This page has a list of magazine articles for Sonic the Hedgehog 2.
|File||Date||Source||Article type||Title and comments||Writer(s)||Review score|
|1991-12||GamePro #29||News|| "Overseas CD News: Sega Gears for Winter CES"
A quick hint by US magazine, GamePro that Sonic the Hedgehog 2 might appear at Winter CES 1992 (it didn't). Already rumours are abound saying the game will be shipped on a 16 megabit (2MB) cartridge - the final ROM is half the size.
|1992-05||Sega Visions #8||News|| "Are U Up 2 This?"
Sega Visions informs its readers of upcoming Sega products, including the newly announced Sonic the Hedgehog 2.
|1992-07||Mean Machines #22||News|| "Sega's Scrumptious"
Brief article about the game's appearance at the Summer CES 1992 at Chicago. The writer describes attempting to capture footage of the game with a camcorder, before being removed by bouncers. The game is described as being in a "very early" state, and two blurry stills from the footage show Emerald Hill Zone.
|1992-07||Sega Force #7||News|| "Sonic 2 Unmasked!"
Sega Force reports of the build seen at Summer CES 1992, talking about a one level demo recycling music from the original game.
|1992-08||Mega Play #11||News|| "Coming Attractions"
A quick news bite, with early Sonic 2 mockup pictures and mention of time travel.
|1992-?||Sega Zone #6||News|| "News: Sonic Mania"
|1992-08||Electronic Gaming Monthly #37||Preview|| "Sonic the Hedgehog 2"
A three page preview of Sonic the Hedgehog 2 in the August 1992 issue of Electronic Gaming Monthly. According to the fact file the game was 40% done at the time this preview was put together. This is interesting as it refers to time travel being a part of the game, but this was left out from the retail version. The final page talks about the Mega CD port, which ultimately became Sonic CD.
|1992-09||Mean Machines #24||News|| "News: Sonic 2"
Single-page article previewing the game, describes how the game builds on the speed which the previous Sonic the Hedgehog was known for, and how the two-player cooperative works with a new character called "Two Tails". Screenshots are all either mockups or from an early version of the game. A new Mega-CD game is also mentioned, called "Super Sonic".
|1992-09||Sega Mega Drive Advanced Gaming #1||Preview|| "Special Feature: Sonic the Hedgehog 2"
|1992-09||Sega Force #9||News|| "You Ain't Seen Notin' Yet!"
|1992-09||Hobby Consolas #12||News|| "En Pantalla: Primeras imágenes de Sonic 2"
|1992-10||Mean Machines Sega #1||Preview|| "Preview: Sonic the Hedgehog 2"
Two-page article including various screenshots and a description of the two-player mode. An enhanced Mega-CD version of the game is mentioned, called "Super Sonic", which was eventually abandoned in favour of Sonic the Hedgehog CD.
|1992-10||Player One #24||Preview|| "Stop Info: Sonic 2 Bientot sur vos Ecrans"
Two-page preview of Sonic the Hedgehog 2 in the October 1992 issue of Player One magazine. Most of the images seem to be prototype images.
|1992-10||Gamers #5||Preview|| "Preview: Sonic 2"
|1992-10||Mega Force #10||Preview|| "Preview: Sonic 2"
A two page preview of Sonic the Hedgehog 2 in the October 1992 issue of the French edition of Mega Force. The picture of the Emerald Hill Zone Robotnik fight comes from a prototype as he is dropping straight down rather than at an angle.
|1992-10||MegaZone #24||Preview|| "Coming Soon: Sonic the Hedgehog 2"
|1992-10||Mega #1||Preview|| "Previews: Sonic 2"
Mega publishes the three initial mock-up screenshots and mentions the game having 35 levels (fifteen more than the final game). It is also mentions that time travel will be part of the game, which is achieved when when Sonic reaches top speed. A Mega-CD port is also mentioned which will have enhanced sound and cartoon quality slideshows.
|1992-10||Sega Force #10||Preview|| "Bigger, Better, Faster!"
|1992-10||Hobby Consolas #13||Preview|| "iSuperview: Sonic la vielto!"
|1992-?||Sega Zone #7||Preview|| "Sonic 2"
|1992-11||Computer and Video Games #132||Review|| "World Exclusive Review: Sonic the Hedgehog 2"
Two page review. The special stage is described as graphically impressive and the review is positive overall, though one writer suggests the game may be too easy.
|Paul Anglin, Tim Boone||94|
|1992-11||Mean Machines Sega #2||Review|| "Review: Sonic the Hedgehog 2"
Four-page review giving the game 89 for "Presentation", 97 for "Graphics", 89 for "Sound", 94 for "Playability", 97 for "Lastability", and 96 for the Overall score.
