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Mario & Sonic at the Olympic Games

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Mario & Sonic at the Olympic Games
M&S 2008 Wii save icon.png
Publisher: Sega(US/EU),
Nintendo(JP/KR)
Developer:
System(s): Wii, Nintendo DS
ROM size:
Nintendo DS
128 MB
Genre: Sports
Release Date RRP Code
Nintendo Wii
US
2007-11-06  ? RWSE8P
Nintendo Wii
JP
2007-11-22 ¥5,524 (5,800) RWSJ01
Nintendo Wii
EU
2007-11-23  ? RWSP8P
Nintendo Wii
KR
2008-05-29 ₩44,000 RVL-P-RWSK
Nintendo DS
JP
2008-01-17  ? NTR-P-AY9J
Nintendo DS
US
2008-01-22  ? NTR-P-AY9E
Nintendo DS
EU
2008-02-08  ? NTR-P-AY9P
Nintendo DS
KR
2008-06-26 ₩39,000 NTR-P-AY9K

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Not to be confused with the Sega Mobile title Sonic at the Olympic Games.

Mario & Sonic at the Olympic Games, known in Japan and South Korea as Mario & Sonic at Pekin Olympics (マリオ&ソニック AT 北京オリンピック), is a sports game that places Mario, Sonic, and their various allies against each other in Olympic events. The game has the official Beijing 2008 Olympics license, and features environments based on actual Olympic venues.

Originally, Mario & Sonic at the Olympic Games was considered an April Fools Joke by most fans, as the game was revealed late March. However, soon after, Sega stated on their official website that the game is official, and that both Sega and Nintendo are working on this game project. Shigeru Miyamoto then confirmed that he was supervising the project.

Mario & Sonic at the Olympic Games is available for both the Wii and Nintendo DS. Both versions of the game utilize the new functions of these consoles completely. Mario & Sonic is compatible with Nintendo Wi-Fi Connection.

Manuals

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This instruction manual requires additional or replacement scans.

Characters

Playable Characters

MarioandSonicCharacterList.jpg

The playable cast consists of sixteen characters; eight from the Mario series and eight from the Sonic series. These sixteen characters are broken up into four groups of four characters. All-Around, which consists of characters who neither excel or descend in any type of abilities. Speed, which consists of characters who are best at agility and stamina based events. Skill, which consists of characters who are above average skill and stamina, but have low power and top speeds. Power, which consists of characters who are best at strength and endurance based events.


There is also the choice of using the players own Mii as a playable character. When they are chosen, they seem to have no stats, so stats do not affect them, or it is safe to assume that they have 5/10 in all areas. In Dream Fencing and Dream Table Tennis, players can use special attacks, which are powerful moves that inflict more damage (Dream Fencing), or hit the ball with more power (Dream Table Tennis).

Power

Knuckles
MS emblem knuckles.png
Speed
 
Power
 
Skill
 
Stamina
 


Bowser
MS emblem bowser.png
Speed
 
Power
 
Skill
 
Stamina
 


Vector
MS emblem vector.png
Speed
 
Power
 
Skill
 
Stamina
 


Wario
MS emblem wario.png
Speed
 
Power
 
Skill
 
Stamina
 


All-Around

Mario
MS emblem mario.png
Speed
 
Power
 
Skill
 
Stamina
 


Amy
MS emblem amy.png
Speed
 
Power
 
Skill
 
Stamina
 


Luigi
MS emblem luigi.png
Speed
 
Power
 
Skill
 
Stamina
 


Blaze
MS emblem blaze.png
Speed
 
Power
 
Skill
 
Stamina
 


Speed

Sonic
MS emblem sonic.png
Speed
 
Power
 
Skill
 
Stamina
 


Daisy
MS emblem daisy.png
Speed
 
Power
 
Skill
 
Stamina
 


Shadow
MS emblem shadow.png
Speed
 
Power
 
Skill
 
Stamina
 


Yoshi
MS emblem yoshi.png
Speed
 
Power
 
Skill
 
Stamina
 


Skill

Peach
MS emblem peach.png
Speed
 
Power
 
Skill
 
Stamina
 


Tails
MS emblem tails.png
Speed
 
Power
 
Skill
 
Stamina
 


Waluigi
MS emblem waluigi.png
Speed
 
Power
 
Skill
 
Stamina
 


Dr. Eggman
MS emblem eggman.png
Speed
 
Power
 
Skill
 
Stamina
 


Other

  • Mii (Wii Version)

Referees

In addition to the above characters, the following were found in when hacking the European version of the game: Silver the Hedgehog, Donkey Kong, Birdo, and Jet the Hawk. [1] Some of these characters became playable in the next game.

