3
| SCHG: Sonic Adventure
|
Dreamcast Gamecube PC 2010
|
|
|
Model Locations
The following is a list of locations where OBJECT Structs can be found.
sonic.exe
Key=0x00400000
Misc. Objects
| Address |
Description |
Textures
|
| 49C830
|
Dr. Eggman
|
EGGMAN.PVM
|
| 4B4834
|
Ring
|
OBJ_REGULAR.PVM
|
| 4B50C4
|
Spring from Sonic Jam
|
OBJ_REGULAR.PVM
|
| 4B5C3C
|
Air Spring
|
OBJ_REGULAR.PVM
|
| 4B67C8
|
Ground Spring
|
OBJ_REGULAR.PVM
|
| 4B7A04
|
Spike Ball
|
OBJ_REGULAR.PVM
|
| 4B8B34
|
Dash Panel
|
OBJ_REGULAR.PVM
|
| 4BA2D8
|
End Level Capsule
|
OBJ_REGULAR.PVM
|
| 4BA6D4
|
Emerald Piece
|
OBJ_REGULAR.PVM
|
| 4BB4B4
|
Spikes
|
OBJ_REGULAR.PVM
|
| 4BC120
|
Switch
|
OBJ_REGULAR.PVM
|
| 4BCF94
|
Dash Hoop
|
OBJ_REGULAR.PVM
|
| 4BE194
|
Balloon
|
OBJ_REGULAR.PVM
|
| 4BF28C
|
Item Box
|
OBJ_REGULAR.PVM
|
| 4BFEF4
|
Rocket Platform
|
OBJ_REGULAR.PVM
|
| 4C3794
|
Rocket
|
OBJ_REGULAR.PVM
|
| 4C461C
|
Weed
|
OBJ_REGULAR.PVM
|
| 4C48CC
|
Cut Weed
|
OBJ_REGULAR.PVM
|
| 4C5174
|
Jump Panel
|
OBJ_REGULAR.PVM
|
| 4C688C
|
Widespring
|
OBJ_REGULAR.PVM
|
| 4C908C
|
Checkpoint
|
OBJ_REGULAR.PVM
|
| 4C9C4C
|
Dynamite pack (Gamma)
|
OBJ_REGULAR.PVM
|
| 4CB43C
|
Floating Item Box
|
OBJ_REGULAR.PVM
|
| 4D4880
|
Tikal
|
TIKAL.PVM
|
| 50D134
|
Debug Sphere
|
None
|
| 50D544
|
Debug Cylinder
|
None
|
| 50D7B4
|
Debug Cube
|
None
|
| 51F6D4
|
Froggy
|
BIG_KAERU.PVM
|
| 54EFD4
|
Boa-Boa's head
|
|
| 55A334
|
Aircraft Enemy Missile
|
E_AIRCRAFT.PVM
|
| 560AE4
|
Aircraft Enemy + Missiles
|
E_AIRCRAFT.PVM
|
| 560DFC
|
Aircraft Door
|
E_AIRCRAFT.PVM
|
| 56132C
|
Aircraft Platform
|
E_AIRCRAFT.PVM
|
| 561F24
|
"Air Signal"
|
AIR_SIGNAL.PVM
|
| 565510
|
Kiki
|
E_SARU.PVM
|
| 56C9B4
|
"Togeball"
|
TOGEBALL_TOGEBALL.PVM
|
| 56DBF0
|
Unidus
|
UNI_A_UNIBODY.PVM
|
| 56ECD8
|
Gola
|
UNI_C_UNIBODY.PVM
|
| 570D8C
|
Spinner Body
|
SUPI_SUPI.PVM
|
| 571764
|
Cop Speeder head
|
|
| 57388C
|
Cop Speeder
|
NISEPAT.PVM
|
| 5749FC
|
Emblem
|
EMBLEM.PVM
|
| 584EE0
|
Birdie
|
AMY.PVM
|
| 5889E4
|
Ice Ball enemy
|
|
| 591268
|
ZERO
|
EGGROB.PVM
|
| 848FBC
|
E-103's Jet Booster
|
|
| C3B270
|
Emerald Coast skybox
|
BG_BEACH.PVM
|
| C3B37C
|
Emerald Coast skybox bottom
|
BG_BEACH.PVM
|
| C43B1C
|
Emerald Coast Spike Gate
|
OBJ_BEACH.PVM
|
| C3C7AC
|
Emerald Coast palmtree
|
OBJ_BEACH.PVM
|
| C4C00C
|
Emerald Coast Dolphin
|
OBJ_BEACH.PVM
|
| C85444
|
Emerald Coast Umbrella 1
|
OBJ_BEACH.PVM
|
| C85444
|
Emerald Coast Umbrella 2
|
OBJ_BEACH.PVM
|
| CC782C
|
Tails' crashed plane in Emerald Coast
|
OBJ_REGULAR.PVM
|
| CD7774
|
Question Mark from Character Select
|
|
| D33328
|
Chaos 2
|
CHAOS2.PVM
|
| D9E240
|
Chaos 4
|
CHAOS4_COMMON.PVM
|
