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SCHG:Sonic CD/Art Editing/Collision Chaos MMDs
From Sonic Retro
R31A__.mmd - Collision Chaos Zone 1 Present
| Offset | Description
|
| $00DCDE | Giant ring flash
|
| $02EDE6 | Points
|
| $02EE4A | Seed pod
|
| $02F4F2 | Giant ring
|
| $02F8FC | Goal post
|
| $02FABC | End sign
|
| $030098 | Clear screen
|
| $030DA2 | Main title card patterns
|
| $031E2E | Diagonal spring
|
| $03213A | Vertical and horizontal springs
|
| $03235C | Monitors & contents, and time frame posts
|
| $032960 | Explosions
|
| $032E48 | Rings
|
| $0334BC | HUD
|
| $0335E8 | Continue post
|
| $033732 | Flower
|
| $03398C | Collision Chaos title card font patterns
|
| $03479A | Flippers
|
| $034A00 | Bouncers
|
| $034C14 | Large metal platform
|
| $034D3A | Retracting spikes
|
| $034EAC | 4x4 block
|
| $034F90 | Retracting metal block
|
| $03504A | Thin metal platform
|
| $0350C6 | Retracting flame jets
|
| $035246 | Platforms on vertical conveyor belts
|
| $035452 | Kama-kama/Clawed turtle enemy
|
| $0357F0 | Spikes
|
| $035BD6 | Flying enemy
|
| $0360D6 | Spike bomb laying ladybird enemy
|
| $0363EC | Spike bombs
|
| $0364AE | unused slot object
|
| $0365C6 | Point slot and Sonic entering/exiting slot
|
| $036678 | 2x4 metal block
|
| $036702 | Moving bouncer platform
|
| $0367D6 | Smashed spheres
|
| $0368A2 | Rotating spike balls
|
| $03697A | Destroyed and aged teleporter
|
| $036AC6 | Animals (Canary & Rabbit)
|
| $036C76 | 16x16 mappings
|
| $037BEE | Main patterns (8x8 tiles)
|
| $03AAD8 | Metal Sonic
|
| $03B486 | Amy Rose
|
| $03F5D2 | Active and destroyed teleporter
|
| $03F784 | Animals being tortured by Metal Sonic (Bluebird & Squirrel) (Unused)
|
| $03F936 | Metal Sonic projector
|
R31B__.mmd - Collision Chaos Zone 1 Past
| Offset | Description
|
| $00DB40 | Giant ring flash
|
| $02EDE6 | Points
|
| $02EE4A | Seed pod
|
| $02F4F2 | Giant ring
|
| $02F8FC | Goal post
|
| $02FABC | End sign
|
| $030098 | Clear screen
|
| $030DA2 | Main title card patterns
|
| $031E2E | Diagonal spring
|
| $03213A | Vertical and horizontal springs
|
| $03235C | Monitors & contents, and time frame posts
|
| $032960 | Explosions
|
| $032E48 | Rings
|
| $0334BC | HUD
|
| $0335E8 | Continue post
|
| $033732 | Flower
|
| $03398C | Collision Chaos title card font patterns
|
| $03479A | Flippers
|
| $034A00 | Bouncers
|
| $034C14 | Large metal platform
|
| $034D3A | Retracting spikes
|
| $034EAC | 4x4 block
|
| $034F90 | Retracting metal block
|
| $03504A | Thin metal platform
|
| $0350C6 | Retracting flame jets
|
| $035246 | Platforms on vertical conveyor belts
|
| $035452 | Kama-kama/Clawed turtle enemy
|
| $0357F0 | Spikes (PPZ)
|
| $035B52 | Flying enemy
|
| $036052 | Spike bomb laying ladybird enemy
|
| $036368 | Spike bombs
|
| $03642A | unused slot object
|
| $036542 | Point slot and Sonic entering/exiting slot
|
| $036606 | 2x4 metal block
|
| $036690 | Moving bouncer platform
|
| $036764 | Smashed spheres
|
