in ship
|
| $036340 | Amy Rose
|
| $039354 | 16x16 mappings
|
| $039EB6 | Main patterns (8x8 tiles)
|
| $03C694 | Doors
|
| $03C766 | Spikes
|
| $03C800 | Large piston
|
| $03CA90 | Collapsing platforms
|
| $03CAF8 | Large walking bomb
|
| $03D028 | Unused platform
|
| $03D11C | Large seesaw and spike ball
|
| $03D748 | Large seesaw and spike ball (Good Future)
|
| $03DD8E | Falling spiked platforms
|
| $03DF3E | Walking platform
|
| $03E0AE | Button
|
| $03E100 | Wheel
|
| $03E1B6 | Mekabu/Buzzsaw enemy
|
| $03E3FA | Transport tube door
|
| $03E45C | Animals (Whitebird and Sheep)
|
| $03E5EC | Armoured rolling enemy
|
| $03E9E0 | Aged and destroyed teleporter
|
| $03EB2C | Active and destroyed teleporter
|
| $03FB0C | Spikes
|
| $03FC4C | Arena doors and electrical dischargers (WWZ GF) (Unused)
|
R82C__.mmd - Metallic Madness Zone 2 Good Future
| Offset | Description
|
| $00B4F6 | Giant ring flash
|
| $01DAAC | Flower
|
| $01DD32 | Shrinker/expander lasers
|
| $01DE4E | Metallic Madness title card font patterns
|
| $02F75E | Points
|
| $02F7C2 | Giant ring
|
| $02FBCC | Goal post
|
| $02FD8C | End sign
|
| $030368 | Clear screen
|
| $031072 | Main title card patterns
|
| $0320FE | Diagonal spring
|
| $03240A | Vertical and horizontal springs
|
| $03262C | Monitors & contents, and time frame posts
|
| $032C30 | Explosions
|
| $033118 | Rings
|
| $03378C | HUD
|
| $0338B8 | Continue post
|
| $03398C | Revolving (plane switching) platform
|
| $033A98 | Unused
|
| $033B52 | Rotating panels from Robotnik's ship 1
|
| $0341D0 | Rotating panels from Robotnik's ship 2
|
| $034B64 | Rotating panels from Robotnik's ship 3
|
| $034D1A | Robotnik's ship and Robotnik in ship
|
| $036340 | Amy Rose
|
| $0393B8 | 16x16 mappings
|
| $03A0E0 | Main patterns (8x8 tiles)
|
| $03C880 | Doors
|
| $03C952 | Spikes
|
| $03C9EC | Large piston
|
| $03CC7C | Collapsing platforms
|
| $03CCE4 | Large walking bomb
|
| $03D214 | Unused platform
|
| $03D308 | Large seesaw and spike ball (Present/Past/BF)
|
| $03D934 | Large seesaw and spike ball
|
| $03DF7A | Falling spiked platforms
|
| $03E12A | Walking platform
|
| $03E29A | Button
|
| $03E2EC | Wheel
|
| $03E3A2 | Mekabu/Buzzsaw enemy
|
| $03E5E6 | Transport tube door
|
| $03E648 | Animals (Whitebird and Sheep)
|
| $03E7D8 | Armoured rolling enemy
|
| $03EBCC | Aged and destroyed teleporter
|
| $03ED18 | Active and destroyed teleporter
|
| $03FB0C | Spikes
|
| $03FC4C | Arena doors and electrical dischargers (WWZ GF) (Unused)
|
R82D__.mmd - Metallic Madness Zone 2 Bad Future
| Offset | Description
|
| $00B3C8 | Giant ring flash
|
| $01DAAC | Flower
|
| $01DD32 | Shrinker/expander lasers
|
| $01DE4E | Metallic Madness title card font patterns
|
| $02F75E | Points
|
| $02F7C2 | Giant ring
|
| $02FBCC | Goal post
|
| $02FD8C | End sign
|
| $030368 | Clear screen
|
| $031072 | Main title card patterns
|
| $0320FE | Diagonal spring
|
| $03240A | Vertical and horizontal springs
|
| $03262C | Monitors & contents, and time frame posts
|
| $032C30 | Explosions
|
| $033118 | Rings
|
| $03378C | HUD
|
| $0338B8 | Continue post
|
| $03398C | Revolving (plane switching) platform
|
| $033A98 | Unused
|
| $033B52 | Rotating panels from Robotnik's ship 1
|
| $0341D0 | Rotating panels from Robotnik's ship 2
|
| $034B64 | Rotating panels from Robotnik's ship 3
|
| $034D1A | Robotnik's ship and Robotnik in ship
|
| $036340 | Amy Rose
|
| $0393B8 | 16x16 mappings
|
| $039FE2 | Main patterns (8x8 tiles)
|
| $03CC6C | Doors
|
| $03CD3E | Spikes
|
| $03CDD8 | Large piston
|
| $03D068 | Collapsing platforms
|
| $03D0D0 | Large walking bomb
|
| $03D600 | Unused platform
|
