Sonic the Hedgehog 2 (16-bit) magazine articles

From Sonic Retro

(Redirected from Review - Sonic the Hedgehog 2 (Mean Machines Sega, November 1992))

This page has a list of magazine articles for Sonic the Hedgehog 2.

File Date Source Article type Title and comments Writer(s) Review score
GamePro US 029.pdf 1991-12 GamePro #29 News "Overseas CD News: Sega Gears for Winter CES"
A quick hint by US magazine, GamePro that Sonic the Hedgehog 2 might appear at Winter CES 1992 (it didn't). Already rumours are abound saying the game will be shipped on a 16 megabit (2MB) cartridge - the final ROM is half the size.
SegaVisions US 08.pdf 1992-05 Sega Visions #8 News "Are U Up 2 This?"
Sega Visions informs its readers of upcoming Sega products, including the newly announced Sonic the Hedgehog 2.
MeanMachines UK 22.pdf 1992-07 Mean Machines #22 News "Sega's Scrumptious"
Brief article about the game's appearance at the Summer CES 1992 at Chicago. The writer describes attempting to capture footage of the game with a camcorder, before being removed by bouncers. The game is described as being in a "very early" state, and two blurry stills from the footage show Emerald Hill Zone.
SegaForce UK 07.pdf 1992-07 Sega Force #7 News "Sonic 2 Unmasked!"
Sega Force reports of the build seen at Summer CES 1992, talking about a one level demo recycling music from the original game.
MegaPlay US 11.pdf MegaPlay US 11.pdf 1992-08 Mega Play #11 News "Coming Attractions"
A quick news bite, with early Sonic 2 mockup pictures and mention of time travel.
SegaZone AU 06.pdf 1992-? Sega Zone #6 News "News: Sonic Mania"
EGM US 037.pdf EGM US 037.pdf 1992-08 Electronic Gaming Monthly #37 Preview "Sonic the Hedgehog 2"
A three page preview of Sonic the Hedgehog 2 in the August 1992 issue of Electronic Gaming Monthly. According to the fact file the game was 40% done at the time this preview was put together. This is interesting as it refers to time travel being a part of the game, but this was left out from the retail version. The final page talks about the Mega CD port, which ultimately became Sonic CD.
MeanMachines UK 24.pdf MeanMachines UK 24.pdf 1992-09 Mean Machines #24 News "News: Sonic 2"
Single-page article previewing the game, describes how the game builds on the speed which the previous Sonic the Hedgehog was known for, and how the two-player cooperative works with a new character called "Two Tails". Screenshots are all either mockups or from an early version of the game. A new Mega-CD game is also mentioned, called "Super Sonic".
MDAG UK 01.pdf MDAG UK 01.pdf 1992-09 Sega Mega Drive Advanced Gaming #1 Preview "Special Feature: Sonic the Hedgehog 2"
SegaForce UK 09.pdf 1992-09 Sega Force #9 News "You Ain't Seen Notin' Yet!"
HobbyConsolas ES 012.pdf 1992-09 Hobby Consolas #12 News "En Pantalla: Primeras imágenes de Sonic 2"
MeanMachinesSega01UK.pdf 1992-10 Mean Machines Sega #1 Preview "Preview: Sonic the Hedgehog 2"
Two-page article including various screenshots and a description of the two-player mode. An enhanced Mega-CD version of the game is mentioned, called "Super Sonic", which was eventually abandoned in favour of Sonic the Hedgehog CD.
PlayerOne FR 024.pdf 1992-10 Player One #24 Preview "Stop Info: Sonic 2 Bientot sur vos Ecrans"
Two-page preview of Sonic the Hedgehog 2 in the October 1992 issue of Player One magazine. Most of the images seem to be prototype images.
Gamers DE 1992-05.pdf Gamers DE 1992-05.pdf 1992-10 Gamers #5 Preview "Preview: Sonic 2"
MegaForce FR 10.pdf MegaForce FR 10.pdf 1992-10 Mega Force #10 Preview "Preview: Sonic 2"