| $036854 | Rotating spike balls
|
| $03692C | Active and destroyed teleporter
|
| $036ADE | Animals (Canary & Rabbit)
|
| $036C8E | Animals being tortured by Metal Sonic (Canary & Rabbit)
|
| $036E3A | Metal Sonic projector
|
| $03723A | 16x16 mappings
|
| $03824C | Main patterns (8x8 tiles)
|
| $03B486 | Amy Rose
|
| $03F5D2 | Active and destroyed teleporter
|
| $03F784 | Animals being tortured by Metal Sonic (Bluebird & Squirrel) (Unused)
|
| $03F936 | Metal Sonic projector
|
R31C__.mmd - Collision Chaos Zone 1 Good Future
| Offset | Description
|
| $00DC6E | Giant ring flash
|
| $01D600 | Large metal platform
|
| $01D726 | Retracting spikes
|
| $01D898 | 4x4 block
|
| $01D97C | Retracting metal block
|
| $01DA36 | Thin metal platform
|
| $01DAB2 | Retracting flame jets
|
| $01DC32 | Platforms on vertical conveyor belts
|
| $01DE3E | Kama-kama/Clawed turtle enemy
|
| $01E1DC | Spikes
|
| $02EDE6 | Points
|
| $02EE4A | Seed pod
|
| $02F4F2 | Giant ring
|
| $02F8FC | Goal post
|
| $02FABC | End sign
|
| $030098 | Clear screen
|
| $030DA2 | Main title card patterns
|
| $031E2E | Diagonal spring
|
| $03213A | Vertical and horizontal springs
|
| $03235C | Monitors & contents, and time frame posts
|
| $032960 | Explosions
|
| $032E48 | Rings
|
| $0334BC | HUD
|
| $0335E8 | Continue post
|
| $033732 | Flower
|
| $03398C | Collision Chaos title card font patterns
|
| $03479A | Flippers
|
| $034A00 | Bouncers
|
| $034C14 | Flying enemy
|
| $035114 | Spike bomb laying ladybird enemy
|
| $03542A | Spike bombs
|
| $0354EC | unused slot object
|
| $035604 | Point slot and Sonic entering/exiting slot
|
| $0356C8 | 2x4 metal block
|
| $035752 | Sections of pinball-esque boss arena
|
| $0359B8 | Moving bouncer platform
|
| $035AA2 | Smashed spheres
|
| $035BD8 | Rotating spike balls
|
| $035CB0 | 2x4 metal block
|
| $035D3A | Bomb dropper platform & Robotnik
|
| $036832 | Robotnik in ship
|
| $036F78 | Animals (Canary & Rabbit)
|
| $037128 | Lower section of bomb dropper platform
|
| $039A24 | 16x16 mappings
|
| $03A990 | Main patterns (8x8 tiles)
|
| $03F5D2 | Active and destroyed teleporter
|
| $03F784 | Animals being tortured by Metal Sonic (Bluebird & Squirrel) (Unused)
|
| $03F936 | Metal Sonic projector
|
R31D__.mmd - Collision Chaos Zone 1 Bad Future
| Offset | Description
|
| $00DC1E | Giant ring flash
|
| $01D600 | Large metal platform
|
| $01D726 | Retracting spikes
|
| $01D898 | 4x4 block
|
| $01D97C | Retracting metal block
|
| $01DA36 | Thin metal platform
|
| $01DAB2 | Retracting flame jets
|
| $01DC32 | Platforms on vertical conveyor belts
|
| $01DE3E | Kama-kama/Clawed turtle enemy
|
| $01E1DC | Spikes (PPZ)
|
| $02EDE6 | Points
|
| $02EE4A | Seed pod
|
| $02F4F2 | Giant ring
|
| $02F8FC | Goal post
|
| $02FABC | End sign
|
| $030098 | Clear screen
|
| $030DA2 | Main title card patterns
|
| $031E2E | Diagonal spring
|
| $03213A | Vertical and horizontal springs
|
| $03235C | Monitors & contents, and time frame posts
|
| $032960 | Explosions