Olympic Events

Screenshot Event Description
Aquatics 100mfreestyle.PNG
MaSo Aquatics.png

Aquatics- 100M Freestyle

Swim two lengths of the pool in the fastest time.
4xAquatics 100mfreestyle.PNG
MaSo Aquatics.png

Aquatics- 4x100M Freestyle

Four team members take turns to swim two lengths each. Each player should touch the wall before the next player dives in. The first team to have all four members complete two lengths wins.
Archerywaluigi.PNG
MaSo Archery.png

Archery- Archery

Shoot four sets of three arrows into a target at 70 meters, aiming for the center circle for maximum score. The player with the highest total score wins.
100mdash.PNG
MaSo Athletics.png

Athletics- 100m

Kick off from the starting block and sprint along the 100-meter stretch to the finish line in as short a time as possible to win.
400mdash.PNG
MaSo Athletics.png

Athletics- 400m

From a staggered start, kick off from the starting blocks, then endure a 400 meter run to the finishing line.
4x100mrelay.PNG
MaSo Athletics.png

Athletics- 4x100m Relay

Four team members take turns sprinting with the baton in their own 100-meter stretch. Sprint to where the next team member is waiting. The last member to carry the baton should sprint to the finish line.
110mhurtles.PNG
MaSo Athletics.png

Athletics- 110m Hurdles

Kick off from the starting blocks and sprint towards the finish line as quickly as you can, leaping across the hurdles positioned along your path.
410mhurtles.PNG
MaSo Athletics.png

Athletics- 400m Hurdles

Kick off from the starting blocks and complete a 400-meter race to the finish line, leaping across the hurdles positioned along your path.
Longjump.PNG
MaSo Athletics.png

Athletics- Long Jump

Sprint down the runway and jump before you reach the designated takeoff mark to avoid a foul. Try to jump as far as you can into the sand pit. The best of three attempts will be recorded.
Triplejump.PNG
MaSo Athletics.png

Athletics- Triple Jump

Sprint down the runway towards the designated takeoff mark. Take a hop, step, and jump into the sand-filled pit. Start your first leap before the takeoff mark to avoid a foul. The best of three attempts will be recorded.
Highjump.PNG
MaSo Athletics.png

Athletics- High Jump

Jog down the runway and leap over the crossbar, taking care not to knock it off its supports. You can set your own starting height, but this is increased with each successful jump. When you fail to clear the crossbar three times in succession, the last height you successfully cleared will be recorded as your score.
Polejump.PNG
MaSo Athletics.png

Athletics- Pole Vault

Run down the runway and plant your pole in a box set in the ground to help you vault over the crossbar without knocking it off its supports. You can set your own starting height, but this is increased with each successful jump. As with the High Jump, your score will be determined after three successive failures.
Hammerthrow.PNG
MaSo Athletics.png

Athletics- Hammer Throw

Take the hammer in hand, spin on the spot to build up momentum, and release the hammer in the direction of the landing area before the countdown runs out. The further away it lands, the better your score. The best of three attempts is recorded.
Javelinethrow.PNG
MaSo Athletics.png

Athletics- Javelin Throw

Sprint down the runway to build momentum and throw the javelin as far as you can into the landing area. Time your throw carefully to avoid crossing the foul line, or the attempt will not count. The best of three attempts is recorded.
Fencingindividualepee.PNG
MaSo Fencing.png

Fencing- Individual Epée

Brandishing your epée, aim to touch your opponent anywhere on their body with the tip of the blade to score a point. Use your defense skills to prevent your opponent from doing the same. The first player to gain 15 points wins the round.
Trampoline.PNG
MaSo Gymnastic.png

Gymnastics- Trampoline

Use the trampoline to propel yourself high into the air and perform complex spins and somersaults. Your performance is judged on how precisely you execute your moves. As you land, be sure to prepare yourself for the next set of moves with a good high jump.
Vault.PNG
MaSo Gymnastic.png

Gymnastics- Vault

Run up to the springboard and vault across the horse, performing spins and somersaults in the air. A maximum of 10 points will be awarded, depending on your mid-air performance and the skill of your landing. The best of three attempts is recorded.
Rowingsinglrsculls.PNG
MaSo Rowing.png

Rowing- Single Sculls

Constant skill, as well as raw power, is required to make the continual adjustments necessary to keep your skiff moving in a straight line. Work your way along the course and cross the finishing line before your opponents to win.
Shootingskeet.PNG
MaSo Skeet.png

Shooting- Skeet

Make your way through eight stations, firing at high and low airborne targets as they’re released. You only have enough ammunition for one shot per target, so aim carefully. The player with the most total hits wins.
Tabletennis.PNG
MaSo TableTennis.png

Table Tennis- Singles

Use your paddle to bounce the ball across the net into your opponent’s side, and win a point if they fail to return it or allow it to bounce twice. The first player to reach 11 points wins the round. Each player takes turns serving twice.