| DEDF38
|
Chaos 6 skybox bottom
|
|
| DEEED8
|
Chaos 6 skybox
|
|
| E62B54
|
Chaos 6 frozen
|
CHAOS6.PVM
|
| E72FF4
|
Chaos 6
|
CHAOS6.PVM
|
| F870E4
|
Fishing target from Chaos 6 fight
|
|
| F9757C
|
Perfect Chaos
|
CHAOS7_0.PVM
|
| FA27F0
|
Perfect Chaos sinking/rising
|
CHAOS7_0.PVM
|
| FA3C10
|
Perfect Chaos' tornadoes
|
CHAOS7_0.PVM
|
| 10DE59C
|
E-101's Jet Booster
|
|
| 115A1E4
|
Eggmobile from Egg Hornet
|
EGM1.PVM
|
| 1161A70
|
Egg Hornet
|
EGM1.PVM
|
| 11658E0
|
Eggman in Egg Hornet
|
EGM1EGGMAN.PVM
|
| 122F554
|
Egg Walker body
|
EGM2_COMMON.PVM
|
| 1269DA8
|
Egg Viper head
|
EGM3_MDL.PVM
|
| 126C54C
|
Egg Viper cockpit (with Eggman)
|
EGM3_MDL.PVM
|
| 126CF1C
|
Egg Viper tail section
|
EGM3_MDL.PVM
|
| 126E68C
|
Egg Viper spiked disc
|
EGM3_MDL.PVM
|
| 1270218
|
Egg Viper middle platform breaking
|
EGM3_MDL.PVM
|
| 12718D0
|
Egg Viper end platform breaking
|
EGM3_MDL.PVM
|
| 1272814
|
Egg Viper middle platform
|
EGM3_MDL.PVM
|
| 12737BC
|
Egg Viper end platform
|
EGM3_MDL.PVM
|
| 12EB424
|
Mission End Mark
|
|
| 12EB7EC
|
Red Flag
|
|
| 12EBFF4
|
Sonic Advance 2 billboard
|
|
| 12EC61C
|
Medallion
|
|
| 12F5EA0
|
Statue from Mission mode
|
|
| 12FD948
|
Christmas Tree
|
SA_XMAS.PVM
|
| 1328B24
|
Mechanical Fish
|
MECHA.PVM
|
| 162BFE4
|
Light from Final Egg
|
|
| 1C28BB8
|
Small Mirror from Lost World
|
|
| 228C058
|
Helicopter from Speed Highway
|
|
| 229D214
|
2P Eggmobile
|
|
| 229EE24
|
2P Eggman
|
|
| 22A0008
|
Eggman's Missile from Speed Highway
|
|
| 24C1E88
|
Sky Chase Dragon something
|
SHOOTING1.PVM
|
| 24C469C
|
Sky Chase Dragon head 1
|
SHOOTING1.PVM
|
| 24C6CAC
|
Sky Chase Dragon head 2
|
SHOOTING1.PVM
|
| 24CF810
|
Sky Chase Dragon body
|
SHOOTING1.PVM
|
| 2582F44
|
Egg Carrier in Sky Chase
|
SHOOTING0.PVM
|
| 2C9F1C0
|
E-105 in cutscenes
|
EV_E105_BODY.PVM
|
| 2CA7940
|
E-104 in cutscenes
|
EV_E104_BODY.PVM
|
| 2CB00C0
|
E-103 in cutscenes
|
EV_E103_BODY.PVM
|
| 2ED3E74
|
Metal Sonic (From Amy's Flashback)
|
EV_S_MSBODY.PVM
|
| 2F31468
|
Tails + crashed plane in Emerald Coast cutscene
|
|
| 2FCB04C
|
Name Machine Button
|
|
| 2FCB2D4
|
Name Machine Door
|
|
| 2FCFC70
|
Chao Name Machine
|
|
| 3204540
|
Chao Teleporter
|
|
| 32065B4
|
Chao Teleporter (Egg Carrier)
|
|
| 3206D00
|
Probably Chao Egg
|
AL_BODY.PVM
|
| 34B8780
|
Kart Kiki body
|
|
| 34BAAA4
|
Kart
|
OBJ_SHAREOBJ.PVM
|
| 34BE5F4
|
Kart dash panel
|
OBJ_SHAREOBJ.PVM
|
| 34C07CC
|
Kart jump panel
|
OBJ_SHAREOBJ.PVM
|
| 34CBC74
|
Rhinotank
|
E_SAI.PVM
|
| 34D0CF0
|
Sweep
|
E_AMENBO.PVM
|
| 34E3584
|
Buyon's head
|
|
| 34E50C4
|
Buyon's feet
|
|
Tornado
| Address |
Description |
Textures
|
| 23EB198
|