|
| $032E48 | Rings
|
| $0334BC | HUD
|
| $0335E8 | Continue post
|
| $033732 | Flower
|
| $03398C | Collision Chaos title card font patterns
|
| $03479A | Flippers
|
| $034A00 | Bouncers
|
| $034C14 | Flying enemy
|
| $035114 | Spike bomb laying ladybird enemy
|
| $03542A | Spike bombs
|
| $0354EC | unused slot object
|
| $035604 | Point slot and Sonic entering/exiting slot
|
| $0356B4 | 2x4 metal block
|
| $03573E | Sections of pinball-esque boss arena
|
| $035992 | Moving bouncer platform
|
| $035A54 | Smashed spheres
|
| $035B36 | Rotating spike balls
|
| $035C0E | 2x4 metal block
|
| $035C98 | Bomb dropper platform & Robotnik
|
| $036790 | Robotnik in ship
|
| $036ED6 | Animals (Canary & Rabbit)
|
| $037086 | Lower section of bomb dropper platform
|
| $039982 | 16x16 mappings
|
| $03A912 | Main patterns (8x8 tiles)
|
| $03F5D2 | Active and destroyed teleporter
|
| $03F784 | Animals being tortured by Metal Sonic (Bluebird & Squirrel) (Unused)
|
| $03F936 | Metal Sonic projector
|
R32A__.mmd - Collision Chaos Zone 2 Present
| Offset | Description
|
| $00B4B0 | Giant ring flash
|
| $01D600 | Large metal platform
|
| $01D726 | Retracting spikes
|
| $01D898 | 4x4 block
|
| $01D97C | Retracting metal block
|
| $01DA36 | Thin metal platform
|
| $01DAB2 | Retracting flame jets
|
| $01DC32 | Platforms on vertical conveyor belts
|
| $01DE3E | Kama-kama/Clawed turtle enemy
|
| $01E1DC | Spikes
|
| $02EDE6 | Points
|
| $02EE4A | Seed pod
|
| $02F4F2 | Giant ring
|
| $02F8FC | Goal post
|
| $02FABC | End sign
|
| $030098 | Clear screen
|
| $030DA2 | Main title card patterns
|
| $031E2E | Diagonal spring
|
| $03213A | Vertical and horizontal springs
|
| $03235C | Monitors & contents, and time frame posts
|
| $032960 | Explosions
|
| $032E48 | Rings
|
| $0334BC | HUD
|
| $0335E8 | Continue post
|
| $033732 | Flower
|
| $03398C | Collision Chaos title card font patterns
|
| $03479A | Flippers
|
| $034A00 | Bouncers
|
| $034C14 | Large metal platform
|
| $034D3A | Retracting spikes
|
| $034EAC | 4x4 block
|
| $034F90 | Retracting metal block
|
| $03504A | Thin metal platform
|
| $0350C6 | Retracting flame jets
|
| $035246 | Platforms on vertical conveyor belts
|
| $035452 | Kama-kama/Clawed turtle enemy
|
| $0357F0 | Spikes
|
| $035BD6 | Flying enemy
|
| $0360D6 | Spike bomb laying ladybird enemy
|
| $0363EC | Spike bombs
|
| $0364AE | unused slot object
|
| $0365C6 | Point slot and Sonic entering/exiting slot
|
| $036678 | 2x4 metal block
|
| $036702 | Moving bouncer platform
|
| $0367D6 | Smashed spheres
|
| $0368A2 | Rotating spike balls
|
| $03697A | Destroyed and aged teleporter
|
| $036AC6 | Animals (Canary & Rabbit)
|
| $03937E | 16x16 mappings
|
| $03A2F4 | Main patterns (8x8 tiles)
|
| $03F5D2 | Active and destroyed teleporter
|
| $03F784 | Animals being tortured by Metal Sonic (Bluebird & Squirrel) (Unused)
|
| $03F936 | Metal Sonic projector
|
R32B__.mmd - Collision Chaos Zone 2 Past
| Offset | Description
|
| $00D91C | Giant ring flash
