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Project 'Mozart'

From Sonic Retro

Project: "Mozart", or Mozart, for short, is a music hacking tool designed by Armada in Microsoft Visual Basic 2008. It is designed to compose and edit music for MD games. NOTE: It requires the Microsoft .NET 2.0 Framework.

As of December 29, 2007, Project: 'Mozart' became an official project of RetroHack.


Contents

Information

  • Proj. Desc.:
    • Just an easy way to compose music for MD games. Not really much else to say.
  • Dev Tool:
    • version 0.1a (Game Maker 6 (FAIL))
    • version 0.2b (Visual Basic 9 (2008))
  • Working Features:
    • Full header support
    • Basic music editing
  • To Do:
    • Finish notation editor
      • Add note button and pitch selection for easy notation.
    • Add playback
    • Emulate sound(?)
  • Completion:
    • Header: 100%
    • Notation: 80%
    • Playback: 0%
    • Sound Emulation: 0%

Media

GHZ with new header voice and slight note change: http://teamhedgehog.recoding.net/S1BUILT_002.wav

.bin of music: http://teamhedgehog.recoding.net/music81.bin

Releases

There has only been one release of Mozart so far. it was released on December 28, 2007 on RetroHack as a closed beta test. This version is v0.2 beta.

Reception

  • Sephiroth: "I think this is win. This will be a great hacking tool when it is finished. Will definitely help the new people get a grasp for music editing. [4/5]"
  • PsychoSk8r: "Well, i must say this looks promising."

Problems

  • Mozart requires the .NET 2.0 framework.
  • It cannot write to .bin files yet, and therefore requires XVI32's "paste as hex string" function.
    • Due to this, it is considered to be fucktartedly hard if you don't use XVI32.