Tornado 2 (with Sonic and Tails)
|
SHOOTING2.PVM
|
| 240C158
|
Tornado 2 transformed (with Sonic and Tails)
|
SHOOTING2.PVM
|
| 24B1DA0
|
Tornado (with Sonic and Tails)
|
SHOOTING1.PVM
|
CHRMODELS.DLL
Key=0x10000000
Sonic
Textures: SONIC.PVM
| Address |
Description
|
| 56AF50
|
Normal
|
| 5729CC
|
Rolling
|
| 57BC44
|
Jump Ball
|
| 5812AC
|
Cutscene Head
|
| 5818AC
|
Left Light Shoe Toe
|
| 581FB8
|
Left Light Shoe Heel
|
| 5825A4
|
Right Light Shoe Toe
|
| 582CC0
|
Right Light Shoe Heel
|
| 583284
|
Crystal Ring
|
| 583904
|
Crystal Ring item
|
| 6837E8
|
Light Speed Dash
|
Misc. Models
| Address |
Description
|
| 7276E4
|
Snowboard
|
| 61AA94
|
Sonic's Spindash Trail
|
| 61B4DC
|
Sonic's Spindash Trail Ball
|
Metal Sonic
Textures: METALSONIC.PVM
| Address |
Description
|
| 591068
|
Normal
|
| 59C234
|
Rolling
|
| 59E254
|
Jump Ball
|
Super Sonic
Textures: SUPERSONIC.PVM
| Address |
Description
|
| 62DE88
|
Normal
|
| 62FE6C
|
Jump Ball
|
| 630794
|
Aura
|
| 631128
|
Aura while moving
|
| 631AC0
|
Aura at max speed
|
| 631DBC
|
Water trail while moving
|
| 6320B4
|
Water trail at max speed
|
Tails
Textures: MILES.PVM
| Address |
Description
|
| 42AD54
|
Normal
|
| 437C44
|
Flying
|
| 43F4B4
|
Rolling
|
| 44148C
|
Jump Ball
|
| 46EE44
|
Left Jet Anklet
|
| 46FC84
|
Right Jet Anklet
|
| 46E014
|
Body with Rhythm Badge
|
Knuckles
Textures: KNUCKLES.PVM
| Address |
Description
|
| 2E23B0
|
Normal
|
| 2EEE50
|
Air
|
| 2F0E24
|
Jump Ball
|
| 2F8530
|
Rolling
|
Amy
Textures: AMY.PVM
| Address |
Description
|
| 16460
|
Normal
|
| 1CDCC
|
Long Hammer
|
| 1D858
|
Feather
|
Gamma
Textures: E102.PVM
| Address |
Description
|
| 207290
|
Normal
|
| 20969C
|
Laser Blaster
|
| 20B19C
|
Jet Booster
|
| 20BCAC
|
Laser Sight
|
Big
Textures: BIG.PVM
| Address |
Description
|
| 12541C
|
Normal
|
| 1284BC
|
Body with Life Belt
|
ADV02MODELS.DLL
key=0x10000000
| Address |
Description |
Textures
|
| 30CD0
|
Blue Chaos Emerald
|
MROBJ.PVM
|
| 31A10
|
Green Chaos Emerald
|
MROBJ.PVM
|
| 32750
|
Purple Chaos Emerald
|
MROBJ.PVM
|
| 33490
|
Red Chaos Emerald
|
MROBJ.PVM
|
| 341D0
|
Sky Blue Chaos Emerald
|
MROBJ.PVM
|
| 34F10
|
Yellow Chaos Emerald
|
MROBJ.PVM
|
| 35C50
|
White Chaos Emerald
|
MROBJ.PVM
|
| 36990
|
Master Emerald
|
MROBJ.PVM
|
| 37908
|
Master Emerald (incomplete)
|
MROBJ.PVM
|
| 38868
|
Master Emerald (three pieces missing)
|
MROBJ.PVM
|
| 38D78
|
Master Emerald Shard
|
MROBJ.PVM
|
| 261F08
|
Mecha Sonic
|
ADV_MR03.PVM
|
ADV03MODELS.DLL
key=0x10000000
| Address |
Description |
Textures
|
| 107E28
|
Echidna
|
PAST_KN_FAM.PVM
|
| 10C220
|
Another Echidna
|
PAST_KN_FAM.PVM
|
| 1106F8
|
Another Echidna
|
PAST_KN_FAM.PVM