|
| $01D600 | Large metal platform
|
| $01D726 | Retracting spikes
|
| $01D898 | 4x4 block
|
| $01D97C | Retracting metal block
|
| $01DA36 | Thin metal platform
|
| $01DAB2 | Retracting flame jets
|
| $01DC32 | Platforms on vertical conveyor belts
|
| $01DE3E | Kama-kama/Clawed turtle enemy
|
| $01E1DC | Spikes
|
| $02EDE6 | Points
|
| $02EE4A | Seed pod
|
| $02F4F2 | Giant ring
|
| $02F8FC | Goal post
|
| $02FABC | End sign
|
| $030098 | Clear screen
|
| $030DA2 | Main title card patterns
|
| $031E2E | Diagonal spring
|
| $03213A | Vertical and horizontal springs
|
| $03235C | Monitors & contents, and time frame posts
|
| $032960 | Explosions
|
| $032E48 | Rings
|
| $0334BC | HUD
|
| $0335E8 | Continue post
|
| $033732 | Flower
|
| $03398C | Collision Chaos title card font patterns
|
| $03479A | Flippers
|
| $034A00 | Bouncers
|
| $034C14 | Large metal platform
|
| $034D3A | Retracting spikes
|
| $034EAC | 4x4 block
|
| $034F90 | Retracting metal block
|
| $03504A | Thin metal platform
|
| $0350C6 | Retracting flame jets
|
| $035246 | Platforms on vertical conveyor belts
|
| $035452 | Kama-kama/Clawed turtle enemy
|
| $0357F0 | Spikes (PPZ)
|
| $035B52 | Flying enemy
|
| $036052 | Spike bomb laying ladybird enemy
|
| $036368 | Spike bombs
|
| $03642A | unused slot object
|
| $036542 | Point slot and Sonic entering/exiting slot
|
| $036606 | 2x4 metal block
|
| $036690 | Moving bouncer platform
|
| $036764 | Smashed spheres
|
| $036854 | Rotating spike balls
|
| $03692C | Active and destroyed teleporter
|
| $036ADE | Animals (Canary & Rabbit)
|
| $036C8E | Animals being tortured by Metal Sonic (Canary & Rabbit)
|
| $036E3A | Metal Sonic projector
|
| $039942 | 16x16 mappings
|
| $03A954 | Main patterns (8x8 tiles)
|
| $03B486 | Amy Rose
|
| $03F5D2 | Active and destroyed teleporter
|
| $03F784 | Animals being tortured by Metal Sonic (Bluebird & Squirrel) (Unused)
|
| $03F936 | Metal Sonic projector
|
R32C__.mmd - Collision Chaos Zone 2 Good Future
| Offset | Description
|
| $00DA72 | Giant ring flash
|
| $01D600 | Large metal platform
|
| $01D726 | Retracting spikes
|
| $01D898 | 4x4 block
|
| $01D97C | Retracting metal block
|
| $01DA36 | Thin metal platform
|
| $01DAB2 | Retracting flame jets
|
| $01DC32 | Platforms on vertical conveyor belts
|
| $01DE3E | Kama-kama/Clawed turtle enemy
|
| $01E1DC | Spikes (PPZ)
|
| $02EDE6 | Points
|
| $02EE4A | Seed pod
|
| $02F4F2 | Giant ring
|
| $02F8FC | Goal post
|
| $02FABC | End sign
|
| $030098 | Clear screen
|
| $030DA2 | Main title card patterns
|
| $031E2E | Diagonal spring
|
| $03213A | Vertical and horizontal springs
|
| $03235C | Monitors & contents, and time frame posts
|
| $032960 | Explosions
|
| $032E48 | Rings
|
| $0334BC | HUD
|
| $0335E8 | Continue post
|
| $033732 | Flower
|
| $03398C | Collision Chaos title card font patterns
|
| $03479A | Flippers
|
| $034A00 | Bouncers
|
| $034C14 | Flying enemy
|
| $035114 | Spike bomb laying ladybird enemy
|
| $03542A | Spike bombs