Emblems

  • Amy Emblem
  • Aquatics Champs Emblem
  • Blaze Emblem
  • Bouncing Emblem Wii only.
  • Bowser Emblem
  • Collaborative Emblem
  • Complete Game Emblem
  • Daisy Emblem
  • Dr. Eggman Emblem
  • Dream Champ Emblem
  • Field Champ Emblem
  • Friendly Emblem
  • Full Play Emblem
  • Gallery Owner Emblem
  • Gymnastics Champ Emblem
  • Knight's Emblem (Fencing)
  • Knuckles Emblem
  • Luigi Emblem
  • Mario Emblem
  • Network Emblem
  • Olympic Record Emblem
  • Peach Emblem
  • Penalty Emblem
  • Ping Pong Emblem (Table Tennis)
  • Planet Circuit
  • Rocket Emblem
  • Shadow Emblem
  • Shooting Emblem (Shooting)
  • Somersault Emblem (Vault)
  • Sonic Emblem
  • Tails Emblem
  • Thanks for Playing Emblem
  • Track Champ Emblem
  • Vector Emblem
  • Waluigi Emblem
  • Wario Emblem
  • World Record Emblem
  • Yoshi Emblem

Production Credits

For a complete list of the game's production credits, please click the following link: Mario & Sonic at the Olympic Games credits

Promotional material

Resources

Sales Data

Number of copies sold Reference Platforms Regions Cumulative sales total Notes
2,511,300 Sega IR FY2008 Full Year Results Wii/DS US 2,511,300 N/A
3,047,100 " " EU 5,558,400 N/A
3,169,000 Sega IR FY2009 3rd Quarter Results Wii/DS US/EU 8,727,400 N/A
1,041,000 Sega IR FY2009 Full Year Results " " 9,768,400 N/A
1,541,600 Guinness World Records: 2010 Gamer's Edition (Webcite Archive) Wii/DS N/A 11,310,000 Source reports that the total amount of units sold for the Wii version is 7.07 million and the total amount of units sold for the DS version is 4.22 million.

Physical Scans

Wii

Wii, US
Wii marioandsonicattheolympicgames.jpg
Cover
Mas wii us disc.jpg
Disc
Wii, UK
MaS Wii BoxArt EU Front.png
Cover
Mas wii eu disc.jpg
Disc
MaS Wii UK manual.pdf
Manual
Wii, JP
Mario & Sonic At The Olympic Games Wii Japan Cover.jpg
Cover
Mas wii jp disc.jpg
Disc
Wii, AU
Marioandsonic au boxart wii back.jpgMarioandsonic au boxart wii.jpg
Cover
Mas wii eu disc.jpg
Disc
Wii, CA
Mas wii ca cover.jpg
Cover
Wii, FR
Mas wii fr cover.jpg
Cover
Wii, DE
Mas wii de cover.jpg
Cover
Wii, ES
Mas wii es cover.jpg
Cover
Wii, IT
Mas wii it cover.jpg
Cover
Wii, NL
Mas wii nl front cover.jpg
Cover
Wii, PT
MaS Wii BoxArt PT.png
Cover
Wii, KR
Mas wii ko cover.jpg
Cover

Nintendo DS

Nintendo DS, US
DS marioandsonicattheolympicgames US back.jpgNospine-small.pngDSMarioand Sonicattheolympicgames US front.jpg
Cover
DSMarioand Sonicattheolympicgames-us-card.JPG
card
Nintendo DS, EU
DS marioandsonicattheolympicgames EU back.jpgNospine-small.pngDS marioandsonicattheolympicgames EU front.jpg
Cover
Nintendo DS, JP
Mas nds jp back cover.jpgNospine-small.pngDS marioandsonicattheolympicgames JP front.jpg
Cover
Ms ds jp card.jpg
Card
Mario & Sonic At The Olympic Games Nintendo DS JP Manual.pdf
Manual
Nintendo DS, FR
Mas ds fr back cover.jpgNospine-small.pngMas ds fr front cover.jpg
Cover
Nintendo DS, NL
Mas ds nl back cover.jpgNospine-small.pngMas ds nl front cover.jpg
Cover
Nintendo DS, DE
Mas ds de cover.jpg
Cover
Nintendo DS, ES
Mas ds es cover.jpg
Cover
Nintendo DS, IT
Mas ds it cover.jpg
Cover
Nintendo DS, KR
DSMarioand Sonicattheolympicgames KO front.jpg
Cover

Artwork

External links

  • Mario & Sonic at the Olympic Games on Nintendo eShop (Wii): UK, KR
  • Mario & Sonic at the Olympic Games on Nintendo eShop (Nintendo DS): UK, KR


Mario & Sonic at the Olympic Games
Main Article | Game Secrets | Cheat Codes


Sonic games for the following systems
Nintendo Wii
 2007  Sonic and the Secret Rings | Mario & Sonic at the Olympic Games     2008  Sonic Riders: Zero Gravity | Sonic Unleashed     2009  Sonic and the Black Knight | Mario & Sonic at the Olympic Winter Games | Sega Fun Pack: Sonic and the Secret Rings & Super Monkey Ball Banana Blitz     2010  Sonic & Sega All-Stars Racing | Sonic Colours     2011  Mario & Sonic at the London 2012 Olympic Games    
Nintendo DS
 2005  Sonic Rush     2007  Sonic Rush Adventure     2008  Mario & Sonic at the Olympic Games | Sonic Chronicles: The Dark Brotherhood     2009  Mario & Sonic at the Olympic Winter Games | Sega Fun Pack: Sonic Rush & Super Monkey Ball: Touch & Roll     2010  Sonic & Sega All-Stars Racing | Sonic Classic Collection | Sonic Colours