|
| 133658
|
Master Emerald
|
OBJ_PAST.PVM
|
| 134398
|
Red Chaos Emerald
|
OBJ_PAST.PVM
|
| 1350D8
|
Yellow Chaos Emerald
|
OBJ_PAST.PVM
|
| 135E18
|
Green Chaos Emerald
|
OBJ_PAST.PVM
|
| 136B58
|
Sky Blue Chaos Emerald
|
OBJ_PAST.PVM
|
| 137898
|
Blue Chaos Emerald
|
OBJ_PAST.PVM
|
| 1385D8
|
Purple Chaos Emerald
|
OBJ_PAST.PVM
|
| 139318
|
White Chaos Emerald
|
OBJ_PAST.PVM
|
| 13CB5C
|
A Chao
|
EV_ALIFE.PVM
|
| 13CB28
|
Another Chao
|
EV_ALIFE.PVM
|
| 147834
|
Pachacamac
|
EV_K_PATYA.PVM
|
BOSSCHAOS0MODELS.DLL
key=0x10000000
Textures: CHAOS0.PVM
| Address |
Description
|
| 135BC
|
Chaos 0
|
Animation Locations
sonic.exe
Eggman
| Address |
Description
|
| 49E254
|
Standing
|
| 4A094C
|
Walking
|
| 4A3564
|
Running
|
| 4A513C
|
???
|
| 4A6BF4
|
Turning around
|
Tikal
| Address |
Description
|
| 4F83F4
|
Standing
|
| 4FC8DC
|
Walking
|
| 4F46BC
|
???
|
| 500814
|
???
|
Tornado
| Address |
Description
|
| 23EFDDC
|
Tornado 2 flying
|
| 23F2AA4
|
Tornado 2 hit
|
| 23F612C
|
Tornado 2 fatal hit
|
| 23F8974
|
Tornado 2 falling
|
| 240F23C
|
Tornado 2 transformed flying
|
| 2411CE4
|
Tornado 2 transformed hit
|
| 2414D9C
|
Tornado 2 transformed fatal hit
|
| 2417514
|
Tornado 2 transformed falling
|
| 24B7A0C
|
Tornado flying
|
| 24BA71C
|
Tornado hit
|
| 24BDDBC
|
Tornado fatal hit
|
| 24C09FC
|
Tornado falling
|
Misc. Objs.
| Address |
Description
|
| 4B8BC4
|
Dash Panel
|
| 5228A4
|
Froggy Swimming
|
| 5858A4
|
Amy's Birdie
|
| 10D5BF4
|
Perfect Chaos' tornadoes
|
| 24D700C
|
Sky Chase Dragon's body main animation
|
| 2ED6344
|
Metal Sonic Flight (Amy's Flashback)
|
CHRMODELS.DLL
Sonic
| Address |
Model |
Description
|
| 59F424
|
56AF50
|
Metal Sonic Hover
|
| 5C310C
|
56AF50
|
Standing
|
| 5C85E4
|
56AF50
|
Looking around
|
| 5CC0CC
|
56AF50
|
Walk 1
|
| 5CF9D4
|
56AF50
|
Walk 2
|
| 5D320C
|
56AF50
|
Walk 3
|
| 5D64A4
|
56AF50
|
Run 1
|
| 5D914C
|
56AF50
|
Skid stop
|
| 5DB61C
|
56AF50
|
Spring flight
|
| 5DEED4
|
56AF50
|
Spring flight -> Falling
|
| 5E241C
|
56AF50
|
Falling
|
| 5E512C
|
56AF50
|
Landing
|
| 5F194C
|
56AF50
|
Push (start)
|
| 5F46E4
|
56AF50
|
Push (loop)
|
| 5D9674
|
5729CC
|
Spin
|
| 68788C
|
56AF50
|
Air Flip
|
| 5EDB24
|
56AF50
|
Hit wall 1
|
| 60A7EC
|
56AF50
|
Hit wall recovery
|
| 5E7CE4
|
56AF50
|
Run 2
|
| 60C434
|
56AF50
|
Slide stance
|
| 5F63AC
|
56AF50
|
turn around
|
| 5F7DDC
|
57BC44
|
Spin Ball
|
| 5F7D44
|
56AF50
|
Slow backflip
|
| 68A424
|
56AF50
|
Pick up object
|
| 691774
|
56AF50
|
object jump
|
| 693C1C
|
56AF50
|
object jump -> object fall
|
| 695754
|
56AF50
|
Object fall
|
| 697824
|
56AF50
|
Object landing
|
| 68C82C
|
56AF50
|
object Run
|