|
| $0354EC | unused slot object
|
| $035604 | Point slot and Sonic entering/exiting slot
|
| $0356C8 | 2x4 metal block
|
| $035752 | Sections of pinball-esque boss arena
|
| $0359B8 | Moving bouncer platform
|
| $035AA2 | Smashed spheres
|
| $035BD8 | Rotating spike balls
|
| $035CB0 | 2x4 metal block
|
| $035D3A | Bomb dropper platform & Robotnik
|
| $036832 | Robotnik in ship
|
| $036F78 | Animals (Canary & Rabbit)
|
| $037128 | Lower section of bomb dropper platform
|
| $0399F4 | 16x16 mappings
|
| $03A960 | Main patterns (8x8 tiles)
|
| $03F5D2 | Active and destroyed teleporter
|
| $03F784 | Animals being tortured by Metal Sonic (Bluebird & Squirrel) (Unused)
|
| $03F936 | Metal Sonic projector
|
R32D__.mmd - Collision Chaos Zone 2 Bad Future
| Offset | Description
|
| $00DA42 | Giant ring flash
|
| $01D600 | Large metal platform
|
| $01D726 | Retracting spikes
|
| $01D898 | 4x4 block
|
| $01D97C | Retracting metal block
|
| $01DA36 | Thin metal platform
|
| $01DAB2 | Retracting flame jets
|
| $01DC32 | Platforms on vertical conveyor belts
|
| $01DE3E | Kama-kama/Clawed turtle enemy
|
| $01E1DC | Spikes
|
| $02EDE6 | Points
|
| $02EE4A | Seed pod
|
| $02F4F2 | Giant ring
|
| $02F8FC | Goal post
|
| $02FABC | End sign
|
| $030098 | Clear screen
|
| $030DA2 | Main title card patterns
|
| $031E2E | Diagonal spring
|
| $03213A | Vertical and horizontal springs
|
| $03235C | Monitors & contents, and time frame posts
|
| $032960 | Explosions
|
| $032E48 | Rings
|
| $0334BC | HUD
|
| $0335E8 | Continue post
|
| $033732 | Flower
|
| $03398C | Collision Chaos title card font patterns
|
| $03479A | Flippers
|
| $034A00 | Bouncers
|
| $034C14 | Flying enemy
|
| $035114 | Spike bomb laying ladybird enemy
|
| $03542A | Spike bombs
|
| $0354EC | unused slot object
|
| $035604 | Point slot and Sonic entering/exiting slot
|
| $0356B4 | 2x4 metal block
|
| $03573E | Sections of pinball-esque boss arena
|
| $035992 | Moving bouncer platform
|
| $035A54 | Smashed spheres
|
| $035B36 | Rotating spike balls
|
| $035C0E | 2x4 metal block
|
| $035C98 | Bomb dropper platform & Robotnik
|
| $036790 | Robotnik in ship
|
| $036ED6 | Animals (Canary & Rabbit)
|
| $037086 | Lower section of bomb dropper platform
|
| $0399B6 | 16x16 mappings
|
| $03A948 | Main patterns (8x8 tiles)
|
| $03F5D2 | Active and destroyed teleporter
|
| $03F784 | Animals being tortured by Metal Sonic (Bluebird & Squirrel) (Unused)
|
| $03F936 | Metal Sonic projector
|
R33C__.mmd - Collision Chaos Zone 3 Good Future
| Offset | Description
|
| $00D098 | Giant ring flash
|
| $01D400 | Large metal platform
|
| $01D526 | Retracting spikes
|
| $01D698 | 4x4 block
|
| $01D77C | Retracting metal block
|
| $01D836 | Thin metal platform
|
| $01D8B2 | Retracting flame jets
|
| $01DA32 | Platforms on vertical conveyor belts
|
| $01DC3E | Kama-kama/Clawed turtle enemy
|
| $01DFDC | Spikes (PPZ)
|
| $02EDE6 | Points
|
| $02EE4A | Seed pod
|
| $02F4F2 | Giant ring
|
| $02F8FC | Goal post
|