|Paul Davies, Julian "Jaz" Rignall||96|
|1992-11||Player One #25||Review|| "Mega D.: Sonic the Hedgehog 2"
Four-page review of the game.
|1992-11||Supergame #16||Preview|| "Bomba!: Sonic the Hedgehog 2"
A five-page preview of Sonic the Hedgehog 2 in the November 1992 issue of Supergame magazine. Several images for prototype levels are shown, including Hidden Palace Zone, Wood Zone, and the name Dust Hill Zone is used for Mystic Cave Zone.
|1992-11||Video Games #1992-11||News|| "News: Sonic 2: Die Rückkehr des Igels"
|1992-11||Sega Pro #1||News|| "Pro News: Supersonic"
From the German edition of Sega Pro.
|1992-11||Mega #2||Review|| "Game Review: Sonic the Hedgehog 2"
A six page review in the November 1992 issue of Mega. The article mentions the game having 18 zones with 2 acts each, which is not true in the final game. The game scores a 10 for graphics, 9 for sound, 9 for gameplay, 7 for game size, 10 for addiction, and 94 percent for the overall score.
|1992-11||Mega Force #11||Review|| "Zapping: Mega Drive - Sonic 2"
|1992-11||Sega Visions #10||Preview|| "Sega Game Feature: Sonic the Hedgehog 2"
|1992-11||GamePro #40||Preview|| "Genesis Preview: Sonic the Hedgehog 2"
|1992-11||Hobby Consolas #14||Review|| "Lo Más Nuevo: Sonic 2"
|1992-12||Video Games #1992-12||Review|| "Test: Sonic 2"
|1992-12||Sega Pro #2||Review|| "Pro Review: Sonic the Hedgehog 2"
From the German edition of Sega Pro.
|1992-12||Aktueller Software Markt #1992-12||Review|| "Spel des Monats: Sonic the Hedgehog 2"
|1992-12||Sega Force #12||Review|| "Sonic the Hedgehog 2"
|1992-12||Electronic Games #3||Review|| "Video Game Gallery: Sonic the Hedgehog 2"
|1992-12||Mega #3||Tips|| "Rip 'n' Tip: Sonic the Hedgehog 2"
|1993-01||Mean Machines Sega #4||News|| "Sonic for Pope"
Small article describing the game's successful launch day ("Sonic 2sday"), with Sega selling out of 750,000 copies in the UK.
|1993-01||Gamers #6||Review|| "Mega Drive Test: Sonic 2"
|1993-01||GamesMaster #1||Review|| "Sonic 2"
UK gaming magazine GamesMaster made an interesting impression in its first issue, giving Sonic 2 a 65% for being too similar to its predecessor and, as is highlighted many times across the article, for being too easy (although they loved the two-player mode).
|1993-01||Play Time #1993-01||Review|| "Super Sonic: Sonic 2"
|1993-01||Sega Force #1993/01||Review|| "Mega Drive: Sonic 2"
From the Swedish Sega Force.
|1993-01||GamePro #42||Review|| "Genesis ProReview: Sonic the Hedgehog 2"
|1993-02||Computer and Video Games #135||Tips|| "Cheat Mode: Sonic 2"
Small section listing Action Replay codes for infinite lives, keeping 99 rings and debug mode.
|1993-02||Mean Machines Sega #5||Tips|| "Tips: Sonic the Hedgehog 2"
Half-page article detailing exploits for collecting Chaos Emeralds and extra lives, followed by Action Replay codes on the next page.
|1993-02||Sega Pro #4||Tips|| "Sonic 2: 16 Seiten zum Heraustrennen und Sammeln"
From the German edition of Sega Pro.
|1993-03||Mean Machines Sega #6||Tips|| "Tips: Sonic the Hedgehog 2"
Short article explaining the level select code.
|1993-03||Computer and Video Games #136||Tips|| "Cheat Mode: Sonic 2"
Short paragraph describing the level select code.
|1993-03||GamePro #44||Tips|| "Bonus Section: Sonic the Hedgehog 2 Part 1"
First half of a guide to Sonic 2 in the US magazine, GamePro.
|1993-04||Mean Machines Sega #7||Tips|| "Tips: Sonic the Hedgehog"
Paragraph describing an exploit for infinite lives in two-player mode.
|1993-04||Video Games #1993-04||Tips|| "Warpzone: Super Sonic Attack"
|1993-04||GamePro #45||Tips|| "Bonus Section: Sonic the Hedgehog 2 Part 2"
Second half of a guide to Sonic 2 in the US magazine, GamePro.