| 6999AC
|
56AF50
|
Object stop
|
| 69B194
|
56AF50
|
Object Turnaround
|
| 68DA54
|
56AF50
|
Object stand
|
| 6902BC
|
56AF50
|
Object walk
|
| 6B5234
|
56AF50
|
Shake Tree
|
| 6B39CC
|
56AF50
|
Pull
|
| 6A3404
|
56AF50
|
Throw object
|
| 6A825C
|
56AF50
|
Toss object
|
| 6ABFCC
|
56AF50
|
Air throw
|
| 6AE064
|
56AF50
|
Air toss
|
| 6AEFEC
|
56AF50
|
Standing -> Pick up
|
| 6B0854
|
56AF50
|
holding tree
|
| 673AA4
|
56AF50
|
Slip
|
| 67642C
|
56AF50
|
Trampoline Backflip
|
| 678DB4
|
56AF50
|
Trampoline Flip 2
|
| 67A9AC
|
56AF50
|
Slip
|
| 6C848C
|
56AF50
|
Ready to pull
|
| 6804DC
|
56AF50
|
slow frontflip
|
| 6CACEC
|
56AF50
|
Hanging
|
| 6DA174
|
56AF50
|
monkey bars
|
| 6DBFD4
|
56AF50
|
monkey bars
|
| 6DDE54
|
56AF50
|
monkeybars (broken eyes)
|
| 72539C
|
56AF50
|
board stance 2
|
| 727214
|
56AF50
|
board stance 3
|
| 71F734
|
56AF50
|
wavering on board
|
| 71C9CC
|
56AF50
|
hit on board
|
| 723514
|
56AF50
|
turning on board
|
| 7214AC
|
56AF50
|
turning on board
|
| 717FFC
|
56AF50
|
Jumping on Board -> Falling on Board
|
| 719A84
|
56AF50
|
jumping on board
|
| 7147EC
|
56AF50
|
snowboard stance
|
| 716584
|
56AF50
|
Crouch on board
|
| 70E814
|
56AF50
|
Falling on board
|
| 7103CC
|
56AF50
|
Falling on board
|
| 7133D4
|
56AF50
|
hit on board
|
| 70AF64
|
56AF50
|
Standing on board
|
| 70CB8C
|
56AF50
|
eh more boarding animations
|
| 702BC4
|
56AF50
|
Jump trick 1
|
| 70935C
|
56AF50
|
Jump trick 2
|
| 6F9C24
|
56AF50
|
Spin jump trick
|
| 6FDACC
|
56AF50
|
Melon grab
|
| 729124
|
7276E4
|
Board animation 1
|
| 72936C
|
7276E4
|
Board animation 2
|
| 728C6C
|
7276E4
|
Board animation 3
|
| 728A44
|
7276E4
|
Board animation 4
|
| 728EDC
|
7276E4
|
Board animation 5
|
| 728DA4
|
7276E4
|
Board animation 6
|
| 7286E4
|
7276E4
|
Board animation 7
|
| 72881C
|
7276E4
|
Board animation 8
|
| 728464
|
7276E4
|
Board animation 9
|
| 72859C
|
7276E4
|
Board animation 10
|
| 727F04
|
7276E4
|
Board animation 11
|
| 72832C
|
7276E4
|
Board animation 12
|
| 727844
|
7276E4
|
Board animation 13
|
| 727ADC
|
7276E4
|
Board animation 14
|
| 667804
|
56AF50
|
jumping from icicle
|
| 6690BC
|
56AF50
|
latching onto icicle
|
| 66BE64
|
56AF50
|
moving left on icicle
|
| 66EBDC
|
56AF50
|
moving right on icicle
|
| 670224
|
56AF50
|
holding icicle
|
| 671EAC
|
56AF50
|
Slipping on icicle
|
| 6B8B1C
|
56AF50
|
climbing ladder
|
| 6BAAC4
|
56AF50
|
Shot from cannon
|
| 6E1B3C
|
56AF50
|
Slipping on ice
|
| 6125AC
|
56AF50
|
Lean Forward
|
| 613E94
|
56AF50
|
Lean Back
|
| 6BC4FC
|
56AF50
|
holding rocket
|
| 6BE124
|
56AF50
|
holding rocket
|
| 6C53AC
|
56AF50
|
Win level
|
| 6C6AE4
|
56AF50
|