| $02FABC | End sign
|
| $030098 | Clear screen
|
| $030DA2 | Main title card patterns
|
| $031E2E | Diagonal spring
|
| $03213A | Vertical and horizontal springs
|
| $03235C | Monitors & contents, and time frame posts
|
| $032960 | Explosions
|
| $032E48 | Rings
|
| $0334BC | HUD
|
| $0335E8 | Continue post
|
| $033732 | Flower
|
| $03398C | Collision Chaos title card font patterns
|
| $03479A | Flippers
|
| $034A00 | Bouncers
|
| $034C14 | Flying enemy
|
| $035114 | Spike bomb laying ladybird enemy
|
| $03542A | Spike bombs
|
| $0354EC | unused slot object
|
| $035604 | Point slot and Sonic entering/exiting slot
|
| $0356C8 | 2x4 metal block
|
| $035752 | Sections of pinball-esque boss arena
|
| $0359B8 | Moving bouncer platform
|
| $035AA2 | Smashed spheres
|
| $035BD8 | Rotating spike balls
|
| $035CB0 | 2x4 metal block
|
| $035D3A | Bomb dropper platform & Robotnik
|
| $036832 | Robotnik in ship
|
| $036F78 | Animals (Canary & Rabbit)
|
| $037128 | Lower section of bomb dropper platform
|
| $03991C | 16x16 mappings
|
| $03A6A6 | Main patterns (8x8 tiles)
|
| $03F5D2 | Active and destroyed teleporter
|
| $03F784 | Animals being tortured by Metal Sonic (Bluebird & Squirrel) (Unused)
|
| $03F936 | Metal Sonic projector
|
R33D__.mmd - Collision Chaos Zone 3 Bad Future
| Offset | Description
|
| $00D060 | Giant ring flash
|
| $01D400 | Large metal platform
|
| $01D526 | Retracting spikes
|
| $01D698 | 4x4 block
|
| $01D77C | Retracting metal block
|
| $01D836 | Thin metal platform
|
| $01D8B2 | Retracting flame jets
|
| $01DA32 | Platforms on vertical conveyor belts
|
| $01DC3E | Kama-kama/Clawed turtle enemy
|
| $01DFDC | Spikes
|
| $02EDE6 | Points
|
| $02EE4A | Seed pod
|
| $02F4F2 | Giant ring
|
| $02F8FC | Goal post
|
| $02FABC | End sign
|
| $030098 | Clear screen
|
| $030DA2 | Main title card patterns
|
| $031E2E | Diagonal spring
|
| $03213A | Vertical and horizontal springs
|
| $03235C | Monitors & contents, and time frame posts
|
| $032960 | Explosions
|
| $032E48 | Rings
|
| $0334BC | HUD
|
| $0335E8 | Continue post
|
| $033732 | Flower
|
| $03398C | Collision Chaos title card font patterns
|
| $03479A | Flippers
|
| $034A00 | Bouncers
|
| $034C14 | Flying enemy
|
| $035114 | Spike bomb laying ladybird enemy
|
| $03542A | Spike bombs
|
| $0354EC | unused slot object
|
| $035604 | Point slot and Sonic entering/exiting slot
|
| $0356B4 | 2x4 metal block
|
| $03573E | Sections of pinball-esque boss arena
|
| $035992 | Moving bouncer platform
|
| $035A54 | Smashed spheres
|
| $035B36 | Rotating spike balls
|
| $035C0E | 2x4 metal block
|
| $035C98 | Bomb dropper platform & Robotnik
|
| $036790 | Robotnik in ship
|
| $036ED6 | Animals (Canary & Rabbit)
|
| $037086 | Lower section of bomb dropper platform
|
| $039816 | 16x16 mappings
|
| $03A5C6 | Main patterns (8x8 tiles)
|
| $03F5D2 | Active and destroyed teleporter
|
| $03F784 | Animals being tortured by Metal Sonic (Bluebird & Squirrel) (Unused)
|
| $03F936 | Metal Sonic projector
|