|1993-05||GamePro #46||Tips|| "S.W.A.T.Pro: Sonic The Hedgehog 2 (Genesis)"
|1993-07||Mean Machines Sega #9||Tips|| "Tips: Sonic the Hedgehog"
Article describing the sound test codes for level select and debug mode cheats. For some reason, most of the screenshots are from the Master System version of the game.
|1993-07||GamePro #47|| "The Mail: Sonic Mystery"
A letter from Matt Lane in Randleman, North Carolina asks GamePro about the scrapped levels, Hidden Palace Zone and Dust Hill Zone previewed in the months prior. The response mentions Hidden Palace by name (being also attached to a screenshot), and describes Dust Hill.
|1993-11||Mean Machines Sega #13||Tips|| "Tips: Sonic II"
Short article explaining an infinite lives exploit in two-player mode.
|1993-11||GamePro #52||Tips|| "Hot SWAT '93: Sonic The Hedgehog 2"
|1995-04||Mean Machines Sega #30||Tips|| "The Complete Sonic Tips Guide"
Article explaining the level select code, and tricks for getting Chaos Emeralds and extra lives. Part of a retrospective of codes on Mega Drive Sonic games.
|2001-11||Computer and Video Games #240||Review|| "100 Best Games Ever: Sonic the Hedgehog 2"
Short paragraph placing the game as the 55th best ever.
A one page article previewing a number of Sega Mega Drive games, including Sonic the Hedgehog 2.
This clip from "Electronic Gaming Monthly" mentions the unused Music Track, number 10 in the Sound Test, and Hidden Palace Zone.
This clip from the Qman article mentions that the Sonic 2 development is underway, Time travel included.
This letter from a reader of the magazine gets a response that mentions that Sonic can time travel, the past being inhabited by dinosaurs, the future having pollution and being machine controlled. It sounds like Sonic 2 and Sonic CD descriptions getting mixed up, Hidden Palace Zone contains dinosaurs.
This magazine clip contains a screenshot of the beta Title Screen.
This preview comes from the Sega Force insert of the EGM magazine.
This preview also comes from the Sega Force insert of the EGM magazine. This one focuses on the supposed Mega Drive port.
This letter from a reader of the magazine asks about Sega's so-called Blast Processing.
This describes how to input various cheat codes.
This displays the 3 different ending cutscenes.
This magazine clip reveals that Michael Jackson first played Sonic 2 on December 15th, 1992.
This clip shows how to perform the 14 continues cheat code.
This clip from Games TM magazine talks about the anticipation for the release for Sonic the Hedgehog 2 and also explains the concept and usage of Blast Processing.
This clip from GameFan's first issue (October 1992) shows once again the mockup of Dust Hill Zone.
This is from the April Fools section of GamePro called LamePro. It includes an "epic" cheat code.
This article talks about the pros and cons of purchasing the Genesis. It also posts about the Sonic 2 System package, the Genesis with Sonic 2 packed-in.
The original Sonic the Hedgehog is featured as one of the top 100 games for the Mega Drive. There is also a small blurb about Sonic 2. It also mentions Sonic CD and Sonic 3.
A letter in this clip asks if there will be a Mega CD port of Sonic 2. The answer was favoritive of the games release.
This is a contest Mega held to give away free copies of Sonic 2.
This small clip from the September 1992 issue of MegaZone mentions the release of the upcoming Mega Drive, Game Gear, and Mega CD versions of Sonic the Hedgehog 2. Of course, the Mega CD version actually became Sonic the Hedgehog CD.
This clip is from an issue of MegaTech magazine. It covers cheat codes of several Mega Drive Sonic games.
These clips span different issues of Sega Guide magazine. In the letters section before the release of Sonic the Hedgehog 2 it uses screens from scrapped levels Dust Hill Zone and Hidden Palace Zone. After the release of the game they issue a response about the use of those images in the second clip.
This clip describes on how pre-orders of Sonic the Hedgehog 2 were greater than the pre-orders for Madonnas book, named "Sex". It also beat out the "Terminator 2" video and the CD "Simply Red" in terms of pre-orders.
This article from an unkown German magazine contains concept art for Sonic. The text on the image translates to Mr. Hedgehog, or Mr. Needlemouse.
This small clip has a image of the Sonic 2 arcade cabinet used by Nick Arcade. The people in the image are the shows host and the worlds oldest contestant on the show.
|Sonic the Hedgehog 2 (16-bit)|