Win -> Standing
|
| 67E3D4
|
56AF50
|
Falling
|
| 6D0C24
|
56AF50
|
gassed/drunk sonic
|
| 65B9DC
|
56AF50
|
Sky Deck cylinder shimmy
|
| 65F6A4
|
56AF50
|
Sky Deck cylinder shimmy
|
| 66120C
|
56AF50
|
Sky Deck grasping cylinder
|
| 72A1F4
|
56AF50
|
Spin jump trick
|
| 72B95C
|
56AF50
|
Spin jump trick -> Falling on Board
|
| 7372A4
|
56AF50
|
Jump trick 3
|
| 7373CC
|
7276E4
|
Board animation 15
|
| 737504
|
7276E4
|
Board animation 16
|
| 73810C
|
7276E4
|
Board animation 17
|
| 6E5304
|
56AF50
|
Jump pad invert
|
| 6E732C
|
56AF50
|
Flight to jump pad
|
| 6E9454
|
56AF50
|
breathe bubble
|
| 5FABC4
|
56AF50
|
Take damage
|
| 5FF48C
|
56AF50
|
Hurt landing
|
| 606EE4
|
56AF50
|
death
|
| 6EA6FC
|
56AF50
|
Light dash flight
|
| 61660C
|
56AF50
|
Bored Comment
|
| 61A8A4
|
56AF50
|
Bored Comment 2
|
| 60EE6C
|
56AF50
|
Standing -> Surf Stance
|
| 610AF4
|
56AF50
|
Surf Stance
|
| 6EC184
|
56AF50
|
Pick up object
|
| 6EDE5C
|
56AF50
|
Shake object
|
| 6EFA74
|
56AF50
|
Stop shaking
|
| 6F824C
|
56AF50
|
Drowning
|
| 6633C4
|
56AF50
|
slide down Sky Deck cylinder
|
| 665D3C
|
56AF50
|
slide down Sky Deck cylinder -> Sky Deck grasping cylinder
|
| 638ECC
|
62DE88
|
Super Sonic Standing
|
| 633064
|
62DE88
|
Super Sonic Standing -> Moving 1
|
| 63418C
|
62DE88
|
Super Sonic Moving 1
|
| 635334
|
62DE88
|
Super Sonic Moving 2
|
| 64389C
|
56AF50
|
Shake off water
|
| 64B6A4
|
56AF50
|
Shower
|
| 64EDBC
|
56AF50
|
Shower 2
|
| 657D14
|
56AF50
|
Shower 3
|
| 638EDC
|
62DE88
|
Super Sonic Spring Flight
|
| 638EE4
|
62DE88
|
Super Sonic Spring Flight -> Falling
|
| 638EEC
|
62DE88
|
Super Sonic Falling
|
| 638EF4
|
62DE88
|
Super Sonic Landing
|
| 638ED4
|
62FE6C
|
Super Sonic Jumping
|
| 638EFC
|
62DE88
|
Super Sonic Victory
|
| 638F04
|
62DE88
|
Super Sonic Victory -> Standing
|
| 61CD24
|
56AF50
|
Pet chao
|
| 61DE4C
|
56AF50
|
Pet chao loop
|
| 61F2C4
|
56AF50
|
Stop petting chao
|
| 62161C
|
56AF50
|
Whistle
|
Tails
| Address |
Description
|
| 4FF9F4
|
Standing
|
| 4FF9F4
|
Landing
|
| 4FF9F4
|
Standing after landing (animates faster)
|
| 4FF9F4
|
?
|
| 52C81C
|
Standing -> Looking Around
|
| 531774
|
Looking Around
|
| 52C81C
|
Looking Around -> Standing
|
| 50DEB4
|
Lean Forwards
|
| 50F6AC
|
Lean Backwards
|
| 50263C
|
Walking 1
|
| 4D4154
|
Walking 2
|
| 4D4154
|
Walking 3 (Tail Effect)
|
| 4D569C
|
Running 1
|
| 4D569C
|
Running 2
|
| 4D730C
|
Jumping (in air)/Spindash (on ground)
|
| 4D730C
|
Rolling
|
| 4D73A4
|
Spin ball
|
| 47D9AC
|
Spring Flight
|
| 47E664
|
Spring Flight -> Falling
|
| 47F41C
|
Falling
|
| 481BF4
|
Landing
|
| 4DE1E4
|
Braking
|
| 4E067C
|
Turning
|
| 50263C
|
Walking?