A two page preview of Sonic the Hedgehog 2 in the October 1992 issue of the French edition of Mega Force. The picture of the Emerald Hill Zone Robotnik fight comes from a prototype as he is dropping straight down rather than at an angle.
Megazone AU 24.pdf Megazone AU 24.pdf 1992-10 MegaZone #24 Preview "Coming Soon: Sonic the Hedgehog 2"
Mega UK 01.pdf 1992-10 Mega #1 Preview "Previews: Sonic 2"
Mega publishes the three initial mock-up screenshots and mentions the game having 35 levels (fifteen more than the final game). It is also mentions that time travel will be part of the game, which is achieved when when Sonic reaches top speed. A Mega-CD port is also mentioned which will have enhanced sound and cartoon quality slideshows.
SegaForce UK 10.pdf SegaForce UK 10.pdf 1992-10 Sega Force #10 Preview "Bigger, Better, Faster!"
HobbyConsolas ES 013.pdf 1992-10 Hobby Consolas #13 Preview "iSuperview: Sonic la vielto!"
SegaZone AU 07.pdf 1992-? Sega Zone #7 Preview "Sonic 2"
CVG UK 132.pdf 1992-11 Computer and Video Games #132 Review "World Exclusive Review: Sonic the Hedgehog 2"
Two page review. The special stage is described as graphically impressive and the review is positive overall, though one writer suggests the game may be too easy.
Paul Anglin, Tim Boone 94
MeanMachinesSega02UK.pdf 1992-11 Mean Machines Sega #2 Review "Review: Sonic the Hedgehog 2"
Four-page review giving the game 89 for "Presentation", 97 for "Graphics", 89 for "Sound", 94 for "Playability", 97 for "Lastability", and 96 for the Overall score.
Paul Davies, Julian "Jaz" Rignall 96
PlayerOne FR 025.pdf PlayerOne FR 025.pdf 1992-11 Player One #25 Review "Mega D.: Sonic the Hedgehog 2"
Four-page review of the game.
Chris 97
Supergame BR 16.pdf Supergame BR 16.pdf 1992-11 Supergame #16 Preview "Bomba!: Sonic the Hedgehog 2"
A five-page preview of Sonic the Hedgehog 2 in the November 1992 issue of Supergame magazine. Several images for prototype levels are shown, including Hidden Palace Zone, Wood Zone, and the name Dust Hill Zone is used for Mystic Cave Zone.
VideoGames DE 1992-11.pdf 1992-11 Video Games #1992-11 News "News: Sonic 2: Die Rückkehr des Igels"
SegaPro DE 01.pdf SegaPro DE 01.pdf 1992-11 Sega Pro #1 News "Pro News: Supersonic"
From the German edition of Sega Pro.
Mega UK 02.pdf Mega UK 02.pdf 1992-11 Mega #2 Review "Game Review: Sonic the Hedgehog 2"
A six page review in the November 1992 issue of Mega. The article mentions the game having 18 zones with 2 acts each, which is not true in the final game. The game scores a 10 for graphics, 9 for sound, 9 for gameplay, 7 for game size, 10 for addiction, and 94 percent for the overall score.
MegaForce FR 11.pdf 1992-11 Mega Force #11 Review "Zapping: Mega Drive - Sonic 2"
SegaVisions US 10.pdf SegaVisions US 10.pdf 1992-11 Sega Visions #10 Preview "Sega Game Feature: Sonic the Hedgehog 2"
GamePro US 040.pdf GamePro US 040.pdf 1992-11 GamePro #40 Preview "Genesis Preview: Sonic the Hedgehog 2"
HobbyConsolas ES 014.pdf 1992-11 Hobby Consolas #14 Review "Lo Más Nuevo: Sonic 2"
VideoGames DE 1992-12.pdf 1992-12 Video Games #1992-12 Review "Test: Sonic 2"
SegaPro DE 02.pdf 1992-12 Sega Pro #2 Review "Pro Review: Sonic the Hedgehog 2"
From the German edition of Sega Pro.
ASM DE 1992-12.pdf ASM DE 1992-12.pdf 1992-12 Aktueller Software Markt #1992-12 Review "Spel des Monats: Sonic the Hedgehog 2"
SegaForce UK 12.pdf SegaForce UK 12.pdf 1992-12 Sega Force #12 Review "Sonic the Hedgehog 2"
ElectronicGames2 US 03.pdf 1992-12 Electronic Games #3 Review "Video Game Gallery: Sonic the Hedgehog 2"
Mega UK 03.pdf 1992-12 Mega #3 Tips "Rip 'n' Tip: Sonic the Hedgehog 2"