| $03D6F4 | Large seesaw and spike ball
|
| $03DD20 | Large seesaw and spike ball (Good Future)
|
| $03E366 | Falling spiked platforms
|
| $03E516 | Walking platform
|
| $03E686 | Button
|
| $03E6D8 | Wheel
|
| $03E78E | Mekabu/Buzzsaw enemy
|
| $03E9D2 | Transport tube door
|
| $03EA34 | Animals (Whitebird and Sheep)
|
| $03EBC4 | Armoured rolling enemy
|
| $03EFB8 | Aged and destroyed teleporter
|
| $03F014 | Active and destroyed teleporter
|
R83C__.mmd - Metallic Madness Zone 3 Good Future
| Offset | Description
|
| $00A5F6 | Giant ring flash
|
| $01DEAC | Flower
|
| $01E132 | Shrinker/expander lasers
|
| $01E24E | Metallic Madness title card font patterns
|
| $02F75E | Points
|
| $02F7C2 | Seed pod
|
| $02FE6A | Giant ring
|
| $030274 | Goal post
|
| $030434 | End sign
|
| $030A10 | Clear screen
|
| $03171A | Main title card patterns
|
| $0327A6 | Diagonal spring
|
| $032AB2 | Vertical and horizontal springs
|
| $032CD4 | Monitors & contents, and time frame posts
|
| $0332D8 | Explosions
|
| $0337C0 | Rings
|
| $033E34 | HUD
|
| $033F60 | Continue post
|
| $034034 | Revolving (plane switching) platform
|
| $034140 | Unused
|
| $0341FA | Rotating panels from Robotnik's ship 1
|
| $034878 | Rotating panels from Robotnik's ship 2
|
| $03520C | Rotating panels from Robotnik's ship 3
|
| $0353C2 | Robotnik's ship and Robotnik in ship
|
| $0369E8 | Amy Rose
|
| $03997A | 16x16 mappings
|
| $03A2A8 | Main patterns (8x8 tiles)
|
| $03CA8C | Doors
|
| $03CB5E | Spikes
|
| $03CBF8 | Large piston
|
| $03CE88 | Collapsing platforms
|
| $03CEF0 | Button
|
| $03CF42 | Tall thin vertical spiked pole
|
| $03D058 | Bouncers
|
| $03D26C | 4x4 block (Unused)
|
| $03D348 | Revolving platforms
|
| $03D53A | Diagonal buzzsaws (Present/Past/BF)
|
| $03D77E | Diagonal buzzsaws
|
| $03D9DA | Falling spiked platforms
|
| $03DB8A | Wheel
|
| $03DC40 | Mekabu/Buzzsaw enemy
|
| $03DE84 | Lightbulb enemy
|
| $03E13E | Animals (Whitebird and Sheep)
|
| $03E9D2 | Transport tube door
|
| $03EA34 | Animals (Whitebird and Sheep)
|
| $03EBC4 | Armoured rolling enemy
|
| $03EFB8 | Aged and destroyed teleporter
|
| $03F104 | Active and destroyed teleporter
|
R83D__.mmd - Metallic Madness Zone 3 Bad Future
| Offset | Description
|
| $00A67E | Giant ring flash
|
| $02F1B0 | Points
|
| $02F214 | Seed pod
|
| $02F8BC | Giant ring
|
| $02FCC6 | Goal post
|
| $02FE86 | End sign
|
| $030462 | Clear screen
|
| $03116C | Main title card patterns
|
| $0321F8 | Diagonal spring
|
| $032504 | Vertical and horizontal springs
|
| $032726 | Monitors & contents, and time frame posts
|
| $032D2A | Explosions
|
| $033212 | Rings
|
| $033886 | HUD
|
| $0339B2 | Continue post
|
| $033A86 | Revolving (plane switching) platform
|
| $033B92 | Unused
|
| $033C4C | Rotating panels from Robotnik's ship 1
|
| $0342CA | Rotating panels from Robotnik's ship 2
|
| $034C5E | Rotating panels from Robotnik's ship 3
|
| $034E14 | Robotnik's ship and Robotnik in ship
|
| $03643A | Amy Rose
|
| $0393CC | 16x16 mappings
|
| $039D72 | Main patterns (8x8 tiles)
|
| $03BD90 | Flower
|
| $03C016 | Shrinker/expander lasers
|
| $03C132 | Metallic Madness title card font patterns
|
| $03DFFA | Doors
|
| $03E0CC | Spikes
|
| $03E166 | Large piston
|
| $03E3F6 | Collapsing platforms
|
| $03E45E | Button
|
| $03E4B0 | Tall thin vertical spiked pole
|
| $03E5C6 | Bouncers
|
| $03E7DA | 4x4 block (Unused)
|
| $03E8B6 | Revolving platforms
|
| $03EAA8 | Diagonal buzzsaws
|
| $03ECEC | Diagonal buzzsaws (Good Future)
|
| $03EF48 | Falling spiked platforms
|
| $03F0F8 | Wheel
|
| $03F1AE | Mekabu/Buzzsaw enemy
|
| $03F3F2 | Lightbulb enemy
|
| $03F6AC | Animals (Whitebird and Sheep)
|