|
| 4F3E8C
|
Pushing
|
| 4C0FF4
|
Pushing Loop
|
| 4A79B4
|
Hurt
|
| 4ABA9C
|
Hurt Landing
|
| 4B4794
|
Dying
|
| 4B661C
|
Dying w/ head shaking?
|
| 517064
|
?
|
| 517064
|
Drowning
|
| 4DE1E4
|
?
|
| 4D130C
|
Tumbling
|
| 4860FC
|
Tumbling -> Sitting
|
| 488F74
|
Sitting -> Standing
|
| 4D8B2C
|
Tumbling -> Standing
|
| 48A9CC
|
Flying
|
| 48C644
|
Flying reached maximum height
|
| 48E3DC
|
Flying falling
|
| 48F9F4
|
more Flying
|
| 48F9F4
|
more Flying
|
| 48E3DC
|
Flying reached limit
|
| 471204
|
Tail Attack
|
| 47521C
|
Spin Tail Attack
|
| 476954
|
Spin Tail Attack
|
| 47796C
|
Spin Tail Attack
|
| 478904
|
Spin Tail Attack
|
| 479A3C
|
Spin Tail Attack
|
| 47AD94
|
Spin Tail Attack
|
| 47BCBC
|
Spin Tail Attack
|
| 47CC34
|
Spin Tail Attack
|
| 472BDC
|
Spin Tail Attack
|
| 473BD4
|
Spin Tail Attack
|
| 4BD2D4
|
Victory
|
| 4BEBDC
|
Victory -> Standing
|
| 4C8D5C
|
Standing -> Failure
|
| 4CAC14
|
Failure
|
| 497E5C
|
Pick Up object
|
| 499E34
|
Walking with object 2
|
| 49CF0C
|
Braking with object
|
| 49E804
|
Turn around with object
|
| 49FEDC
|
Holding object
|
| 4A1D14
|
Walking with object 1
|
| 47D9AC
|
?
|
| 47E664
|
?
|
| 47D9AC
|
?
|
| 47E664
|
?
|
| 47F41C
|
?
|
| 47D9AC
|
?
|
| 481BF4
|
?
|
| 4FF9F4
|
?
|
| 4FF9F4
|
?
|
| 4E5EC4
|
?
|
| 4D6E34
|
Shaking tree
|
| 51889C
|
Holding object -> Nuzzle object
|
| 51A294
|
Nuzzle object
|
| 51BC2C
|
Nuzzle object -> Holding object
|
| 4F3E8C
|
Standing -> Holding tree
|
| 4F5C54
|
Holding tree
|
| 497E5C
|
?
|
| 497E5C
|
Falling with object
|
| 497E5C
|
?
|
| 497E5C
|
?
|
| 4ED88C
|
?
|
| 4F34B4
|
Throw object on ground
|
| 4ED88C
|
?
|
| 4F34B4
|
Throw object in air
|
| 497E5C
|
Put down object
|
Knuckles
| Address |
Description
|
| 33198C
|
Falling
|
| 33A75C
|
Knocked Back 1
|
| 33EFCC
|
Head Shake
|
| 340564
|
Gliding (Uses "Knuckles Air" Also)
|
| 350884
|
Climbing Loop
|
| 35737C
|
Hit Wall
|
| 35A3D4
|
Knocked Back 2
|
| 360AFC
|
Death 1
|
| 362984
|
Death 2
|
| 367884
|
Punching (Right)
|
| 36C0D4
|
Punching (Left)
|
| 372FA4
|
Charge Punching
|
| 3758BC
|
Jump Back
|
| 378094
|
Push 1
|
| 37CDA4
|
Windy Flipping Loop
|
| 38033C
|
Jogging
|
| 3835C4
|
Running (Uses "Knuckles Air" Also)
|
| 384ECC
|
Leaning Forward
|
| 386694
|
Leaning Back
|
| 387F3C
|
Shakeing Tree
|
| 389EA4
|
Standing Up
|
| 38E57C
|
Skidding
|
| 390244
|
Skidding 2
|
| 3931CC
|
Cracking Knuckles - Start (unused)
|
| 395174
|
Cracking Knuckles - Loop (unused)
|
| 39938C
|
Cracking Knuckles - End (unused)
|
| 3A17DC
|
Punch/Throw/Spike? (unused)
|
| 3A83DC
|
Throw
|
| 3A8E84
|
Push 2
|
| 3AA6EC
|
Hold Tree
|
| 3AC414
|
1 Arm Hang
|
| 3AE8FC
|
Waiting Start
|
| 3B2814
|
Waiting
|
| 3B483C
|
Fist Pump Start
|
| 3B6484
|
Fist Pump
|
| 3B8E0C
|
Standing
|
| 3BC004
|
Walking
|
| 3BF1AC
|
Walking Fast
|
| 3BFFD4
|
Chao Petting - Start
|
| 3C0AFC
|
Chao Petting - Loop
|
| 3C1CB4
|
Chao Petting - End
|
| 3C384C
|
Whistle
|
| 3C5C34
|
Digging - Start
|
| 3C7DCC
|
Digging
|
| 3D02C4
|
Drown
|
| 3D1DCC
|
Shake Start
|
| 3D3AF4
|
Shake Loop
|
| 3D578C
|
Put Down
|
| 3DEA1C
|
Running with Object
|
| 3E2194
|
Walking Throw
|
| 3E391C
|
Throwing in Mid-Air
|
| 3E5784
|
Standing with Object
|
| 3E7ADC
|
Walking with Object
|
| 3EB3C4
|
Climb Loop
|
| 3EE6EC
|
Pick Up
|
| 3F1794
|
Obtained Shovel Claws - Start
|
| 3F44FC
|
Obtained Shovel Claws - Loop
|
| 3F6784
|
Obtained Shovel Claws - End
|
| 3F95FC
|
Obtained Fighting Gloves - Start
|
| 3FBF04
|
Obtained Fighting Gloves - Loop
|
| 3FE34C
|
Obtained Fighting Gloves - End
|
| 406F94
|
Victory Pose
|
| 408AFC
|
???