MeanMachinesSega04UK.pdf 1993-01 Mean Machines Sega #4 News "Sonic for Pope"
Small article describing the game's successful launch day ("Sonic 2sday"), with Sega selling out of 750,000 copies in the UK.
Gamers DE 1993-01.pdf 1993-01 Gamers #6 Review "Mega Drive Test: Sonic 2"
GamesMaster UK 001.pdf 1993-01 GamesMaster #1 Review "Sonic 2"
UK gaming magazine GamesMaster made an interesting impression in its first issue, giving Sonic 2 a 65% for being too similar to its predecessor and, as is highlighted many times across the article, for being too easy (although they loved the two-player mode).
PlayTime DE 1993-01.pdf PlayTime DE 1993-01.pdf 1993-01 Play Time #1993-01 Review "Super Sonic: Sonic 2"
SegaForce SE 1993 01.pdf SegaForce SE 1993 01.pdf 1993-01 Sega Force #1993/01 Review "Mega Drive: Sonic 2"
From the Swedish Sega Force.
GamePro US 042.pdf 1993-01 GamePro #42 Review "Genesis ProReview: Sonic the Hedgehog 2"
CVG UK 135.pdf 1993-02 Computer and Video Games #135 Tips "Cheat Mode: Sonic 2"
Small section listing Action Replay codes for infinite lives, keeping 99 rings and debug mode.
MeanMachinesSega05UK.pdf 1993-02 Mean Machines Sega #5 Tips "Tips: Sonic the Hedgehog 2"
Half-page article detailing exploits for collecting Chaos Emeralds and extra lives, followed by Action Replay codes on the next page.
SegaPro DE 04.pdf 1993-02 Sega Pro #4 Tips "Sonic 2: 16 Seiten zum Heraustrennen und Sammeln"
From the German edition of Sega Pro.
MeanMachinesSega06UK.pdf 1993-03 Mean Machines Sega #6 Tips "Tips: Sonic the Hedgehog 2"
Short article explaining the level select code.
CVG UK 136.pdf 1993-03 Computer and Video Games #136 Tips "Cheat Mode: Sonic 2"
Short paragraph describing the level select code.
GamePro US 044.pdf 1993-03 GamePro #44 Tips "Bonus Section: Sonic the Hedgehog 2 Part 1"
First half of a guide to Sonic 2 in the US magazine, GamePro.
MeanMachinesSega07UK.pdf 1993-04 Mean Machines Sega #7 Tips "Tips: Sonic the Hedgehog"
Paragraph describing an exploit for infinite lives in two-player mode.
VideoGames DE 1993-04.pdf 1993-04 Video Games #1993-04 Tips "Warpzone: Super Sonic Attack"
GamePro US 045.pdf 1993-04 GamePro #45 Tips "Bonus Section: Sonic the Hedgehog 2 Part 2"
Second half of a guide to Sonic 2 in the US magazine, GamePro.
GamePro US 046.pdf 1993-05 GamePro #46 Tips "S.W.A.T.Pro: Sonic The Hedgehog 2 (Genesis)"
MeanMachinesSega09UK.pdf 1993-07 Mean Machines Sega #9 Tips "Tips: Sonic the Hedgehog"
Article describing the sound test codes for level select and debug mode cheats. For some reason, most of the screenshots are from the Master System version of the game.
GamePro US 047.pdf 1993-07 GamePro #47 Mail "The Mail: Sonic Mystery"
A letter from Matt Lane in Randleman, North Carolina asks GamePro about the scrapped levels, Hidden Palace Zone and Dust Hill Zone previewed in the months prior. The response mentions Hidden Palace by name (being also attached to a screenshot), and describes Dust Hill.
MeanMachinesSega13UK.pdf 1993-11 Mean Machines Sega #13 Tips "Tips: Sonic II"
Short article explaining an infinite lives exploit in two-player mode.
Paul Glancey
GamePro US 052.pdf 1993-11 GamePro #52 Tips "Hot SWAT '93: Sonic The Hedgehog 2"
MeanMachinesSega30UK.pdf 1995-04 Mean Machines Sega #30 Tips "The Complete Sonic Tips Guide"
Article explaining the level select code, and tricks for getting Chaos Emeralds and extra lives. Part of a retrospective of codes on Mega Drive Sonic games.
Paul Bufton
CVG UK 240.pdf 2001-11 Computer and Video Games #240 Review "100 Best Games Ever: Sonic the Hedgehog 2"
Short paragraph placing the game as the 55th best ever.

Full-length articles

Ação Games

Sega Ataca De Sonic 2 E Diabo De Tasmania

A one page article previewing a number of Sega Mega Drive games, including Sonic the Hedgehog 2.

S2 acaogames newfor92.jpg

Electronic Gaming Monthly

Sound Test

This clip from "Electronic Gaming Monthly" mentions the unused Music Track, number 10 in the Sound Test, and Hidden Palace Zone.


Q-man (July 1992)

This clip from the Qman article mentions that the Sonic 2 development is underway, Time travel included.

S2 ElectronicGamingMonthly July1992 Issue036 Page36.jpg

Letters (July 1992)

This letter from a reader of the magazine gets a response that mentions that Sonic can time travel, the past being inhabited by dinosaurs, the future having pollution and being machine controlled. It sounds like Sonic 2 and Sonic CD descriptions getting mixed up, Hidden Palace Zone contains dinosaurs.

S2 ElectronicGamingMonthly July1992 Issue036 Page16.jpg

International News (November 1992)

This magazine clip contains a screenshot of the beta Title Screen.

S2 ElectronicGamingMonthly Issue40 November1992 Page77.jpg

Small Preview (November 1992)

This preview comes from the Sega Force insert of the EGM magazine.

S2 ElectronicGamingMonthly Issue40 November1992 Page149.jpg

Small Preview (November 1992)

This preview also comes from the Sega Force insert of the EGM magazine. This one focuses on the supposed Mega Drive port.

S2 ElectronicGamingMonthly Issue40 November1992 Page167.jpg

Letters (March 1993)

This letter from a reader of the magazine asks about Sega's so-called Blast Processing.

S2 ElectronicGamingMonthly March1993 Issue44 Page012.jpg

Cheats (March 1993)

This describes how to input various cheat codes.

S2 ElectronicGamingMonthly March1993 Issue44 Page80.jpg

Game Over (March 1993)

This displays the 3 different ending cutscenes.

S2 ElectronicGamingMonthly March1993 Issue44 Page158.jpg

Michael Jackson (April 1993)

This magazine clip reveals that Michael Jackson first played Sonic 2 on December 15th, 1992.

S2 ElectronicGamingMonthly Issue45 April1993 Page74.jpg

14 Continues Cheat Code (May 1993)

This clip shows how to perform the 14 continues cheat code.

S2 ElectronicGamingMonthly Issue46 May1993 Page80.jpg

Games TM


This clip from Games TM magazine talks about the anticipation for the release for Sonic the Hedgehog 2 and also explains the concept and usage of Blast Processing.




This clip from GameFan's first issue (October 1992) shows once again the mockup of Dust Hill Zone.

GameFan Issue01 027.jpg


LamePro (April 1993)

This is from the April Fools section of GamePro called LamePro. It includes an "epic" cheat code.

Page 19

Special Feature (System Shopper)

This article talks about the pros and cons of purchasing the Genesis. It also posts about the Sonic 2 System package, the Genesis with Sonic 2 packed-in.

S2 GamePro Issue53 December1993 Page50.jpg


Top 100 (October 1992)

The original Sonic the Hedgehog is featured as one of the top 100 games for the Mega Drive. There is also a small blurb about Sonic 2. It also mentions Sonic CD and Sonic 3.

S1-2 MEGA 01 - Oct 1992 - Page76.jpg

Mega Mouth (October 1992)

A letter in this clip asks if there will be a Mega CD port of Sonic 2. The answer was favoritive of the games release.

S2 MEGA 01 - Oct 1992 - Page90.jpg

Contest (October 1992)

This is a contest Mega held to give away free copies of Sonic 2.

S2 MEGA 01 - Oct 1992 - Page14.jpg

Sega MegaZone

Preview (September 1992)

This small clip from the September 1992 issue of MegaZone mentions the release of the upcoming Mega Drive, Game Gear, and Mega CD versions of Sonic the Hedgehog 2. Of course, the Mega CD version actually became Sonic the Hedgehog CD.



Cheat Page

This clip is from an issue of MegaTech magazine. It covers cheat codes of several Mega Drive Sonic games.


Sega Guide


These clips span different issues of Sega Guide magazine. In the letters section before the release of Sonic the Hedgehog 2 it uses screens from scrapped levels Dust Hill Zone and Hidden Palace Zone. After the release of the game they issue a response about the use of those images in the second clip.


Unknown Magazine

Clip #1

This clip describes on how pre-orders of Sonic the Hedgehog 2 were greater than the pre-orders for Madonnas book, named "Sex". It also beat out the "Terminator 2" video and the CD "Simply Red" in terms of pre-orders.


Clip #2

This article from an unkown German magazine contains concept art for Sonic. The text on the image translates to Mr. Hedgehog, or Mr. Needlemouse.

Clip #3

This small clip has a image of the Sonic 2 arcade cabinet used by Nick Arcade. The people in the image are the shows host and the worlds oldest contestant on the show.

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