|
| 40A644
|
Rocket Hold
|
| 40C26C
|
Hanging
|
| 40F574
|
Push 3
|
| 411144
|
Monkey Bars 1
|
| 412C54
|
Monkey Bars 2
|
| 41BEF4
|
Monkey Bars 3
|
E-102 Gamma
| Address |
Description
|
| 20E344
|
standing
|
| 210B6C
|
standing -> figthing pose?
|
| 211DB4
|
figthing pose?
|
| 214CDC
|
walk1
|
| 217BC4
|
walk2
|
| 21AECC
|
walk -> wheel mode
|
| 21CAE4
|
wheel mode
|
| 21D31C
|
arm shot?
|
| 21DB74
|
more shooting anim
|
| 21E39C
|
shoot to one side
|
| 21EDA4
|
more shooting anim
|
| 21F5CC
|
shoot up
|
| 21FDF4
|
???
|
| 2216BC
|
jump
|
| 223024
|
spring flight
|
| 224C6C
|
spring flight -> falling
|
| 2267B4
|
falling
|
| 22837C
|
Landing
|
| 22B4E4
|
W. mode braking
|
| 22E67C
|
W. mode turn around
|
| 230144
|
turn around
|
| 235814
|
standing -> Hover mode
|
| 239564
|
wheel mode -> Hover mode
|
| 23CA0C
|
???
|
| 23E0FC
|
Hover mode
|
| 23F944
|
Standing -> Holding tree
|
| 2410EC
|
Shaking tree
|
| 243FA4
|
Push (loop)
|
| 246E5C
|
push?
|
| 2497E4
|
pull
|
| 29C3CC
|
jump with object
|
| 29D8B4
|
flight with object
|
| 29F42C
|
???
|
| 2A0BD4
|
falling with object
|
| 2A279C
|
landing with object
|
| 2A760C
|
holding object -> Hover m.
|
| 2AA14C
|
W. mode with obj-> Hover
|
| 2AB67C
|
Hover mode with object
|
| 2ADF04
|
pick up object
|
| 2B0E1C
|
walk 1 with object
|
| 2B3D14
|
walk 2 with object
|
| 2B6CCC
|
walk -> wheel m.with object
|
| 2B83F4
|
wheel m. with object
|
| 2BB51C
|
brake wheel m. with object
|
| 2BE4D4
|
turn wheel m. with obj
|
| 24AD8C
|
standing with obj
|
| 2557D4
|
throw object?
|
| 259E7C
|
Toss object
|
| 25BD04
|
falling -> rocket flight
|
| 25D53C
|
rocket flight loop
|
| 25D73C
|
aiming (laser sight model)
|
| 24DB84
|
???
|
| 250D3C
|
shoting?
|
| 2C1DBC
|
climbing ladder
|
| 265A84
|
Win level
|
| 26FAB4
|
Win -> Standing
|
| 275D9C
|
death
|
| 278FB4
|
hurt
|
| 27FBCC
|
Hurt landing
|
| 283264
|
???
|
| 28731C
|
look around
|
| 29693C
|
Pet chao
|
| 297794
|
Pet chao loop
|
| 298CDC
|
Stop petting chao
|
| 29AA74
|
Whistle
|
| 2946DC
|
lean Forwards
|
| 295944
|
lean Backwards
|